Rust HeatmapInfrared · players
IR live Players66,169 Servers11,766 Warm3,487 Fresh wipes · 3h192 Frameevery 5 min
‹ All serversThermal scan
REC Thermal scan · 48 h Sp1 0° now Linear · 0–40° · slots

Foxx Current Dev

Offline 107.175.159.174:28015 checked 26d ago

moddedoxide
Sp1 · players now 0/ 40
0% full
Li1 · players, the last 48 hours · hourly average, UTC
No hourly readings in the last 48 hours
0
7-day average
peak –
#15,929
rank
top 70%
30d ago
last wipe
no schedule published
–
next wipe
no rhythm it keeps
UTC checked 26d ago

Li2Players

No hourly history yet.

Hourly average and peak, UTC.

Li3Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 20 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Li4Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep24 Sep28 Sep1 Oct5 Oct9 Oct

Top 70% of all ranked servers. Ranked on player hours over the last seven days.

Bx1Wipe schedule

no rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

3.8 days
usual gap
between real wipes
100%
on rhythm
of its recent wipes
0
wipe-day peak
players, last three wipes

The first 48 hours of its last wipes

Mon 28 SepFri 25 SepMon 21 Sep
00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 1 hours in.

Bx2Wipes

newest first · each peak a flare-up, on one √ span to its biggest
WipedPeakCrowdLastedPlayers before
Mon 28 Sep, 18:32 UTC30d ago 1 – running 0
Fri 25 Sep, 00:36 UTC34d ago – – 3.7 days 0
Mon 21 Sep, 05:48 UTC38d ago 0 – 3.8 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Bx6Similar servers

the same kind of game, then region, group limit, rate and wipes
ShockRust | Blue | NoLimit
no group limit · 149 on average
166 / 500
МИНИ-КАРТА 2Х | STORM | FPS+ 28.10
EU · groups of 8+ · weekly · 128 on average
123 / 100
RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10
EU · groups of 16+ · weekly · 118 on average
181 / 225
404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10
EU · groups of 16+ · monthly · 93 on average
71 / 700
RustSpain.com | EU Main
EU · groups of 12+ · weekly · 88 on average
13 / 200
404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10
EU · groups of 16+ · monthly · 84 on average
21 / 1000

LogQuick answers

from the figures on this page

Wipe day

What does wipe day look like on Foxx Current Dev?

At their busiest, its recent wipes averaged 0 players. 1 hours after the latest wipe, the crowd peaked.

What is the wipe schedule on Foxx Current Dev?

Wipes come at irregular times on Foxx Current Dev, so no next wipe can be predicted. Next on Thursday 5 November at 19:00 UTC, the monthly force wipe resets every Rust server. The world it runs now dates from 30 days 16 hours ago.

Player counts

How busy is Foxx Current Dev?

The last time Foxx Current Dev was seen was 26 days 16 hours ago, and it is offline now.

How does Foxx Current Dev rank against other Rust servers?

Ranked #15,929 on seven-day player hours, Foxx Current Dev is in the top 70% of all ranked servers.

Map and rules

Which map does Foxx Current Dev run?

The map on Foxx Current Dev is procedural, size 4,500 with seed 1337, generated by the game. You can look at the map on RustMaps from this page: the same size and seed give the same map. The map is called Fox Island!.

What are the rules and settings on Foxx Current Dev?

No gather rate appears in the name Foxx Current Dev. The group limit is 12 players. The server runs survival, gather, build and raid in the standard game. Players can fight each other, and raids are allowed. Plugins or settings change the game, and it is listed under Modded in the server browser. Plugin count: Oxide. Anti-cheat: Valve's VAC is on.

Location and uptime

Which version of Rust does Foxx Current Dev run?

The build on Foxx Current Dev is Rust network protocol 2634 and build 166655, running on Linux. Your game must run the same protocol to join, and Steam takes care of updating it.

Is Foxx Current Dev online, and how reliable is it?

Offline at the moment: Foxx Current Dev was last seen 26 days 16 hours ago. 0 of 168 hours up over the last 7 full days, which is 0%. It first appears in Rust Heatmap records on 20 September 2026.

Where is Foxx Current Dev located?

Nothing about a region comes from Foxx Current Dev. What Rust Heatmap shows is where a server says it is. Where the machine stands is not looked up. To connect, use 107.175.159.174:28015.

Lists and filters

Which Rust Heatmap lists and filters include Foxx Current Dev?

These Rust Heatmap lists include Foxx Current Dev: Modded Rust servers, by live population. You will find it under these filters on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.

What do the server tags on Foxx Current Dev mean?

These are the tags Foxx Current Dev publishes for the game's server browser to read: gmrust (Game mode): Rust survival, standard rules; mp40 (Max players): Slot count: 40; ts12 (Group limit): A team holds no more than 12; v2634 (Protocol): To join, run the same version: game protocol 2634; cs166655 (Build): The game build here is 166655; ptrak (Networking): Standard game networking here, which is RakNet; $r? (Region code): No region code is set; ^o (Oxide): The plugin framework in use is Oxide (uMod); ^z (Modded): The game is changed by settings or plugins, so it sits under Modded. Also in the tags, shown at the top of this page: players now, the queue and the time the world was made.

Connect

How do I join Foxx Current Dev?

Enter client.connect 107.175.159.174:28015 in the console, opened with F1 in Rust. Or use Launch Rust here, which opens the game through Steam and connects you.

KeyServer tags

what each one means

Published as mp40,ptrak,$r?,v2634,gmrust,cs166655,ts12,^o^z

Game

gmrust
Game mode Rust survival, standard rules.
mp40
Max players Slot count: 40.
ts12
Group limit A team holds no more than 12.
v2634
Protocol To join, run the same version: game protocol 2634.
cs166655
Build The game build here is 166655.
ptrak
Networking Standard game networking here, which is RakNet.
$r?
Region code No region code is set.

Mods and access

^o
Oxide The plugin framework in use is Oxide (uMod).
^z
Modded The game is changed by settings or plugins, so it sits under Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.