RUS 64 SARATOV
Online 109.195.27.208:28015 checked 11m ago
Li2Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Li3Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Li4Rank
daily · 1 is bestTop 40% of all ranked servers. Ranked on player hours over the last seven days.
Bx1Wipe schedule
too few wipes seen yetNot enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.
Bx2Wipes
newest first · each peak a flare-up, on one √ span to its biggest| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Mon 26 Oct, 15:29 UTC2d ago | 1° | – | running | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Bx6Similar servers
the same kind of game, then region, group limit, rate and wipesLogQuick answers
from the figures on this pageWipe schedule
What does wipe day look like on RUS 64 SARATOV?
Its recent wipes drew an average peak of 1 players. 0 hours after the latest wipe, the crowd peaked.
What is the wipe schedule on RUS 64 SARATOV?
RUS 64 SARATOV has too few wipes on record yet for its rhythm to show. Thursday 5 November at 19:00 UTC is the next monthly force wipe, when every Rust server wipes. 2 days 20 hours ago the server made the world it is on now.
Population
How busy is RUS 64 SARATOV?
The current population of RUS 64 SARATOV is 0, against 50 slots. Averaged over the past week: 0 players, peaking at 1. Look at 09:00 UTC for the last 48 hours: that hour averaged 1 players.
How does RUS 64 SARATOV rank against other Rust servers?
The top 40% of ranked servers includes RUS 64 SARATOV, at #8,974 for player hours over the last seven days.
Settings and rules
Which map does RUS 64 SARATOV run?
A procedural map of size 3,000 with seed 689777, generated by the game, runs on RUS 64 SARATOV. From this page you can view the map on RustMaps, since the same size and seed give the same map.
What are the rules and settings on RUS 64 SARATOV?
No gather rate appears in the name RUS 64 SARATOV. The group limit is 8 players, which is the game's default. The server runs survival, standard play: gathering, building and raiding. Combat between players and raiding are both possible. Plugins or settings change the game, and it is listed under Modded in the server browser. Oxide plugins are in use. Anti-cheat: Valve's VAC is on.
Server details
Which version of Rust does RUS 64 SARATOV run?
Rust network protocol 2635 and build 168909 on Windows is what RUS 64 SARATOV runs. To join, your game must match the protocol; Steam handles the update.
Is RUS 64 SARATOV online, and how reliable is it?
Right now RUS 64 SARATOV shows as online. The uptime it reports puts the last restart at about 5 hours ago. It was up 31 of 48 hours across the last 2 full days, or 65% of the time. It first appears in Rust Heatmap records on 26 October 2026.
Where is RUS 64 SARATOV located?
Nothing about a region comes from RUS 64 SARATOV. A server says where it is, and Rust Heatmap shows that. The machine's actual location is not looked up. 109.195.27.208:28015 is its address.
Does RUS 64 SARATOV run smoothly?
Average server fps over the last 48 hours was 159; it never dropped below 149. Buildings, deployables and the rest of the world came to as much as 48,740 entities. At its peak it held 1,361 MB of memory. What players call lag is low fps together with a growing entity count.
Tags
Which Rust Heatmap lists and filters include RUS 64 SARATOV?
Modded Rust servers, by live population are the Rust Heatmap lists that RUS 64 SARATOV fits. You will find it under these filters on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 3 days.
What do the server tags on RUS 64 SARATOV mean?
The game's server browser reads the tags RUS 64 SARATOV publishes: gmrust (Game mode): Survival in the standard Rust form; mp50 (Max players): The slot count is 50; ts8 (Group limit): The game default applies: 8 per team at most; v2635 (Protocol): The server runs game protocol 2635, so your game has to match it; cs168909 (Build): The game build here is 168909; ptrak (Networking): Standard game networking here, which is RakNet; $r? (Region code): A region code is not set; ^o (Oxide): The plugin framework in use is Oxide (uMod); ^z (Modded): Settings or plugins alter the game, which puts it under Modded. The top of this page also shows the tags for players now, the queue and when the world was made.
Connect
How do I join RUS 64 SARATOV?
Press F1 in Rust to open the console, then enter client.connect 109.195.27.208:28015. Alternatively, join from this page with Launch Rust: it opens Rust through Steam and connects you.