Rust HeatmapInfrared · players
IR live Players58,110 Servers11,678 Warm3,414 Fresh wipes · 3h101 Frameevery 5 min
‹ All serversThermal scan
REC Thermal scan · 48 h Sp1 0° now Linear · 0–1° · slots

muro_test

Offline 110.233.207.240:28015 checked 37d ago

moddedoxide
Sp1 · players now 0/ 1
0% full
Li1 · players, the last 48 hours · hourly average, UTC
No hourly readings in the last 48 hours
0
7-day average
peak –
#15,515
rank
no region published
37d ago
last wipe
no schedule published
–
next wipe
no wipe seen yet
UTC checked 37d ago

Li2Players

No hourly history yet.

Hourly average and peak, UTC.

Li3Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Li4Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep21 Sep23 Sep24 Sep26 Sep27 Sep

Bx1Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Bx2Wipes

newest first · each peak a flare-up, on one √ span to its biggest
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Bx6Similar servers

the same kind of game, then region, group limit, rate and wipes
ShockRust | Blue | NoLimit
no group limit · 155 on average
167 / 500
МИНИ-КАРТА 2Х | STORM | FPS+ 24.10
EU · groups of 8+ · weekly · 128 on average
135 / 100
RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10
EU · groups of 16+ · weekly · 115 on average
186 / 225
404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10
EU · groups of 16+ · monthly · 88 on average
126 / 700
RustSpain.com | EU Main
EU · groups of 12+ · weekly · 87 on average
14 / 200
404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10
EU · groups of 16+ · monthly · 84 on average
50 / 1000

LogQuick answers

from the figures on this page

Wipe schedule

What is the wipe schedule on muro_test?

Its rhythm cannot yet be told: too few of muro_test's wipes are on record. Next on Thursday 5 November at 19:00 UTC, the monthly force wipe resets every Rust server. 37 days 19 hours ago the server made the world it is on now.

Player counts

How busy is muro_test?

Last seen 37 days 19 hours ago, muro_test is offline at the moment.

How does muro_test rank against other Rust servers?

Ranked #15,515 on seven-day player hours, muro_test is in the top – of all ranked servers.

Settings and rules

Which map does muro_test run?

muro_test runs a procedural map, which the game generates.

What are the rules and settings on muro_test?

No gather rate appears in the name muro_test. Groups can contain up to 8 players, the default in the game. The server runs survival, standard play: gathering, building and raiding. Players can fight each other, and raids are allowed. Plugins or settings change the game, and it is listed under Modded in the server browser. Oxide plugins are in use. VAC is on, which is Valve's anti-cheat.

About the server

Which version of Rust does muro_test run?

The build on muro_test is Rust network protocol 2633 and build 164530, running on Windows. Steam updates your game for you, and the protocol has to match for you to join.

Is muro_test online, and how reliable is it?

Offline at the moment: muro_test was last seen 37 days 19 hours ago. 0 of 168 hours up over the last 7 full days, which is 0%. Rust Heatmap has had it on record since 20 September 2026.

Where is muro_test located?

No region is published by muro_test. What Rust Heatmap shows is where a server says it is. Where the machine stands is not looked up. You can reach it at 110.233.207.240:28015.

Tags

Which Rust Heatmap lists and filters include muro_test?

The Rust Heatmap lists that muro_test fits are: Modded Rust servers, by live population. These are the filters that return it on the list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.

What do the server tags on muro_test mean?

gmrust (Game mode): Rust survival, standard rules; mp1 (Max players): This server has 1 slots; ts8 (Group limit): The game default applies: 8 per team at most; v2633 (Protocol): Your game must match protocol 2633 to get in; cs164530 (Build): This build is 164530; ptrak (Networking): The network layer is RakNet, the game's standard one; $r? (Region code): A region code is not set; ^o (Oxide): Oxide (uMod) provides the plugin framework here; ^z (Modded): Settings or plugins alter the game, which puts it under Modded are the tags muro_test publishes, and the server browser reads them. Players now, the queue and the world's creation time sit in the tags as well and appear at the top of this page.

How to join

How do I join muro_test?

To join by console, open it with F1 in Rust and enter client.connect 110.233.207.240:28015. Or press Launch Rust on this page, which connects you through Steam.

KeyServer tags

what each one means

Published as mp1,ptrak,$r?,v2633,gmrust,cs164530,ts8,^o^z

Game

gmrust
Game mode Rust survival, standard rules.
mp1
Max players This server has 1 slots.
ts8
Group limit The game default applies: 8 per team at most.
v2633
Protocol Your game must match protocol 2633 to get in.
cs164530
Build This build is 164530.
ptrak
Networking The network layer is RakNet, the game's standard one.
$r?
Region code A region code is not set.

Mods and access

^o
Oxide Oxide (uMod) provides the plugin framework here.
^z
Modded Settings or plugins alter the game, which puts it under Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.