Private Testing Server
Offline 109.242.23.119:28015 checked 41d ago
Li2Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Li3Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Li4Rank
daily · 1 is bestBx1Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Bx2Wipes
newest first · each peak a flare-up, on one √ span to its biggest| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Bx6Similar servers
the same kind of game, then region, group limit, rate and wipesLogQuick answers
from the figures on this pageWipe schedule
What is the wipe schedule on Private Testing Server?
Its rhythm cannot yet be told: too few of Private Testing Server's wipes are on record. Thursday 5 November at 19:00 UTC is the next monthly force wipe, when every Rust server wipes. The world in play now was made 55 days 1 hours ago.
Player counts
How busy is Private Testing Server?
The last time Private Testing Server was seen was 41 days 11 hours ago, and it is offline now.
How does Private Testing Server rank against other Rust servers?
Ranked #15,439 on seven-day player hours, Private Testing Server is in the top – of all ranked servers.
Map and rules
Which map does Private Testing Server run?
A procedural map, generated by the game, runs on Private Testing Server.
What are the rules and settings on Private Testing Server?
A gather rate is not given in the name Private Testing Server. 8 players is the default group size, and that is the limit here. The server runs survival, gather, build and raid in the standard game. You can fight other players and raid their bases. Plugins or settings change the game, and it is listed under Modded in the server browser. Carbon plugins are in use. VAC is on, which is Valve's anti-cheat.
Server details
Which version of Rust does Private Testing Server run?
The build on Private Testing Server is Rust network protocol 2633 and build 163794, running on Windows. Your game must run the same protocol to join, and Steam takes care of updating it.
Is Private Testing Server online, and how reliable is it?
Last seen 41 days 11 hours ago, Private Testing Server is offline right now. It was up 0 of 168 hours across the last 7 full days, or 0% of the time. It first appears in Rust Heatmap records on 17 September 2026.
Where is Private Testing Server located?
No region is published by Private Testing Server. Rust Heatmap shows the location a server states. It does not look up the machine's location. You can reach it at 109.242.23.119:28015.
Lists and filters
Which Rust Heatmap lists and filters include Private Testing Server?
Modded Rust servers, by live population are the Rust Heatmap lists that Private Testing Server fits. These are the filters that return it on the list: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more.
What do the server tags on Private Testing Server mean?
These are the tags Private Testing Server publishes for the game's server browser to read: gmrust (Game mode): Rust survival, standard rules; mp3 (Max players): This server has 3 slots; ts8 (Group limit): Teams cap at 8, which is the game default; v2633 (Protocol): The server runs game protocol 2633, so your game has to match it; cs163794 (Build): The game build here is 163794; ptrak (Networking): The network layer is RakNet, the game's standard one; $r? (Region code): The region code is blank; ^z (Modded): Settings or plugins alter the game, which puts it under Modded; ^y (Carbon): Carbon provides the plugin framework here. Also in the tags, shown at the top of this page: players now, the queue and the time the world was made.
How to join
How do I join Private Testing Server?
To join by console, open it with F1 in Rust and enter client.connect 109.242.23.119:28015. Or press Launch Rust on this page, which connects you through Steam.