Rust HeatmapInfrared · players
IR live Players36,954 Servers11,621 Warm2,901 Fresh wipes · 3h57 Frameevery 5 min
‹ All serversThermal scan
REC Thermal scan · 48 h Sp1 0° now Linear · 0–50° · slots

[TEST] SERIOUS RUST [TEST]

Offline 109.195.37.2:28015 checked 3d ago

weekly wipes moddedoxidepve
Sp1 · players now 0/ 50
0% full
Li1 · players, the last 48 hours · hourly average, UTC
No hourly readings in the last 48 hours
0
7-day average
peak –
#15,420
rank
top 69%
3d ago
last wipe
weekly schedule
3d 7h
next wipe
Sat 31 Oct, 10:56 UTC
UTC checked 3d ago

Li2Players

No hourly history yet.

Hourly average and peak, UTC.

Li3Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

Li4Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep25 Sep12 Oct18 Oct23 Oct28 Oct

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

Bx1Wipe schedule

from its schedule tag

Next wipe Saturday 31 October, 10:56 UTC, in 3d 7h. Its weekly schedule tag · low confidence

2 days
usual gap
between real wipes
25%
on rhythm
of its recent wipes
1
wipe-day peak
players, last three wipes

Coming wipes

3d 7h
Sat 31 Oct, 10:56 UTC
8d 15h
Thu 5 Nov, 19:00 UTC
FW
10d 7h
Sat 7 Nov, 10:56 UTC
17d 7h
Sat 14 Nov, 10:56 UTC
24d 7h
Sat 21 Nov, 10:56 UTC
31d 7h
Sat 28 Nov, 10:56 UTC
36d 15h
Thu 3 Dec, 19:00 UTC
FW
38d 7h
Sat 5 Dec, 10:56 UTC

The first 48 hours of its last wipes

Sat 24 OctTue 20 OctTue 20 Oct
00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 0, 1 hours in.

Bx2Wipes

newest first · each peak a flare-up, on one √ span to its biggest
WipedPeakCrowdLastedPlayers before
Sat 24 Oct, 10:56 UTC3d ago 0 – running 1
Tue 20 Oct, 14:13 UTC7d ago 1 – 3.9 days 1
Tue 20 Oct, 05:37 UTC7d ago 1 – 0.4 days 1
Mon 19 Oct, 11:30 UTC8d ago 1 – 0.8 days 0
Sat 17 Oct, 06:08 UTC10d ago 0 – 2.2 days 0
Thu 15 Oct, 11:05 UTC12d ago 1 – 1.8 days 0
Mon 12 Oct, 16:09 UTC15d ago 0 – 2.8 days 0
Tue 22 Sep, 10:23 UTC35d ago 0 – 20.2 days 0
Mon 21 Sep, 11:47 UTC36d ago 0 – 0.9 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Bx6Similar servers

the same kind of game, then region, group limit, rate and wipes
[PvE] TruePvE [x1-x5|Loot+|NPC|RB|Quests|NoRaid/NoKill]
groups of 200+ · 1x · weekly · 14 on average
2 / 100
#3 Wasilisc PvE х5
EU · groups of 8+ · weekly · 9 on average
2 / 200
[SEA]Singapore PVEx20 10/23/26 SkillTree Events
EA · groups of 8+ · weekly · 6 on average
2 / 50
RustMode PvE | 10/22 | No Tech Tree | Skills | Raids | Events
NA · groups of 150+ · weekly · 5 on average
0 / 50
TRINUM.RU PVE NoKill NoRaid Skills Artifacts Boss Zombie
EU · groups of 8+ · weekly · 4 on average
0 / 250
Moradon - PVE - [AU] [Raidable Bases] [Skill Tree]
OC · groups of 8+ · weekly · 4 on average
0 / 30

LogQuick answers

from the figures on this page

Wipe schedule

What does wipe day look like on [TEST] SERIOUS RUST [TEST]?

At their busiest, its recent wipes averaged 1 players. 1 hours into the latest wipe, player numbers topped out.

What is the wipe schedule on [TEST] SERIOUS RUST [TEST]?

Too few wipes are recorded on [TEST] SERIOUS RUST [TEST] to confirm its schedule; the tag is what the prediction follows. Due on Saturday 31 October at 10:56 UTC: the next wipe. The world it runs now dates from 3 days 16 hours ago. Its tags carry a weekly wipe schedule.

