KushKastle
Online 108.181.91.179:28016 checked 12m ago
Li2Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Li3Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 19 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Li4Rank
daily · 1 is bestTop 69% of all ranked servers. Ranked on player hours over the last seven days.
Bx1Wipe schedule
too few wipes seen yetNot enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.
Bx2Wipes
newest first · each peak a flare-up, on one √ span to its biggest| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Wed 7 Oct, 23:09 UTC21d ago | 0° | – | running | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Bx6Similar servers
the same kind of game, then region, group limit, rate and wipesLogQuick answers
from the figures on this pageWipe day
What does wipe day look like on KushKastle?
The average peak across its recent wipes is 0 players. 0 hours into the latest wipe, player numbers topped out.
What is the wipe schedule on KushKastle?
Its rhythm cannot yet be told: too few of KushKastle's wipes are on record. Next on Thursday 5 November at 19:00 UTC, the monthly force wipe resets every Rust server. 21 days 7 hours ago the server made the world it is on now.
Population
How busy is KushKastle?
Of 400 slots on KushKastle, 0 are in use right now. A seven-day average of 0 players.
How does KushKastle rank against other Rust servers?
The top 69% of ranked servers includes KushKastle, at #15,341 for player hours over the last seven days.
Settings and rules
Which map does KushKastle run?
KushKastle runs a procedural map of size 6,000 with seed 1, generated by the game. You can look at the map on RustMaps from this page: the same size and seed give the same map.
What are the rules and settings on KushKastle?
A gather rate is not given in the name KushKastle. Groups can contain up to 8 players, the default in the game. survival is the game mode, gather, build and raid in the standard game. Combat between players and raiding are both possible. Plugins or settings change the game, and it is listed under Modded in the server browser. Carbon plugins are in use. The server has VAC, Valve's anti-cheat, turned on.
Server details
Which version of Rust does KushKastle run?
The build on KushKastle is Rust network protocol 2634 and build 167058, running on Linux. To join, your game must match the protocol; Steam handles the update.
Is KushKastle online, and how reliable is it?
Right now KushKastle shows as online. About 3 days 12 hours ago is when it last restarted, by its own uptime figure. 167 of 168 hours up over the last 7 full days, which is 99%. Rust Heatmap has had it on record since 19 September 2026.
Where is KushKastle located?
A region is not published for KushKastle. What Rust Heatmap shows is where a server says it is. Where the machine stands is not looked up. You can reach it at 108.181.91.179:28016.
Does KushKastle run smoothly?
The last 48 hours brought an average of 185 server fps and a floor of 102. Entities peaked at 202,565, counting buildings, deployables and all the rest of the world. The highest memory use was 4,902 MB. What players call lag is low fps together with a growing entity count.
Lists and filters
Which Rust Heatmap lists and filters include KushKastle?
Modded Rust servers, by live population are the Rust Heatmap lists that KushKastle fits. These are the filters that return it on the list: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more.
What do the server tags on KushKastle mean?
gmrust (Game mode): Rust survival, standard rules; mp400 (Max players): Slot count: 400; ts8 (Group limit): At most 8 per team: the default the game ships with; v2634 (Protocol): Your game must match protocol 2634 to get in; cs167058 (Build): The game build here is 167058; ptrak (Networking): The network layer is RakNet, the game's standard one; $r? (Region code): No region code is set; ^z (Modded): The game is changed by settings or plugins, so it sits under Modded; ^y (Carbon): The plugin framework in use is Carbon are the tags KushKastle publishes, and the server browser reads them. The top of this page also shows the tags for players now, the queue and when the world was made.
Connect
How do I join KushKastle?
Enter client.connect 108.181.91.179:28016 in the console, opened with F1 in Rust. Or use Launch Rust here, which opens the game through Steam and connects you.