Knucklehead Servers
Offline NA 108.73.93.241:28015 checked 3d ago
Li2Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Li3Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Li4Rank
daily · 1 is bestTop 24% of all ranked servers, top 49% in NA. Ranked on player hours over the last seven days.
Bx1Wipe schedule
force wipes onlyNext wipe Thursday 5 November, 19:00 UTC, in 7d 20h. The force wipe · high confidence
Coming wipes
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 6 hours in.
Bx2Wipes
newest first · each peak a flare-up, on one √ span to its biggest| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Thu 22 Oct, 11:55 UTC6d ago | 1° | – | running | 0 |
| Wed 21 Oct, 11:37 UTC7d ago | 1° | – | 1 days | 1 |
| Wed 21 Oct, 03:01 UTC7d ago | 1° | – | 0.4 days | 1 |
| Tue 20 Oct, 11:24 UTC8d ago | 1° | – | 0.7 days | 1 |
| Mon 19 Oct, 20:43 UTC9d ago | 1° | – | 0.6 days | 0 |
| Tue 6 Oct, 10:56 UTC22d ago | 1° | halved by day 5 | 13.4 days | 0 |
| Thu 17 Sep, 09:15 UTC41d ago | 0° | – | 19.1 days | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Bx6Similar servers
the same kind of game, then region, group limit, rate and wipesLogQuick answers
from the figures on this pageWipe day
What does wipe day look like on Knucklehead Servers?
At their busiest, its recent wipes averaged 1 players. 6 hours into the latest wipe, player numbers topped out. The crowd stayed above half that peak until the next wipe in 0% of its recent wipes. It fell below half by day 5 when it did not hold.
What is the wipe schedule on Knucklehead Servers?
Once a month, with the force wipe, Knucklehead Servers wipes. On Thursday 5 November at 19:00 UTC the force wipe comes, and that is its next wipe, as for every Rust server. The world it runs now dates from 6 days 10 hours ago. A monthly wipe is what its tags declare.
Population
How busy is Knucklehead Servers?
The last time Knucklehead Servers was seen was 3 days 19 hours ago, and it is offline now. Averaged over the past week: 0 players, peaking at 1.
How does Knucklehead Servers rank against other Rust servers?
Seven-day player hours place Knucklehead Servers at #5,387, in the top 24% of ranked servers; within North America it is #904.
Rules and settings
Which map does Knucklehead Servers run?
A procedural map of size 6,000 with seed 618188991, generated by the game, runs on Knucklehead Servers. From this page you can view the map on RustMaps, since the same size and seed give the same map. You play on a map named Custom Map.
What are the rules and settings on Knucklehead Servers?
A gather rate is not given in the name Knucklehead Servers. The group limit is 32 players. survival is the game mode, standard play: gathering, building and raiding. Combat between players and raiding are both possible. In the server browser it is Modded, meaning plugins or settings modify the game. Oxide plugins are in use. Anti-cheat: Valve's VAC is on.
Server details
Which version of Rust does Knucklehead Servers run?
Rust network protocol 2635 and build 168909 is the build Knucklehead Servers runs, on Linux. Your game must run the same protocol to join, and Steam takes care of updating it.
Is Knucklehead Servers online, and how reliable is it?
Last seen 3 days 19 hours ago, Knucklehead Servers is offline right now. 95 of 168 hours up over the last 7 full days, which is 57%. It first appears in Rust Heatmap records on 13 September 2026.
Where is Knucklehead Servers located?
In North America, Knucklehead Servers lists itself with the NA tag. Rust Heatmap shows the location a server states. It does not look up the machine's location. You can reach it at 108.73.93.241:28015.
Lists and filters
Which Rust Heatmap lists and filters include Knucklehead Servers?
The Rust Heatmap lists that Knucklehead Servers fits are: Modded Rust servers, by live population and North America server heatmap. Filtering the list by Region: North America; Type: Modded; Server tag: Monthly ^m, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly; Last wipe: In the last week brings it up.
What do the server tags on Knucklehead Servers mean?
The game's server browser reads the tags Knucklehead Servers publishes: gmrust (Game mode): Rust survival, standard rules; mp400 (Max players): This server has 400 slots; ts32 (Group limit): The team limit is 32; v2635 (Protocol): The server runs game protocol 2635, so your game has to match it; cs168909 (Build): Build 168909; ptrak (Networking): The network layer is RakNet, the game's standard one; $r? (Region code): The region code is blank; ^m (Monthly): The wipe cycle is monthly and follows Facepunch's force wipe; ^o (Oxide): Oxide (uMod) provides the plugin framework here; ^z (Modded): The game is changed by settings or plugins, so it sits under Modded; NA (North America): North America is where the server browser puts it. Players now, the queue and the world's creation time sit in the tags as well and appear at the top of this page.
How to join
How do I join Knucklehead Servers?
Enter client.connect 108.73.93.241:28015 in the console, opened with F1 in Rust. Or use Launch Rust here, which opens the game through Steam and connects you. You can find it online at https://www.knuckleheadservers.com/rust.
