Rust HeatmapInfrared · players
IR live Players74,965 Servers11,829 Warm3,733 Fresh wipes · 3h252 Frameevery 5 min
‹ All serversThermal scan
REC Thermal scan · 48 h Sp1 2° now Linear · 0–5° · slots

ubojnia local

Offline 109.173.177.1:28015 checked 13h ago

moddedcarbon
Sp1 · players now 2/ 5
40% full
Li1 · players, the last 48 hours · hourly average, UTCpeak 2°
Tue 16:00flare: a wipe in that hourThu 00:00
1
7-day average
peak 2
#5,773
rank
top 26%
4d ago
last wipe
no schedule published
–
next wipe
too few wipes seen yet
UTC checked 13h ago

Li2Players

AveragePeak
00.511.5216:0018:0020:0020:0022:0000:00

Hourly average and peak, UTC.

Li3Server performance

010020030040016:0018:0020:0020:0022:0000:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 24 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

Li4Rank

daily · 1 is best
RankRank in region
15k10k15k20k24 Oct25 Oct26 Oct27 Oct28 Oct29 Oct

Top 26% of all ranked servers. Ranked on player hours over the last seven days.

Bx1Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

1
wipe-day peak
players, last three wipes

The first 48 hours of its last wipes

00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 1 hours in.

Bx2Wipes

newest first · each peak a flare-up, on one √ span to its biggest
WipedPeakCrowdLastedPlayers before
Sun 25 Oct, 11:53 UTC4d ago 1 – running 2

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Bx6Similar servers

the same kind of game, then region, group limit, rate and wipes
ShockRust | Blue | NoLimit
no group limit · 149 on average
192 / 500
МИНИ-КАРТА 2Х | STORM | FPS+ 28.10
EU · groups of 8+ · weekly · 128 on average
121 / 100
RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10
EU · groups of 16+ · weekly · 119 on average
0 / 225
404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10
EU · groups of 16+ · monthly · 94 on average
80 / 700
RustSpain.com | EU Main
EU · groups of 12+ · weekly · 88 on average
36 / 200
404 RUST 2Х|ДЛЯ НОВИЧКОВ|СИБИРСКИЙ 27.10
EU · groups of 16+ · monthly · 85 on average
277 / 700

LogQuick answers

from the figures on this page

Wipe day

What does wipe day look like on ubojnia local?

The average peak across its recent wipes is 1 players. 1 hours after the latest wipe, the crowd peaked.

What is the wipe schedule on ubojnia local?

ubojnia local has too few wipes on record yet for its rhythm to show. Next on Thursday 5 November at 19:00 UTC, the monthly force wipe resets every Rust server. The world it runs now dates from 4 days 16 hours ago.

Population

How busy is ubojnia local?

The last time ubojnia local was seen was 13 hours ago, and it is offline now. Averaged over the past week: 1 players, peaking at 2. Its busiest point in the last 48 hours was 21:00 UTC, averaging 2 players.

How does ubojnia local rank against other Rust servers?

The top 26% of ranked servers includes ubojnia local, at #5,773 for player hours over the last seven days.

Settings and rules

Which map does ubojnia local run?

The map on ubojnia local is procedural, size 4,250 with seed 1189504587, generated by the game. The map is the same for a given size and seed, so RustMaps can show it from this page.

What are the rules and settings on ubojnia local?

A gather rate is not given in the name ubojnia local. Groups can contain up to 8 players, the default in the game. survival is the game mode, gather, build and raid in the standard game. Players can fight each other, and raids are allowed. The server browser lists it as Modded: plugins or settings change the game. Carbon plugins run on this server. Anti-cheat: Valve's VAC is on.

Location and uptime

Which version of Rust does ubojnia local run?

Rust network protocol 2635 and build 168909 on Linux is what ubojnia local runs. To join, your game must match the protocol; Steam handles the update.

Is ubojnia local online, and how reliable is it?

Offline at the moment: ubojnia local was last seen 13 hours ago. About 4 hours ago is when it last restarted, by its own uptime figure. It was up 29 of 96 hours across the last 4 full days, or 30% of the time. It first appears in Rust Heatmap records on 24 October 2026.

Where is ubojnia local located?

Nothing about a region comes from ubojnia local. What Rust Heatmap shows is where a server says it is. Where the machine stands is not looked up. To connect, use 109.173.177.1:28015.

Does ubojnia local run smoothly?

The last 48 hours brought an average of 128 server fps and a floor of 65. The world held as many as 106,812 entities, buildings and deployables included. Memory use reached 2,905 MB at most. Lag, as players experience it, comes from low fps and a rising entity count.

Tags

Which Rust Heatmap lists and filters include ubojnia local?

The Rust Heatmap lists that ubojnia local fits are: Modded Rust servers, by live population. Filtering the list by Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more; Last wipe: In the last week brings it up.

What do the server tags on ubojnia local mean?

The game's server browser reads the tags ubojnia local publishes: gmrust (Game mode): Rust survival, standard rules; mp5 (Max players): The slot count is 5; ts8 (Group limit): At most 8 per team: the default the game ships with; v2635 (Protocol): To join, run the same version: game protocol 2635; cs168909 (Build): This build is 168909; ptrak (Networking): The network layer is RakNet, the game's standard one; $r? (Region code): No region code is set; ^z (Modded): The game is changed by settings or plugins, so it sits under Modded; ^y (Carbon): The plugin framework in use is Carbon. The top of this page also shows the tags for players now, the queue and when the world was made.

Who runs ubojnia local?

No other server we track uses the codebites.eu hostname that ubojnia local publishes.

How to join

How do I join ubojnia local?

To join by console, open it with F1 in Rust and enter client.connect 109.173.177.1:28015. Or press Launch Rust on this page, which connects you through Steam.

KeyServer tags

what each one means

Published as mp5,ptrak,$r?,v2635,gmrust,cs168909,ts8,^z,^y

Game

gmrust
Game mode Rust survival, standard rules.
mp5
Max players The slot count is 5.
ts8
Group limit At most 8 per team: the default the game ships with.
v2635
Protocol To join, run the same version: game protocol 2635.
cs168909
Build This build is 168909.
ptrak
Networking The network layer is RakNet, the game's standard one.
$r?
Region code No region code is set.

Mods and access

^z
Modded The game is changed by settings or plugins, so it sits under Modded.
^y
Carbon The plugin framework in use is Carbon.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.