Foxx Current Dev
Offline 107.175.159.174:28015 checked 26d ago
Li2Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Li3Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 20 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Li4Rank
daily · 1 is bestTop 70% of all ranked servers. Ranked on player hours over the last seven days.
Bx1Wipe schedule
no rhythm it keepsIts wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 1 hours in.
Bx2Wipes
newest first · each peak a flare-up, on one √ span to its biggest| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Mon 28 Sep, 18:32 UTC30d ago | 1° | – | running | 0 |
| Fri 25 Sep, 00:36 UTC34d ago | – | – | 3.7 days | 0 |
| Mon 21 Sep, 05:48 UTC38d ago | 0° | – | 3.8 days | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Bx6Similar servers
the same kind of game, then region, group limit, rate and wipesLogQuick answers
from the figures on this pageWipe day
What does wipe day look like on Foxx Current Dev?
At their busiest, its recent wipes averaged 0 players. 1 hours after the latest wipe, the crowd peaked.
What is the wipe schedule on Foxx Current Dev?
Wipes come at irregular times on Foxx Current Dev, so no next wipe can be predicted. Next on Thursday 5 November at 19:00 UTC, the monthly force wipe resets every Rust server. The world it runs now dates from 30 days 16 hours ago.
Player counts
How busy is Foxx Current Dev?
The last time Foxx Current Dev was seen was 26 days 16 hours ago, and it is offline now.
How does Foxx Current Dev rank against other Rust servers?
Ranked #15,929 on seven-day player hours, Foxx Current Dev is in the top 70% of all ranked servers.
Map and rules
Which map does Foxx Current Dev run?
The map on Foxx Current Dev is procedural, size 4,500 with seed 1337, generated by the game. You can look at the map on RustMaps from this page: the same size and seed give the same map. The map is called Fox Island!.
What are the rules and settings on Foxx Current Dev?
No gather rate appears in the name Foxx Current Dev. The group limit is 12 players. The server runs survival, gather, build and raid in the standard game. Players can fight each other, and raids are allowed. Plugins or settings change the game, and it is listed under Modded in the server browser. Plugin count: Oxide. Anti-cheat: Valve's VAC is on.
Location and uptime
Which version of Rust does Foxx Current Dev run?
The build on Foxx Current Dev is Rust network protocol 2634 and build 166655, running on Linux. Your game must run the same protocol to join, and Steam takes care of updating it.
Is Foxx Current Dev online, and how reliable is it?
Offline at the moment: Foxx Current Dev was last seen 26 days 16 hours ago. 0 of 168 hours up over the last 7 full days, which is 0%. It first appears in Rust Heatmap records on 20 September 2026.
Where is Foxx Current Dev located?
Nothing about a region comes from Foxx Current Dev. What Rust Heatmap shows is where a server says it is. Where the machine stands is not looked up. To connect, use 107.175.159.174:28015.
Lists and filters
Which Rust Heatmap lists and filters include Foxx Current Dev?
These Rust Heatmap lists include Foxx Current Dev: Modded Rust servers, by live population. You will find it under these filters on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
What do the server tags on Foxx Current Dev mean?
These are the tags Foxx Current Dev publishes for the game's server browser to read: gmrust (Game mode): Rust survival, standard rules; mp40 (Max players): Slot count: 40; ts12 (Group limit): A team holds no more than 12; v2634 (Protocol): To join, run the same version: game protocol 2634; cs166655 (Build): The game build here is 166655; ptrak (Networking): Standard game networking here, which is RakNet; $r? (Region code): No region code is set; ^o (Oxide): The plugin framework in use is Oxide (uMod); ^z (Modded): The game is changed by settings or plugins, so it sits under Modded. Also in the tags, shown at the top of this page: players now, the queue and the time the world was made.
Connect
How do I join Foxx Current Dev?
Enter client.connect 107.175.159.174:28015 in the console, opened with F1 in Rust. Or use Launch Rust here, which opens the game through Steam and connects you.