Rust HeatmapInfrared · players
IR live Players53,534 Servers11,735 Warm3,365 Fresh wipes · 3h127 Frameevery 5 min
‹ All serversThermal scan
REC Thermal scan · 48 h Sp1 0° now Linear · 0–10° · slots

[DEV] Blackout Monument Event Testserver

Offline 109.41.177.32:28015 checked 5d ago

moddedcarbon
Sp1 · players now 0/ 10
0% full
Li1 · players, the last 48 hours · hourly average, UTC
No hourly readings in the last 48 hours
0
7-day average
peak –
#15,344
rank
top 69%
8d ago
last wipe
no schedule published
–
next wipe
no wipe seen yet
UTC checked 5d ago

Li2Players

No hourly history yet.

Hourly average and peak, UTC.

Li3Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Li4Rank

daily · 1 is best
RankRank in region
15k10k15k20k23 Oct24 Oct25 Oct26 Oct27 Oct28 Oct

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

Bx1Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Bx2Wipes

newest first · each peak a flare-up, on one √ span to its biggest
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Bx6Similar servers

the same kind of game, then region, group limit, rate and wipes
ShockRust | Blue | NoLimit
no group limit · 157 on average
55 / 500
МИНИ-КАРТА 2Х | STORM | FPS+ 28.10
EU · groups of 8+ · weekly · 128 on average
123 / 100
RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10
EU · groups of 16+ · weekly · 117 on average
46 / 225
404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10
EU · groups of 16+ · monthly · 92 on average
54 / 700
RustSpain.com | EU Main
EU · groups of 12+ · weekly · 88 on average
7 / 200
404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10
EU · groups of 16+ · monthly · 84 on average
8 / 1000

LogQuick answers

from the figures on this page

Wipe day

What is the wipe schedule on [DEV] Blackout Monument Event Testserver?

The record of [DEV] Blackout Monument Event Testserver's wipes is not yet long enough to show a rhythm. Next on Thursday 5 November at 19:00 UTC, the monthly force wipe resets every Rust server. 8 days 1 hours ago the server made the world it is on now.

Player counts

How busy is [DEV] Blackout Monument Event Testserver?

Last seen 5 days 6 hours ago, [DEV] Blackout Monument Event Testserver is offline at the moment. The average across the last seven days is 0 players.

How does [DEV] Blackout Monument Event Testserver rank against other Rust servers?

Ranked #15,344 on seven-day player hours, [DEV] Blackout Monument Event Testserver is in the top 69% of all ranked servers.

Rules and settings

Which map does [DEV] Blackout Monument Event Testserver run?

[DEV] Blackout Monument Event Testserver runs a procedural map, which the game generates.

What are the rules and settings on [DEV] Blackout Monument Event Testserver?

A gather rate is not given in the name [DEV] Blackout Monument Event Testserver. 8 players is the default group size, and that is the limit here. The server runs survival, standard play: gathering, building and raiding. Combat between players and raiding are both possible. The server browser lists it as Modded: plugins or settings change the game. Carbon plugins are in use. Anti-cheat: Valve's VAC is off.

About the server

Which version of Rust does [DEV] Blackout Monument Event Testserver run?

Rust network protocol 2634 and build 167781 on Windows is what [DEV] Blackout Monument Event Testserver runs. Your game must run the same protocol to join, and Steam takes care of updating it.

Is [DEV] Blackout Monument Event Testserver online, and how reliable is it?

Last seen 5 days 6 hours ago, [DEV] Blackout Monument Event Testserver is offline right now. It was up 0 of 96 hours across the last 4 full days, or 0% of the time. It first appears in Rust Heatmap records on 23 October 2026.

Where is [DEV] Blackout Monument Event Testserver located?

A region is not published for [DEV] Blackout Monument Event Testserver. Rust Heatmap shows the location a server states. It does not look up the machine's location. 109.41.177.32:28015 is its address.

Lists and filters

Which Rust Heatmap lists and filters include [DEV] Blackout Monument Event Testserver?

Modded Rust servers, by live population are the Rust Heatmap lists that [DEV] Blackout Monument Event Testserver fits. Filtering the list by Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more; Last wipe: In the last 2 weeks brings it up.

What do the server tags on [DEV] Blackout Monument Event Testserver mean?

These are the tags [DEV] Blackout Monument Event Testserver publishes for the game's server browser to read: gmrust (Game mode): Survival in the standard Rust form; mp10 (Max players): Slot count: 10; ts8 (Group limit): At most 8 per team: the default the game ships with; v2634 (Protocol): To join, run the same version: game protocol 2634; cs167781 (Build): The game build here is 167781; ptrak (Networking): The network layer is RakNet, the game's standard one; $r? (Region code): A region code is not set; ^z (Modded): Settings or plugins alter the game, which puts it under Modded; ^y (Carbon): Carbon provides the plugin framework here. Also in the tags, shown at the top of this page: players now, the queue and the time the world was made.

Connect

How do I join [DEV] Blackout Monument Event Testserver?

Press F1 in Rust to open the console, then enter client.connect 109.41.177.32:28015. Alternatively, join from this page with Launch Rust: it opens Rust through Steam and connects you.

KeyServer tags

what each one means

Published as mp10,ptrak,$r?,v2634,gmrust,cs167781,ts8,^z,^y

Game

gmrust
Game mode Survival in the standard Rust form.
mp10
Max players Slot count: 10.
ts8
Group limit At most 8 per team: the default the game ships with.
v2634
Protocol To join, run the same version: game protocol 2634.
cs167781
Build The game build here is 167781.
ptrak
Networking The network layer is RakNet, the game's standard one.
$r?
Region code A region code is not set.

Mods and access

^z
Modded Settings or plugins alter the game, which puts it under Modded.
^y
Carbon Carbon provides the plugin framework here.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.