test
Offline 109.207.198.163:28015 checked 2d ago
Li2Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Li3Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Li4Rank
daily · 1 is bestTop 45% of all ranked servers. Ranked on player hours over the last seven days.
Bx2World resets
a new world every few hours; none of these counts as a wipe| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Tue 27 Oct, 22:16 UTC2d ago | – | – | – | 1 |
| Mon 26 Oct, 22:24 UTC3d ago | – | – | – | 1 |
| Mon 26 Oct, 21:00 UTC3d ago | – | – | – | 0 |
| Mon 26 Oct, 18:13 UTC3d ago | – | – | – | 1 |
| Mon 26 Oct, 17:29 UTC3d ago | – | – | – | 1 |
| Mon 26 Oct, 16:36 UTC3d ago | – | – | – | 0 |
Bx6Similar servers
the same kind of game, then region, group limit, rate and wipesLogQuick answers
from the figures on this pageWipe day
What is the wipe schedule on test?
A new world arrives every few hours on test; there is no wipe schedule, and these resets are not wipes.
Player counts
How busy is test?
The last time test was seen was 2 days ago, and it is offline now. Averaged over the past week: 0 players, peaking at 1.
How does test rank against other Rust servers?
Ranked #9,924 on seven-day player hours, test is in the top 45% of all ranked servers.
Rules and settings
Which map does test run?
A procedural map, generated by the game, runs on test.
What are the rules and settings on test?
A gather rate is not given in the name test. The group limit is 5 players. The server runs survival, gather, build and raid in the standard game. You can fight other players and raid their bases. In the server browser it is Modded, meaning plugins or settings modify the game. Oxide plugins run on this server. The server has VAC, Valve's anti-cheat, turned on.
Server details
Which version of Rust does test run?
The build on test is Rust network protocol 2635 and build 168909, running on Windows. Your game must run the same protocol to join, and Steam takes care of updating it.
Is test online, and how reliable is it?
test is down just now; the last sighting was 2 days ago. 2 of 48 hours up over the last 2 full days, which is 4%. It first appears in Rust Heatmap records on 26 October 2026.
Where is test located?
No region is published by test. What Rust Heatmap shows is where a server says it is. Where the machine stands is not looked up. You can reach it at 109.207.198.163:28015.
Tags
Which Rust Heatmap lists and filters include test?
These Rust Heatmap lists include test: Modded Rust servers, by live population. These are the filters that return it on the list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 3 days.
What do the server tags on test mean?
gmrust (Game mode): Rust survival, standard rules; mp1 (Max players): This server has 1 slots; ts5 (Group limit): A team holds no more than 5; v2635 (Protocol): The server runs game protocol 2635, so your game has to match it; cs168909 (Build): The game build here is 168909; ptrak (Networking): Standard game networking here, which is RakNet; $r? (Region code): A region code is not set; ^o (Oxide): Oxide (uMod) provides the plugin framework here; ^z (Modded): Listed as Modded, since settings or plugins change the game are the tags test publishes, and the server browser reads them. The top of this page also shows the tags for players now, the queue and when the world was made.
How to join
How do I join test?
Enter client.connect 109.207.198.163:28015 in the console, opened with F1 in Rust. Or use Launch Rust here, which opens the game through Steam and connects you.