Rust Solo PvE - Local
Offline 108.237.91.203:28015 checked 15d ago
Li2Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Li3Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Li4Rank
daily · 1 is bestTop 13% of all ranked servers. Ranked on player hours over the last seven days.
Bx1Wipe schedule
too few wipes seen yetNot enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 300, 0 hours in.
Bx2Wipes
newest first · each peak a flare-up, on one √ span to its biggest| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Mon 12 Oct, 06:24 UTC16d ago | 300° | – | running | 232 |
| Sat 10 Oct, 00:12 UTC18d ago | 301° | held half | 2.3 days | 193 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Bx6Similar servers
the same kind of game, then region, group limit, rate and wipesLogQuick answers
from the figures on this pageWipe day
What does wipe day look like on Rust Solo PvE - Local?
The average peak across its recent wipes is 300 players. 0 hours into the latest wipe, player numbers topped out. Half the peak was held until the next wipe in 100% of its recent wipes.
What is the wipe schedule on Rust Solo PvE - Local?
Rust Solo PvE - Local has too few wipes on record yet for its rhythm to show. Next on Thursday 5 November at 19:00 UTC, the monthly force wipe resets every Rust server. 16 days 14 hours ago the server made the world it is on now.
Population
How busy is Rust Solo PvE - Local?
Last seen 15 days 17 hours ago, Rust Solo PvE - Local is offline at the moment.
How does Rust Solo PvE - Local rank against other Rust servers?
Ranked #2,733 on seven-day player hours, Rust Solo PvE - Local is in the top 13% of all ranked servers.
Rules and settings
Which map does Rust Solo PvE - Local run?
Rust Solo PvE - Local runs a procedural map, which the game generates.
What are the rules and settings on Rust Solo PvE - Local?
A gather rate is not given in the name Rust Solo PvE - Local. Groups can contain up to 8 players, the default in the game. survival is the game mode, standard play: gathering, building and raiding. Players can fight each other, and raids are allowed. Plugins or settings change the game, and it is listed under Modded in the server browser. Oxide plugins are in use. The server has VAC, Valve's anti-cheat, turned on.
About the server
Which version of Rust does Rust Solo PvE - Local run?
The build on Rust Solo PvE - Local is Rust network protocol 2634 and build 166652, running on Windows. To join, your game must match the protocol; Steam handles the update.
Is Rust Solo PvE - Local online, and how reliable is it?
Rust Solo PvE - Local is down just now; the last sighting was 15 days 17 hours ago. It was up 0 of 168 hours across the last 7 full days, or 0% of the time. It first appears in Rust Heatmap records on 3 October 2026.
Where is Rust Solo PvE - Local located?
No region is published by Rust Solo PvE - Local. Rust Heatmap shows the location a server states. It does not look up the machine's location. To connect, use 108.237.91.203:28015.
Tags
Which Rust Heatmap lists and filters include Rust Solo PvE - Local?
The Rust Heatmap lists that Rust Solo PvE - Local fits are: Modded Rust servers, by live population. These are the filters that return it on the list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Players now: At least 200.
What do the server tags on Rust Solo PvE - Local mean?
gmrust (Game mode): Rust survival, standard rules; mp4 (Max players): Slot count: 4; ts8 (Group limit): Teams cap at 8, which is the game default; v2634 (Protocol): Your game must match protocol 2634 to get in; cs166652 (Build): The game build here is 166652; ptrak (Networking): Standard game networking here, which is RakNet; $r? (Region code): The region code is blank; ^o (Oxide): The plugin framework in use is Oxide (uMod); ^z (Modded): The game is changed by settings or plugins, so it sits under Modded are the tags Rust Solo PvE - Local publishes, and the server browser reads them. The top of this page also shows the tags for players now, the queue and when the world was made.
How to join
How do I join Rust Solo PvE - Local?
Enter client.connect 108.237.91.203:28015 in the console, opened with F1 in Rust. Or use Launch Rust here, which opens the game through Steam and connects you.