CentrixNodes LLC Test Rust Server
Online 107.172.136.254:28015 checked 10m ago
Li2Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Li3Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 25 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Li4Rank
daily · 1 is bestTop 69% of all ranked servers. Ranked on player hours over the last seven days.
Bx1Wipe schedule
too few wipes seen yetNot enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.
Bx2Wipes
newest first · each peak a flare-up, on one √ span to its biggest| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Wed 14 Oct, 02:35 UTC14d ago | 0° | – | running | 0 |
| Fri 25 Sep, 17:11 UTC33d ago | 1° | halved by day 2 | 18.4 days | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Bx6Similar servers
the same kind of game, then region, group limit, rate and wipesLogQuick answers
from the figures on this pageWipe schedule
What does wipe day look like on CentrixNodes LLC Test Rust Server?
The average peak across its recent wipes is 0 players. The crowd on the latest wipe reached its peak 0 hours in. Half the peak was held until the next wipe in 0% of its recent wipes. It fell below half by day 2 when it did not hold.
What is the wipe schedule on CentrixNodes LLC Test Rust Server?
Its rhythm cannot yet be told: too few of CentrixNodes LLC Test Rust Server's wipes are on record. Thursday 5 November at 19:00 UTC is the next monthly force wipe, when every Rust server wipes. The world in play now was made 14 days 20 hours ago.
Player counts
How busy is CentrixNodes LLC Test Rust Server?
The current population of CentrixNodes LLC Test Rust Server is 0, against 40 slots. The average across the last seven days is 0 players.
How does CentrixNodes LLC Test Rust Server rank against other Rust servers?
Player hours over seven days put CentrixNodes LLC Test Rust Server at #15,344, in the top 69% of ranked servers.
Settings and rules
Which map does CentrixNodes LLC Test Rust Server run?
CentrixNodes LLC Test Rust Server runs a procedural map of size 4,500 with seed 15471, generated by the game. The map is the same for a given size and seed, so RustMaps can show it from this page.
What are the rules and settings on CentrixNodes LLC Test Rust Server?
No gather rate appears in the name CentrixNodes LLC Test Rust Server. Groups can contain up to 8 players, the default in the game. The server runs survival, standard play: gathering, building and raiding. You can fight other players and raid their bases. The server browser lists it as Modded: plugins or settings change the game. Oxide plugins are in use. The server has VAC, Valve's anti-cheat, turned on.
About the server
Which version of Rust does CentrixNodes LLC Test Rust Server run?
Rust network protocol 2634 and build 167781 on Linux is what CentrixNodes LLC Test Rust Server runs. Your game must run the same protocol to join, and Steam takes care of updating it.
Is CentrixNodes LLC Test Rust Server online, and how reliable is it?
The server is up at the moment: CentrixNodes LLC Test Rust Server is online. Its reported uptime dates the last restart to about 6 days 19 hours ago. 168 of 168 hours up over the last 7 full days, which is 100%. Rust Heatmap has had it on record since 23 September 2026.
Where is CentrixNodes LLC Test Rust Server located?
A region is not published for CentrixNodes LLC Test Rust Server. A server says where it is, and Rust Heatmap shows that. The machine's actual location is not looked up. You can reach it at 107.172.136.254:28015.
Does CentrixNodes LLC Test Rust Server run smoothly?
Average server fps over the last 48 hours was 76; it never dropped below 30. Entities peaked at 119,813, counting buildings, deployables and all the rest of the world. Memory use reached 4,621 MB at most. What players call lag is low fps together with a growing entity count.
Lists and filters
Which Rust Heatmap lists and filters include CentrixNodes LLC Test Rust Server?
The Rust Heatmap lists that CentrixNodes LLC Test Rust Server fits are: Modded Rust servers, by live population. You will find it under these filters on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
What do the server tags on CentrixNodes LLC Test Rust Server mean?
These are the tags CentrixNodes LLC Test Rust Server publishes for the game's server browser to read: gmrust (Game mode): Rust survival, standard rules; mp40 (Max players): The slot count is 40; ts8 (Group limit): At most 8 per team: the default the game ships with; v2634 (Protocol): The server runs game protocol 2634, so your game has to match it; cs167781 (Build): Build 167781; ptrak (Networking): The network layer is RakNet, the game's standard one; $r? (Region code): No region code is set; ^o (Oxide): The plugin framework in use is Oxide (uMod); ^z (Modded): Settings or plugins alter the game, which puts it under Modded. Also in the tags, shown at the top of this page: players now, the queue and the time the world was made.
Connect
How do I join CentrixNodes LLC Test Rust Server?
Enter client.connect 107.172.136.254:28015 in the console, opened with F1 in Rust. Or use Launch Rust here, which opens the game through Steam and connects you.
