Rust HeatmapInfrared · players
IR live Players69,328 Servers11,732 Warm3,614 Fresh wipes · 3h126 Frameevery 5 min
‹ All serversThermal scan
REC Thermal scan · 48 h Sp1 0° now Linear · 0–10° · slots

Battlegrounds Testing

Offline 108.74.19.235:28066 checked 12h ago

moddedoxide
Sp1 · players now 0/ 10
0% full
Li1 · players, the last 48 hours · hourly average, UTC
Mon 13:00flare: a wipe in that hourWed 00:00
0
7-day average
peak –
#15,423
rank
top 69%
26d ago
last wipe
no schedule published
–
next wipe
too few wipes seen yet
UTC checked 12h ago

Li2Players

AveragePeak
0123413:0020:0003:0010:0017:0000:00

Hourly average and peak, UTC.

Li3Server performance

05010015020013:0020:0003:0010:0017:0000:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Li4Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep28 Sep5 Oct13 Oct20 Oct28 Oct

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

Bx1Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

12 days
usual gap
between real wipes
1
wipe-day peak
players, last three wipes
0%
crowd held
else halves by day 1

The first 48 hours of its last wipes

Thu 1 OctSat 19 Sep
00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 33 hours in.

Bx2Wipes

newest first · each peak a flare-up, on one √ span to its biggest
WipedPeakCrowdLastedPlayers before
Thu 1 Oct, 18:29 UTC FW26d ago 1 – running 0
Sat 19 Sep, 18:55 UTC38d ago 1 halved by day 1 12 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Bx6Similar servers

the same kind of game, then region, group limit, rate and wipes
ShockRust | Blue | NoLimit
no group limit · 155 on average
180 / 500
МИНИ-КАРТА 2Х | STORM | FPS+ 24.10
EU · groups of 8+ · weekly · 127 on average
129 / 100
RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10
EU · groups of 16+ · weekly · 116 on average
0 / 225
404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10
EU · groups of 16+ · monthly · 88 on average
147 / 700
RustSpain.com | EU Main
EU · groups of 12+ · weekly · 87 on average
16 / 200
404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10
EU · groups of 16+ · monthly · 84 on average
48 / 1000

LogQuick answers

from the figures on this page

Wipe schedule

What does wipe day look like on Battlegrounds Testing?

The average peak across its recent wipes is 1 players. The crowd on the latest wipe reached its peak 33 hours in. Above half the peak until the next wipe: that held in 0% of its recent wipes. In the wipes that did not hold, numbers dropped below half by day 1.

What is the wipe schedule on Battlegrounds Testing?

Battlegrounds Testing has too few wipes on record yet for its rhythm to show. Next on Thursday 5 November at 19:00 UTC, the monthly force wipe resets every Rust server. The world in play now was made 26 days 18 hours ago.

Player counts

How busy is Battlegrounds Testing?

Last seen 12 hours ago, Battlegrounds Testing is offline at the moment. The average across the last seven days is 0 players.

How does Battlegrounds Testing rank against other Rust servers?

Ranked #15,423 on seven-day player hours, Battlegrounds Testing is in the top 69% of all ranked servers.

Map and rules

Which map does Battlegrounds Testing run?

A procedural map of size 3,500 with seed 980990498, generated by the game, runs on Battlegrounds Testing. You can look at the map on RustMaps from this page: the same size and seed give the same map. The name of the map is: Custom Map.

What are the rules and settings on Battlegrounds Testing?

No gather rate appears in the name Battlegrounds Testing. The group limit is 8 players, which is the game's default. The server runs survival, gather, build and raid in the standard game. You can fight other players and raid their bases. Plugins or settings change the game, and it is listed under Modded in the server browser. Oxide plugins run on this server. VAC is on, which is Valve's anti-cheat.

Server details

Which version of Rust does Battlegrounds Testing run?

Rust network protocol 2635 and build 168909 is the build Battlegrounds Testing runs, on Windows. Steam updates your game for you, and the protocol has to match for you to join.

Is Battlegrounds Testing online, and how reliable is it?

Battlegrounds Testing is down just now; the last sighting was 12 hours ago. The uptime it reports puts the last restart at about 23 hours ago. 168 of 168 hours up over the last 7 full days, which is 100%. It first appears in Rust Heatmap records on 13 September 2026.

Where is Battlegrounds Testing located?

Nothing about a region comes from Battlegrounds Testing. A server says where it is, and Rust Heatmap shows that. The machine's actual location is not looked up. To connect, use 108.74.19.235:28066.

Does Battlegrounds Testing run smoothly?

The last 48 hours brought an average of 108 server fps and a floor of 92. Entities peaked at 69,314, counting buildings, deployables and all the rest of the world. At its peak it held 2,674 MB of memory. Lag, as players experience it, comes from low fps and a rising entity count.

Tags

Which Rust Heatmap lists and filters include Battlegrounds Testing?

These Rust Heatmap lists include Battlegrounds Testing: Modded Rust servers, by live population. You will find it under these filters on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.

What do the server tags on Battlegrounds Testing mean?

These are the tags Battlegrounds Testing publishes for the game's server browser to read: gmrust (Game mode): Survival in the standard Rust form; mp10 (Max players): The slot count is 10; ts8 (Group limit): The game default applies: 8 per team at most; v2635 (Protocol): The server runs game protocol 2635, so your game has to match it; cs168909 (Build): The game build here is 168909; ptrak (Networking): Standard game networking here, which is RakNet; $r? (Region code): The region code is blank; ^o (Oxide): The plugin framework in use is Oxide (uMod); ^z (Modded): Listed as Modded, since settings or plugins change the game. The top of this page also shows the tags for players now, the queue and when the world was made.

Connect

How do I join Battlegrounds Testing?

Press F1 in Rust to open the console, then enter client.connect 108.74.19.235:28066. Alternatively, join from this page with Launch Rust: it opens Rust through Steam and connects you. https://stats.battlegroundsrust.com/ is where its website is.

KeyServer tags

what each one means

Published as mp10,ptrak,$r?,v2635,gmrust,cs168909,ts8,^o^z

Game

gmrust
Game mode Survival in the standard Rust form.
mp10
Max players The slot count is 10.
ts8
Group limit The game default applies: 8 per team at most.
v2635
Protocol The server runs game protocol 2635, so your game has to match it.
cs168909
Build The game build here is 168909.
ptrak
Networking Standard game networking here, which is RakNet.
$r?
Region code The region code is blank.

Mods and access

^o
Oxide The plugin framework in use is Oxide (uMod).
^z
Modded Listed as Modded, since settings or plugins change the game.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.