WARDEN LOCAL DEV
Offline 108.197.94.76:28015 checked 13d ago
Li2Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Li3Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Li4Rank
daily · 1 is bestTop 71% of all ranked servers. Ranked on player hours over the last seven days.
Bx1Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Bx2Wipes
newest first · each peak a flare-up, on one √ span to its biggest| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Bx6Similar servers
the same kind of game, then region, group limit, rate and wipesLogQuick answers
from the figures on this pageWipe day
What is the wipe schedule on WARDEN LOCAL DEV?
Its rhythm cannot yet be told: too few of WARDEN LOCAL DEV's wipes are on record. Thursday 5 November at 19:00 UTC is the next monthly force wipe, when every Rust server wipes. The world in play now was made 50 days 11 hours ago.
Player counts
How busy is WARDEN LOCAL DEV?
Last seen 13 days 22 hours ago, WARDEN LOCAL DEV is offline at the moment.
How does WARDEN LOCAL DEV rank against other Rust servers?
Player hours over seven days put WARDEN LOCAL DEV at #15,207, in the top 71% of ranked servers.
Map and rules
Which map does WARDEN LOCAL DEV run?
WARDEN LOCAL DEV runs a procedural map, which the game generates.
What are the rules and settings on WARDEN LOCAL DEV?
A gather rate is not given in the name WARDEN LOCAL DEV. The group limit is 8 players, which is the game's default. survival is the game mode, gather, build and raid in the standard game. Combat between players and raiding are both possible. In the server browser it is Modded, meaning plugins or settings modify the game. Oxide plugins run on this server. VAC is on, which is Valve's anti-cheat.
Server details
Which version of Rust does WARDEN LOCAL DEV run?
The build on WARDEN LOCAL DEV is Rust network protocol 2633 and build 163207, running on Windows. To join, your game must match the protocol; Steam handles the update.
Is WARDEN LOCAL DEV online, and how reliable is it?
Last seen 13 days 22 hours ago, WARDEN LOCAL DEV is offline right now. 0 of 168 hours up over the last 7 full days, which is 0%. It first appears in Rust Heatmap records on 13 September 2026.
Where is WARDEN LOCAL DEV located?
Nothing about a region comes from WARDEN LOCAL DEV. A server says where it is, and Rust Heatmap shows that. The machine's actual location is not looked up. 108.197.94.76:28015 is its address.
Tags
Which Rust Heatmap lists and filters include WARDEN LOCAL DEV?
The Rust Heatmap lists that WARDEN LOCAL DEV fits are: Modded Rust servers, by live population. You will find it under these filters on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
What do the server tags on WARDEN LOCAL DEV mean?
gmrust (Game mode): Survival in the standard Rust form; mp10 (Max players): This server has 10 slots; ts8 (Group limit): The game default applies: 8 per team at most; v2633 (Protocol): To join, run the same version: game protocol 2633; cs163207 (Build): Build 163207; ptrak (Networking): Standard game networking here, which is RakNet; $r? (Region code): A region code is not set; ^o (Oxide): The plugin framework in use is Oxide (uMod); ^z (Modded): The game is changed by settings or plugins, so it sits under Modded are the tags WARDEN LOCAL DEV publishes, and the server browser reads them. Also in the tags, shown at the top of this page: players now, the queue and the time the world was made.
Connect
How do I join WARDEN LOCAL DEV?
To join by console, open it with F1 in Rust and enter client.connect 108.197.94.76:28015. Or press Launch Rust on this page, which connects you through Steam.