Test567
Offline 107.201.49.208:28015 checked 27d ago
Li2Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Li3Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Li4Rank
daily · 1 is bestTop 66% of all ranked servers. Ranked on player hours over the last seven days.
Bx1Wipe schedule
too few wipes seen yetNot enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 25 hours in.
Bx2Wipes
newest first · each peak a flare-up, on one √ span to its biggest| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Fri 25 Sep, 16:26 UTC32d ago | 1° | – | running | 0 |
| Fri 25 Sep, 02:28 UTC33d ago | 1° | – | 0.6 days | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Bx6Similar servers
the same kind of game, then region, group limit, rate and wipesLogQuick answers
from the figures on this pageWipe day
What does wipe day look like on Test567?
Its recent wipes drew an average peak of 1 players. 25 hours after the latest wipe, the crowd peaked.
What is the wipe schedule on Test567?
The record of Test567's wipes is not yet long enough to show a rhythm. Thursday 5 November at 19:00 UTC is the next monthly force wipe, when every Rust server wipes. The world in play now was made 32 days 19 hours ago.
Population
How busy is Test567?
Last seen 27 days 12 hours ago, Test567 is offline at the moment.
How does Test567 rank against other Rust servers?
Ranked #15,614 on seven-day player hours, Test567 is in the top 66% of all ranked servers.
Settings and rules
Which map does Test567 run?
A procedural map, generated by the game, runs on Test567.
What are the rules and settings on Test567?
A gather rate is not given in the name Test567. Groups can contain up to 8 players, the default in the game. survival is the game mode, standard play: gathering, building and raiding. You can fight other players and raid their bases. In the server browser it is Modded, meaning plugins or settings modify the game. Carbon plugins run on this server. The server has VAC, Valve's anti-cheat, turned on.
Server details
Which version of Rust does Test567 run?
The build on Test567 is Rust network protocol 2633 and build 165217, running on Windows. To join, your game must match the protocol; Steam handles the update.
Is Test567 online, and how reliable is it?
Offline at the moment: Test567 was last seen 27 days 12 hours ago. It was up 0 of 168 hours across the last 7 full days, or 0% of the time. It first appears in Rust Heatmap records on 25 September 2026.
Where is Test567 located?
A region is not published for Test567. Rust Heatmap shows the location a server states. It does not look up the machine's location. You can reach it at 107.201.49.208:28015.
Tags
Which Rust Heatmap lists and filters include Test567?
Modded Rust servers, by live population are the Rust Heatmap lists that Test567 fits. You will find it under these filters on the server list: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more.
What do the server tags on Test567 mean?
These are the tags Test567 publishes for the game's server browser to read: gmrust (Game mode): Rust survival, standard rules; mp50 (Max players): Slot count: 50; ts8 (Group limit): Teams cap at 8, which is the game default; v2633 (Protocol): Your game must match protocol 2633 to get in; cs165217 (Build): Build 165217; ptrak (Networking): Standard game networking here, which is RakNet; $r? (Region code): The region code is blank; ^z (Modded): Listed as Modded, since settings or plugins change the game; ^y (Carbon): Plugins run through Carbon. The top of this page also shows the tags for players now, the queue and when the world was made.
How to join
How do I join Test567?
To join by console, open it with F1 in Rust and enter client.connect 107.201.49.208:28015. Or press Launch Rust on this page, which connects you through Steam.