SP PVE
Offline 110.159.0.52:28015 checked 39d ago
Li2Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Li3Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Li4Rank
daily · 1 is bestBx1Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Bx2Wipes
newest first · each peak a flare-up, on one √ span to its biggest| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Bx6Similar servers
the same kind of game, then region, group limit, rate and wipesLogQuick answers
from the figures on this pageWipe day
What is the wipe schedule on SP PVE?
The record of SP PVE's wipes is not yet long enough to show a rhythm. Next on Thursday 5 November at 19:00 UTC, the monthly force wipe resets every Rust server. The world it runs now dates from 40 days 13 hours ago.
Player counts
How busy is SP PVE?
The last time SP PVE was seen was 39 days 6 hours ago, and it is offline now.
How does SP PVE rank against other Rust servers?
Player hours over seven days put SP PVE at #13,254, in the top – of ranked servers.
Rules and settings
Which map does SP PVE run?
The game generates the procedural map on SP PVE.
What are the rules and settings on SP PVE?
No gather rate appears in the name SP PVE. 8 players is the default group size, and that is the limit here. The server runs survival, gather, build and raid in the standard game. You can fight other players and raid their bases. In the server browser it is Modded, meaning plugins or settings modify the game. Carbon plugins are in use. Anti-cheat: Valve's VAC is on.
About the server
Which version of Rust does SP PVE run?
The build on SP PVE is Rust network protocol 2633 and build 164530, running on Windows. Your game must run the same protocol to join, and Steam takes care of updating it.
Is SP PVE online, and how reliable is it?
Offline at the moment: SP PVE was last seen 39 days 6 hours ago. It was up 0 of 168 hours across the last 7 full days, or 0% of the time. The first record of it on Rust Heatmap is 17 September 2026.
Where is SP PVE located?
Nothing about a region comes from SP PVE. A server says where it is, and Rust Heatmap shows that. The machine's actual location is not looked up. To connect, use 110.159.0.52:28015.
Lists and filters
Which Rust Heatmap lists and filters include SP PVE?
These Rust Heatmap lists include SP PVE: Modded Rust servers, by live population. Filtering the list by Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more brings it up.
What do the server tags on SP PVE mean?
These are the tags SP PVE publishes for the game's server browser to read: gmrust (Game mode): Survival in the standard Rust form; mp500 (Max players): This server has 500 slots; ts8 (Group limit): The game default applies: 8 per team at most; v2633 (Protocol): Your game must match protocol 2633 to get in; cs164530 (Build): The game build here is 164530; ptrak (Networking): The network layer is RakNet, the game's standard one; $r? (Region code): A region code is not set; ^z (Modded): Listed as Modded, since settings or plugins change the game; ^y (Carbon): Plugins run through Carbon. Also in the tags, shown at the top of this page: players now, the queue and the time the world was made.
Connect
How do I join SP PVE?
Enter client.connect 110.159.0.52:28015 in the console, opened with F1 in Rust. Or use Launch Rust here, which opens the game through Steam and connects you.