Rust HeatmapInfrared · players
IR live Players86,772 Servers11,856 Warm3,806 Fresh wipes · 3h363 Frameevery 5 min
‹ All serversThermal scan
REC Thermal scan · 48 h Sp1 1° now Linear · 0–3° · slots

Fire Test

Offline 109.171.98.79:28015 checked 2d ago

moddedoxide
Sp1 · players now 1/ 3
33% full
Li1 · players, the last 48 hours · hourly average, UTC
No hourly readings in the last 48 hours
1
7-day average
peak 1
#11,918
rank
top 53%
26d ago
last wipe
no schedule published
–
next wipe
too few wipes seen yet
UTC checked 2d ago

Li2Players

No hourly history yet.

Hourly average and peak, UTC.

Li3Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Li4Rank

daily · 1 is best
RankRank in region
15k10k15k20k21 Sep28 Sep4 Oct11 Oct17 Oct29 Oct

Top 53% of all ranked servers. Ranked on player hours over the last seven days.

Bx1Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

1
wipe-day peak
players, last three wipes

The first 48 hours of its last wipes

01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 29 hours in.

Bx2Wipes

newest first · each peak a flare-up, on one √ span to its biggest
WipedPeakCrowdLastedPlayers before
Sat 3 Oct, 11:30 UTC26d ago 1 – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Bx6Similar servers

the same kind of game, then region, group limit, rate and wipes
ShockRust | Blue | NoLimit
no group limit · 149 on average
180 / 500
МИНИ-КАРТА 2Х | STORM | FPS+ 28.10
EU · groups of 8+ · weekly · 128 on average
121 / 100
RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10
EU · groups of 16+ · weekly · 118 on average
177 / 225
404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10
EU · groups of 16+ · monthly · 94 on average
87 / 700
RustSpain.com | EU Main
EU · groups of 12+ · weekly · 86 on average
237 / 200
404 RUST 2Х|ДЛЯ НОВИЧКОВ|СИБИРСКИЙ 27.10
EU · groups of 16+ · monthly · 86 on average
233 / 700

LogQuick answers

from the figures on this page

Wipe schedule

What does wipe day look like on Fire Test?

Its recent wipes drew an average peak of 1 players. 29 hours into the latest wipe, player numbers topped out.

What is the wipe schedule on Fire Test?

Its rhythm cannot yet be told: too few of Fire Test's wipes are on record. Next on Thursday 5 November at 19:00 UTC, the monthly force wipe resets every Rust server. The world in play now was made 26 days 3 hours ago.

Population

How busy is Fire Test?

The last time Fire Test was seen was 2 days 22 hours ago, and it is offline now. The average across the last seven days is 1 players; the peak reached 1.

How does Fire Test rank against other Rust servers?

Ranked #11,918 on seven-day player hours, Fire Test is in the top 53% of all ranked servers.

Settings and rules

Which map does Fire Test run?

A procedural map, generated by the game, runs on Fire Test.

What are the rules and settings on Fire Test?

The name Fire Test does not specify a gather rate. The group limit is 8 players, which is the game's default. survival is the game mode, gather, build and raid in the standard game. Combat between players and raiding are both possible. In the server browser it is Modded, meaning plugins or settings modify the game. Oxide plugins run on this server. VAC is on, which is Valve's anti-cheat.

Location and uptime

Which version of Rust does Fire Test run?

Rust network protocol 2635 and build 167398 on Windows is what Fire Test runs. Your game must run the same protocol to join, and Steam takes care of updating it.

Is Fire Test online, and how reliable is it?

Last seen 2 days 22 hours ago, Fire Test is offline right now. 2 of 168 hours up over the last 7 full days, which is 1%. The first record of it on Rust Heatmap is 21 September 2026.

Where is Fire Test located?

A region is not published for Fire Test. Rust Heatmap shows the location a server states. It does not look up the machine's location. To connect, use 109.171.98.79:28015.

Tags

Which Rust Heatmap lists and filters include Fire Test?

Modded Rust servers, by live population are the Rust Heatmap lists that Fire Test fits. These are the filters that return it on the list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.

What do the server tags on Fire Test mean?

gmrust (Game mode): Survival in the standard Rust form; mp3 (Max players): This server has 3 slots; ts8 (Group limit): Teams cap at 8, which is the game default; v2635 (Protocol): To join, run the same version: game protocol 2635; cs167398 (Build): This build is 167398; ptrak (Networking): Standard game networking here, which is RakNet; $r? (Region code): No region code is set; ^o (Oxide): The plugin framework in use is Oxide (uMod); ^z (Modded): The game is changed by settings or plugins, so it sits under Modded are the tags Fire Test publishes, and the server browser reads them. Players now, the queue and the world's creation time sit in the tags as well and appear at the top of this page.

How to join

How do I join Fire Test?

Press F1 in Rust to open the console, then enter client.connect 109.171.98.79:28015. Alternatively, join from this page with Launch Rust: it opens Rust through Steam and connects you.

KeyServer tags

what each one means

Published as mp3,ptrak,$r?,v2635,gmrust,cs167398,ts8,^o^z

Game

gmrust
Game mode Survival in the standard Rust form.
mp3
Max players This server has 3 slots.
ts8
Group limit Teams cap at 8, which is the game default.
v2635
Protocol To join, run the same version: game protocol 2635.
cs167398
Build This build is 167398.
ptrak
Networking Standard game networking here, which is RakNet.
$r?
Region code No region code is set.

Mods and access

^o
Oxide The plugin framework in use is Oxide (uMod).
^z
Modded The game is changed by settings or plugins, so it sits under Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.