Rust HeatmapInfrared · players
IR live Players48,039 Servers11,719 Warm3,199 Fresh wipes · 3h104 Frameevery 5 min
‹ All serversThermal scan
REC Thermal scan · 48 h Sp1 3° now Linear · 0–10° · slots

Evil Server Of Doom and Despair

Offline 108.214.46.58:28015 checked 2d ago

moddedcarbon
Sp1 · players now 3/ 10
30% full
Li1 · players, the last 48 hours · hourly average, UTC
No hourly readings in the last 48 hours
2
7-day average
peak 3
#5,863
rank
top 26%
4d ago
last wipe
no schedule published
–
next wipe
too few wipes seen yet
UTC checked 2d ago

Li2Players

No hourly history yet.

Hourly average and peak, UTC.

Li3Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Li4Rank

daily · 1 is best
RankRank in region
15k10k15k20k24 Oct25 Oct26 Oct27 Oct28 Oct

Top 26% of all ranked servers. Ranked on player hours over the last seven days.

Bx1Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

3
wipe-day peak
players, last three wipes

The first 48 hours of its last wipes

01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 3, 6 hours in.

Bx2Wipes

newest first · each peak a flare-up, on one √ span to its biggest
WipedPeakCrowdLastedPlayers before
Sat 24 Oct, 19:37 UTC4d ago 3 – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Bx6Similar servers

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0 / 500
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RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10
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404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10
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404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10
EU · groups of 16+ · monthly · 84 on average
5 / 1000

LogQuick answers

from the figures on this page

Wipe day

What does wipe day look like on Evil Server Of Doom and Despair?

At their busiest, its recent wipes averaged 3 players. The crowd on the latest wipe reached its peak 6 hours in.

What is the wipe schedule on Evil Server Of Doom and Despair?

The record of Evil Server Of Doom and Despair's wipes is not yet long enough to show a rhythm. Thursday 5 November at 19:00 UTC is the next monthly force wipe, when every Rust server wipes. The world it runs now dates from 4 days 4 hours ago.

Population

How busy is Evil Server Of Doom and Despair?

The last time Evil Server Of Doom and Despair was seen was 2 days 17 hours ago, and it is offline now. Averaged over the past week: 2 players, peaking at 3.

How does Evil Server Of Doom and Despair rank against other Rust servers?

The top 26% of ranked servers includes Evil Server Of Doom and Despair, at #5,863 for player hours over the last seven days.

Settings and rules

Which map does Evil Server Of Doom and Despair run?

A procedural map, generated by the game, runs on Evil Server Of Doom and Despair.

What are the rules and settings on Evil Server Of Doom and Despair?

A gather rate is not given in the name Evil Server Of Doom and Despair. The group limit is 8 players, which is the game's default. The server runs survival, standard play: gathering, building and raiding. Combat between players and raiding are both possible. In the server browser it is Modded, meaning plugins or settings modify the game. Plugin count: Carbon. VAC is on, which is Valve's anti-cheat.

About the server

Which version of Rust does Evil Server Of Doom and Despair run?

The build on Evil Server Of Doom and Despair is Rust network protocol 2635 and build 168909, running on Windows. Your game must run the same protocol to join, and Steam takes care of updating it.

Is Evil Server Of Doom and Despair online, and how reliable is it?

Evil Server Of Doom and Despair is down just now; the last sighting was 2 days 17 hours ago. 12 of 96 hours up over the last 4 full days, which is 12%. Rust Heatmap has had it on record since 24 October 2026.

Where is Evil Server Of Doom and Despair located?

Nothing about a region comes from Evil Server Of Doom and Despair. Rust Heatmap shows the location a server states. It does not look up the machine's location. To connect, use 108.214.46.58:28015.

Lists and filters

Which Rust Heatmap lists and filters include Evil Server Of Doom and Despair?

These Rust Heatmap lists include Evil Server Of Doom and Despair: Modded Rust servers, by live population. Filtering the list by Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more; Last wipe: In the last week brings it up.

What do the server tags on Evil Server Of Doom and Despair mean?

gmrust (Game mode): Rust survival, standard rules; mp10 (Max players): The slot count is 10; ts8 (Group limit): At most 8 per team: the default the game ships with; v2635 (Protocol): Your game must match protocol 2635 to get in; cs168909 (Build): Build 168909; ptrak (Networking): Standard game networking here, which is RakNet; $r? (Region code): The region code is blank; ^z (Modded): Settings or plugins alter the game, which puts it under Modded; ^y (Carbon): The plugin framework in use is Carbon are the tags Evil Server Of Doom and Despair publishes, and the server browser reads them. Players now, the queue and the world's creation time sit in the tags as well and appear at the top of this page.

How to join

How do I join Evil Server Of Doom and Despair?

Press F1 in Rust to open the console, then enter client.connect 108.214.46.58:28015. Alternatively, join from this page with Launch Rust: it opens Rust through Steam and connects you.

KeyServer tags

what each one means

Published as mp10,ptrak,$r?,v2635,gmrust,cs168909,ts8,^z,^y

Game

gmrust
Game mode Rust survival, standard rules.
mp10
Max players The slot count is 10.
ts8
Group limit At most 8 per team: the default the game ships with.
v2635
Protocol Your game must match protocol 2635 to get in.
cs168909
Build Build 168909.
ptrak
Networking Standard game networking here, which is RakNet.
$r?
Region code The region code is blank.

Mods and access

^z
Modded Settings or plugins alter the game, which puts it under Modded.
^y
Carbon The plugin framework in use is Carbon.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.