Empires Test
Offline 108.6.100.143:28015 checked 1d ago
Li2Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Li3Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Li4Rank
daily · 1 is bestTop 69% of all ranked servers. Ranked on player hours over the last seven days.
Bx1Wipe schedule
too few wipes seen yetNot enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Bx2Wipes
newest first · each peak a flare-up, on one √ span to its biggest| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Tue 27 Oct, 21:22 UTC1d ago | – | – | running | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Bx6Similar servers
the same kind of game, then region, group limit, rate and wipesLogQuick answers
from the figures on this pageWipe day
What is the wipe schedule on Empires Test?
Empires Test has too few wipes on record yet for its rhythm to show. Next on Thursday 5 November at 19:00 UTC, the monthly force wipe resets every Rust server. 35 hours ago the server made the world it is on now.
Player counts
How busy is Empires Test?
The last time Empires Test was seen was 33 hours ago, and it is offline now. The average across the last seven days is 0 players.
How does Empires Test rank against other Rust servers?
Player hours over seven days put Empires Test at #15,335, in the top 69% of ranked servers.
Settings and rules
Which map does Empires Test run?
Empires Test runs a procedural map, which the game generates.
What are the rules and settings on Empires Test?
A gather rate is not given in the name Empires Test. Groups can contain up to 8 players, the default in the game. The server runs survival, gather, build and raid in the standard game. You can fight other players and raid their bases. The server browser lists it as Modded: plugins or settings change the game. Plugin count: Oxide. Anti-cheat: Valve's VAC is on.
Location and uptime
Which version of Rust does Empires Test run?
Rust network protocol 2635 and build 168909 is the build Empires Test runs, on Windows. Your game must run the same protocol to join, and Steam takes care of updating it.
Is Empires Test online, and how reliable is it?
Last seen 33 hours ago, Empires Test is offline right now. 3 of 168 hours up over the last 7 full days, which is 2%. It first appears in Rust Heatmap records on 12 October 2026.
Where is Empires Test located?
A region is not published for Empires Test. A server says where it is, and Rust Heatmap shows that. The machine's actual location is not looked up. To connect, use 108.6.100.143:28015.
Lists and filters
Which Rust Heatmap lists and filters include Empires Test?
Modded Rust servers, by live population are the Rust Heatmap lists that Empires Test fits. These are the filters that return it on the list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 3 days.
What do the server tags on Empires Test mean?
gmrust (Game mode): Rust survival, standard rules; mp50 (Max players): The slot count is 50; ts8 (Group limit): At most 8 per team: the default the game ships with; v2635 (Protocol): Your game must match protocol 2635 to get in; cs168909 (Build): This build is 168909; ptrak (Networking): The network layer is RakNet, the game's standard one; $r? (Region code): A region code is not set; ^o (Oxide): The plugin framework in use is Oxide (uMod); ^z (Modded): The game is changed by settings or plugins, so it sits under Modded are the tags Empires Test publishes, and the server browser reads them. Also in the tags, shown at the top of this page: players now, the queue and the time the world was made.
Connect
How do I join Empires Test?
Press F1 in Rust to open the console, then enter client.connect 108.6.100.143:28015. Alternatively, join from this page with Launch Rust: it opens Rust through Steam and connects you.