Rust HeatmapInfrared · players
IR live Players80,292 Servers11,794 Warm3,570 Fresh wipes · 3h260 Frameevery 5 min
‹ All serversThermal scan
REC Thermal scan · 48 h Sp1 0° now Linear · 0–8° · slots

Oil Trainer - Carbon Development

Offline 109.252.117.13:28115 checked 8h ago

moddedcarbon
Sp1 · players now 0/ 8
0% full
Li1 · players, the last 48 hours · hourly average, UTCpeak 1°
Wed 12:00flare: a wipe in that hourThu 13:00
0
7-day average
peak 1
#10,050
rank
top 45%
9d ago
last wipe
no schedule published
–
next wipe
no wipe seen yet
UTC checked 8h ago

Li2Players

AveragePeak
00.250.50.75112:0014:0016:0009:0011:0013:00

Hourly average and peak, UTC.

Li3Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Li4Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Oct22 Oct24 Oct25 Oct27 Oct29 Oct

Top 45% of all ranked servers. Ranked on player hours over the last seven days.

Bx1Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Bx2Wipes

newest first · each peak a flare-up, on one √ span to its biggest
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Bx6Similar servers

the same kind of game, then region, group limit, rate and wipes
ShockRust | Blue | NoLimit
no group limit · 150 on average
41 / 500
МИНИ-КАРТА 2Х | STORM | FPS+ 28.10
EU · groups of 8+ · weekly · 128 on average
131 / 100
RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10
EU · groups of 16+ · weekly · 120 on average
87 / 225
404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10
EU · groups of 16+ · monthly · 96 on average
34 / 700
404 RUST 2Х|ДЛЯ НОВИЧКОВ|СИБИРСКИЙ 27.10
EU · groups of 16+ · monthly · 92 on average
88 / 700
RustSpain.com | EU Main
EU · groups of 12+ · weekly · 85 on average
309 / 350

LogQuick answers

from the figures on this page

Wipe day

What is the wipe schedule on Oil Trainer - Carbon Development?

Oil Trainer - Carbon Development has too few wipes on record yet for its rhythm to show. Thursday 5 November at 19:00 UTC is the next monthly force wipe, when every Rust server wipes. 9 days 10 hours ago the server made the world it is on now.

Player counts

How busy is Oil Trainer - Carbon Development?

Last seen 8 hours ago, Oil Trainer - Carbon Development is offline at the moment. A seven-day average of 0 players, with a peak of 1. Its busiest point in the last 48 hours was 12:00 UTC, averaging 0 players.

How does Oil Trainer - Carbon Development rank against other Rust servers?

Ranked #10,050 on seven-day player hours, Oil Trainer - Carbon Development is in the top 45% of all ranked servers.

Settings and rules

Which map does Oil Trainer - Carbon Development run?

The game generates the procedural map on Oil Trainer - Carbon Development.

What are the rules and settings on Oil Trainer - Carbon Development?

The name Oil Trainer - Carbon Development does not specify a gather rate. 8 players is the default group size, and that is the limit here. The server runs survival, gather, build and raid in the standard game. Combat between players and raiding are both possible. In the server browser it is Modded, meaning plugins or settings modify the game. Carbon plugins are in use. Anti-cheat: Valve's VAC is on.

Location and uptime

Which version of Rust does Oil Trainer - Carbon Development run?

The build on Oil Trainer - Carbon Development is Rust network protocol 2635 and build 168909, running on Windows. Steam updates your game for you, and the protocol has to match for you to join.

Is Oil Trainer - Carbon Development online, and how reliable is it?

Oil Trainer - Carbon Development is down just now; the last sighting was 8 hours ago. It was up 19 of 168 hours across the last 7 full days, or 11% of the time. Rust Heatmap has had it on record since 20 October 2026.

Where is Oil Trainer - Carbon Development located?

Nothing about a region comes from Oil Trainer - Carbon Development. Rust Heatmap shows the location a server states. It does not look up the machine's location. You can reach it at 109.252.117.13:28115.

Lists and filters

Which Rust Heatmap lists and filters include Oil Trainer - Carbon Development?

These Rust Heatmap lists include Oil Trainer - Carbon Development: Modded Rust servers, by live population. Filtering the list by Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more; Last wipe: In the last 2 weeks brings it up.

What do the server tags on Oil Trainer - Carbon Development mean?

These are the tags Oil Trainer - Carbon Development publishes for the game's server browser to read: gmrust (Game mode): Rust survival, standard rules; mp8 (Max players): The slot count is 8; ts8 (Group limit): Teams cap at 8, which is the game default; v2635 (Protocol): Your game must match protocol 2635 to get in; cs168909 (Build): Build 168909; ptrak (Networking): Standard game networking here, which is RakNet; $r? (Region code): A region code is not set; ^z (Modded): The game is changed by settings or plugins, so it sits under Modded; ^y (Carbon): Carbon provides the plugin framework here. Players now, the queue and the world's creation time sit in the tags as well and appear at the top of this page.

How to join

How do I join Oil Trainer - Carbon Development?

Enter client.connect 109.252.117.13:28115 in the console, opened with F1 in Rust. Or use Launch Rust here, which opens the game through Steam and connects you.

KeyServer tags

what each one means

Published as mp8,ptrak,$r?,v2635,gmrust,cs168909,ts8,^z,^y

Game

gmrust
Game mode Rust survival, standard rules.
mp8
Max players The slot count is 8.
ts8
Group limit Teams cap at 8, which is the game default.
v2635
Protocol Your game must match protocol 2635 to get in.
cs168909
Build Build 168909.
ptrak
Networking Standard game networking here, which is RakNet.
$r?
Region code A region code is not set.

Mods and access

^z
Modded The game is changed by settings or plugins, so it sits under Modded.
^y
Carbon Carbon provides the plugin framework here.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.