myserver
Offline 109.122.200.78:28015 checked 40d ago
Li2Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Li3Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Li4Rank
daily · 1 is bestBx1Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Bx2Wipes
newest first · each peak a flare-up, on one √ span to its biggest| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Bx6Similar servers
the same kind of game, then region, group limit, rate and wipesLogQuick answers
from the figures on this pageWipe day
What is the wipe schedule on myserver?
Its rhythm cannot yet be told: too few of myserver's wipes are on record. Next on Thursday 5 November at 19:00 UTC, the monthly force wipe resets every Rust server. The world it runs now dates from 40 days 11 hours ago.
Player counts
How busy is myserver?
myserver went quiet 40 days 11 hours ago and is offline right now.
How does myserver rank against other Rust servers?
Player hours over seven days put myserver at #13,285, in the top – of ranked servers.
Rules and settings
Which map does myserver run?
The game generates the procedural map on myserver.
What are the rules and settings on myserver?
No gather rate appears in the name myserver. 8 players is the default group size, and that is the limit here. The server runs survival, gather, build and raid in the standard game. Combat between players and raiding are both possible. The server browser lists it as Modded: plugins or settings change the game. Oxide plugins run on this server. VAC is on, which is Valve's anti-cheat.
Server details
Which version of Rust does myserver run?
Rust network protocol 2633 and build 164530 on Windows is what myserver runs. To join, your game must match the protocol; Steam handles the update.
Is myserver online, and how reliable is it?
Last seen 40 days 11 hours ago, myserver is offline right now. It was up 0 of 168 hours across the last 7 full days, or 0% of the time. It first appears in Rust Heatmap records on 17 September 2026.
Where is myserver located?
Nothing about a region comes from myserver. A server says where it is, and Rust Heatmap shows that. The machine's actual location is not looked up. You can reach it at 109.122.200.78:28015.
Lists and filters
Which Rust Heatmap lists and filters include myserver?
The Rust Heatmap lists that myserver fits are: Modded Rust servers, by live population. These are the filters that return it on the list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
What do the server tags on myserver mean?
These are the tags myserver publishes for the game's server browser to read: gmrust (Game mode): Rust survival, standard rules; mp5 (Max players): Slot count: 5; ts8 (Group limit): Teams cap at 8, which is the game default; v2633 (Protocol): The server runs game protocol 2633, so your game has to match it; cs164530 (Build): This build is 164530; ptrak (Networking): Standard game networking here, which is RakNet; $r? (Region code): A region code is not set; ^o (Oxide): Oxide (uMod) provides the plugin framework here; ^z (Modded): Settings or plugins alter the game, which puts it under Modded. The top of this page also shows the tags for players now, the queue and when the world was made.
How to join
How do I join myserver?
To join by console, open it with F1 in Rust and enter client.connect 109.122.200.78:28015. Or press Launch Rust on this page, which connects you through Steam.