ChilRR/ 1x / no kits
Offline 109.78.123.131:28015 checked 24d ago
Li2Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Li3Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Li4Rank
daily · 1 is bestTop 71% of all ranked servers. Ranked on player hours over the last seven days.
Bx1Wipe schedule
too few wipes seen yetNot enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.
Bx2Wipes
newest first · each peak a flare-up, on one √ span to its biggest| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Sun 4 Oct, 19:31 UTC24d ago | 1° | – | running | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Bx6Similar servers
the same kind of game, then region, group limit, rate and wipesLogQuick answers
from the figures on this pageWipe day
What does wipe day look like on ChilRR/ 1x / no kits?
Its recent wipes drew an average peak of 1 players. 0 hours into the latest wipe, player numbers topped out.
What is the wipe schedule on ChilRR/ 1x / no kits?
The record of ChilRR/ 1x / no kits's wipes is not yet long enough to show a rhythm. Next on Thursday 5 November at 19:00 UTC, the monthly force wipe resets every Rust server. The world it runs now dates from 24 days 18 hours ago.
Population
How busy is ChilRR/ 1x / no kits?
The last time ChilRR/ 1x / no kits was seen was 24 days 13 hours ago, and it is offline now.
How does ChilRR/ 1x / no kits rank against other Rust servers?
Player hours over seven days put ChilRR/ 1x / no kits at #15,977, in the top 71% of ranked servers.
Settings and rules
Which map does ChilRR/ 1x / no kits run?
The game generates the procedural map on ChilRR/ 1x / no kits.
What are the rules and settings on ChilRR/ 1x / no kits?
According to its name, ChilRR/ 1x / no kits has a 1x gather rate. Groups can contain up to 8 players, the default in the game. The server runs survival, standard play: gathering, building and raiding. Players can fight each other, and raids are allowed. The server browser lists it as Modded: plugins or settings change the game. Oxide plugins run on this server. VAC is on, which is Valve's anti-cheat.
Location and uptime
Which version of Rust does ChilRR/ 1x / no kits run?
Rust network protocol 2634 and build 166652 is the build ChilRR/ 1x / no kits runs, on Windows. Steam updates your game for you, and the protocol has to match for you to join.
Is ChilRR/ 1x / no kits online, and how reliable is it?
Last seen 24 days 13 hours ago, ChilRR/ 1x / no kits is offline right now. 0 of 168 hours up over the last 7 full days, which is 0%. Rust Heatmap has had it on record since 4 October 2026.
Where is ChilRR/ 1x / no kits located?
No region is published by ChilRR/ 1x / no kits. Rust Heatmap shows the location a server states. It does not look up the machine's location. To connect, use 109.78.123.131:28015.
Tags
Which Rust Heatmap lists and filters include ChilRR/ 1x / no kits?
Modded Rust servers, by live population are the Rust Heatmap lists that ChilRR/ 1x / no kits fits. These are the filters that return it on the list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Gather rate: 1x.
What do the server tags on ChilRR/ 1x / no kits mean?
The game's server browser reads the tags ChilRR/ 1x / no kits publishes: gmrust (Game mode): Rust survival, standard rules; mp500 (Max players): The slot count is 500; ts8 (Group limit): At most 8 per team: the default the game ships with; v2634 (Protocol): Your game must match protocol 2634 to get in; cs166652 (Build): The game build here is 166652; ptrak (Networking): The network layer is RakNet, the game's standard one; $r? (Region code): No region code is set; ^o (Oxide): Oxide (uMod) provides the plugin framework here; ^z (Modded): The game is changed by settings or plugins, so it sits under Modded. Players now, the queue and the world's creation time sit in the tags as well and appear at the top of this page.
How to join
How do I join ChilRR/ 1x / no kits?
To join by console, open it with F1 in Rust and enter client.connect 109.78.123.131:28015. Or press Launch Rust on this page, which connects you through Steam.