Player counts

How busy is [TEST] SERIOUS RUST [TEST]?

Last seen 3 days 14 hours ago, [TEST] SERIOUS RUST [TEST] is offline at the moment. The average across the last seven days is 0 players.

How does [TEST] SERIOUS RUST [TEST] rank against other Rust servers?

Player hours over seven days put [TEST] SERIOUS RUST [TEST] at #15,420, in the top 69% of ranked servers.

Settings and rules

Which map does [TEST] SERIOUS RUST [TEST] run?

A procedural map of size 4,500 with seed 327, generated by the game, runs on [TEST] SERIOUS RUST [TEST]. You can look at the map on RustMaps from this page: the same size and seed give the same map.

What are the rules and settings on [TEST] SERIOUS RUST [TEST]?

The name [TEST] SERIOUS RUST [TEST] does not specify a gather rate. The group limit is 8 players, which is the game's default. The server runs pve, player combat is disabled. Plugins or settings change the game, and it is listed under Modded in the server browser. Plugin count: Oxide. Anti-cheat: Valve's VAC is on.

Server details

Which version of Rust does [TEST] SERIOUS RUST [TEST] run?

Rust network protocol 2635 and build 168909 is the build [TEST] SERIOUS RUST [TEST] runs, on Windows. Steam updates your game for you, and the protocol has to match for you to join.

Is [TEST] SERIOUS RUST [TEST] online, and how reliable is it?

Last seen 3 days 14 hours ago, [TEST] SERIOUS RUST [TEST] is offline right now. It was up 4 of 168 hours across the last 7 full days, or 2% of the time. It first appears in Rust Heatmap records on 18 September 2026.

Where is [TEST] SERIOUS RUST [TEST] located?

Nothing about a region comes from [TEST] SERIOUS RUST [TEST]. A server says where it is, and Rust Heatmap shows that. The machine's actual location is not looked up. 109.195.37.2:28015 is its address.

Tags

Which Rust Heatmap lists and filters include [TEST] SERIOUS RUST [TEST]?

Modded Rust servers, by live population and Best Rust PvE servers are the Rust Heatmap lists that [TEST] SERIOUS RUST [TEST] fits. You will find it under these filters on the server list: Type: Modded; Game mode: PvE; Server tag: Weekly ^w, PvE ^p, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Weekly; Last wipe: In the last week.

What do the server tags on [TEST] SERIOUS RUST [TEST] mean?

The game's server browser reads the tags [TEST] SERIOUS RUST [TEST] publishes: gmrust (Game mode): Survival in the standard Rust form; mp50 (Max players): This server has 50 slots; ts8 (Group limit): The game default applies: 8 per team at most; v2635 (Protocol): Your game must match protocol 2635 to get in; cs168909 (Build): This build is 168909; ptrak (Networking): The network layer is RakNet, the game's standard one; $r? (Region code): The region code is blank; ^w (Weekly): Wipes run weekly; ^p (PvE): No player fighting here: the world is the danger; ^o (Oxide): The plugin framework in use is Oxide (uMod); ^z (Modded): Listed as Modded, since settings or plugins change the game. The top of this page also shows the tags for players now, the queue and when the world was made.

How to join

How do I join [TEST] SERIOUS RUST [TEST]?

To join by console, open it with F1 in Rust and enter client.connect 109.195.37.2:28015. Or press Launch Rust on this page, which connects you through Steam.

KeyServer tags

what each one means

Published as mp50,ptrak,$r?,v2635,^w,^p,gmrust,cs168909,ts8,^o^z

Game

gmrust
Game mode Survival in the standard Rust form.
mp50
Max players This server has 50 slots.
ts8
Group limit The game default applies: 8 per team at most.
v2635
Protocol Your game must match protocol 2635 to get in.
cs168909
Build This build is 168909.
ptrak
Networking The network layer is RakNet, the game's standard one.
$r?
Region code The region code is blank.

Wipe schedule

^w
Weekly Wipes run weekly.

Gameplay

^p
PvE No player fighting here: the world is the danger.

Mods and access

^o
Oxide The plugin framework in use is Oxide (uMod).
^z
Modded Listed as Modded, since settings or plugins change the game.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.