ShizyRust
Offline 109.62.157.110:28015 checked 19d ago
Li2Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Li3Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Li4Rank
daily · 1 is bestTop 68% of all ranked servers. Ranked on player hours over the last seven days.
Bx1Wipe schedule
no rhythm it keepsIts wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.
Bx2Wipes
newest first · each peak a flare-up, on one √ span to its biggest| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Fri 9 Oct, 09:32 UTC20d ago | 1° | – | running | 0 |
| Thu 8 Oct, 15:15 UTC20d ago | 1° | – | 0.8 days | 0 |
| Wed 7 Oct, 20:59 UTC21d ago | 1° | – | 0.8 days | 1 |
| Tue 6 Oct, 20:15 UTC22d ago | 1° | – | 1 days | 0 |
| Mon 5 Oct, 20:30 UTC23d ago | 1° | – | 1 days | 0 |
| Sun 4 Oct, 19:07 UTC24d ago | 1° | – | 1.1 days | 1 |
| Sun 4 Oct, 12:21 UTC25d ago | 1° | – | 0.3 days | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Bx6Similar servers
the same kind of game, then region, group limit, rate and wipesLogQuick answers
from the figures on this pageWipe schedule
What does wipe day look like on ShizyRust?
The average peak across its recent wipes is 1 players. 0 hours into the latest wipe, player numbers topped out.
What is the wipe schedule on ShizyRust?
Wipes come at irregular times on ShizyRust, so no next wipe can be predicted. Thursday 5 November at 19:00 UTC is the next monthly force wipe, when every Rust server wipes. The world in play now was made 20 days 3 hours ago.
Population
How busy is ShizyRust?
The last time ShizyRust was seen was 19 days 14 hours ago, and it is offline now.
How does ShizyRust rank against other Rust servers?
Player hours over seven days put ShizyRust at #15,072, in the top 68% of ranked servers.
Settings and rules
Which map does ShizyRust run?
A procedural map, generated by the game, runs on ShizyRust.
What are the rules and settings on ShizyRust?
No gather rate appears in the name ShizyRust. 8 players is the default group size, and that is the limit here. The server runs survival, standard play: gathering, building and raiding. You can fight other players and raid their bases. Plugins or settings change the game, and it is listed under Modded in the server browser. Plugin count: Oxide. The server has VAC, Valve's anti-cheat, turned on.
About the server
Which version of Rust does ShizyRust run?
Rust network protocol 2634 and build 166652 on Windows is what ShizyRust runs. Your game must run the same protocol to join, and Steam takes care of updating it.
Is ShizyRust online, and how reliable is it?
Last seen 19 days 14 hours ago, ShizyRust is offline right now. 0 of 168 hours up over the last 7 full days, which is 0%. The first record of it on Rust Heatmap is 4 October 2026.
Where is ShizyRust located?
A region is not published for ShizyRust. A server says where it is, and Rust Heatmap shows that. The machine's actual location is not looked up. You can reach it at 109.62.157.110:28015.
Tags
Which Rust Heatmap lists and filters include ShizyRust?
Modded Rust servers, by live population are the Rust Heatmap lists that ShizyRust fits. These are the filters that return it on the list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
What do the server tags on ShizyRust mean?
The game's server browser reads the tags ShizyRust publishes: gmrust (Game mode): Rust survival, standard rules; mp50 (Max players): Slot count: 50; ts8 (Group limit): Teams cap at 8, which is the game default; v2634 (Protocol): The server runs game protocol 2634, so your game has to match it; cs166652 (Build): This build is 166652; ptrak (Networking): The network layer is RakNet, the game's standard one; $r? (Region code): No region code is set; ^o (Oxide): Oxide (uMod) provides the plugin framework here; ^z (Modded): The game is changed by settings or plugins, so it sits under Modded. Also in the tags, shown at the top of this page: players now, the queue and the time the world was made.
Connect
How do I join ShizyRust?
To join by console, open it with F1 in Rust and enter client.connect 109.62.157.110:28015. Or press Launch Rust on this page, which connects you through Steam.