LinuxGSM
Offline 106.73.25.131:28015 checked 9d ago
Li2Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Li3Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Li4Rank
daily · 1 is bestTop 70% of all ranked servers. Ranked on player hours over the last seven days.
Bx1Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Bx2Wipes
newest first · each peak a flare-up, on one √ span to its biggest| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Bx6Similar servers
the same kind of game, then region, group limit, rate and wipesLogQuick answers
from the figures on this pageWipe schedule
What is the wipe schedule on LinuxGSM?
The record of LinuxGSM's wipes is not yet long enough to show a rhythm. Next on Thursday 5 November at 19:00 UTC, the monthly force wipe resets every Rust server. The world in play now was made 45 days 22 hours ago.
Player counts
How busy is LinuxGSM?
LinuxGSM went quiet 9 days 2 hours ago and is offline right now.
How does LinuxGSM rank against other Rust servers?
The top 70% of ranked servers includes LinuxGSM, at #15,375 for player hours over the last seven days.
Settings and rules
Which map does LinuxGSM run?
The game generates the procedural map on LinuxGSM.
What are the rules and settings on LinuxGSM?
A gather rate is not given in the name LinuxGSM. The group limit is 8 players, which is the game's default. survival is the game mode, gather, build and raid in the standard game. Players can fight each other, and raids are allowed. The server browser lists it as Modded: plugins or settings change the game. Oxide plugins are in use. The server has VAC, Valve's anti-cheat, turned on.
About the server
Which version of Rust does LinuxGSM run?
Rust network protocol 2633 and build 163794 on Linux is what LinuxGSM runs. To join, your game must match the protocol; Steam handles the update.
Is LinuxGSM online, and how reliable is it?
Offline at the moment: LinuxGSM was last seen 9 days 2 hours ago. 0 of 168 hours up over the last 7 full days, which is 0%. The first record of it on Rust Heatmap is 13 September 2026.
Where is LinuxGSM located?
Nothing about a region comes from LinuxGSM. A server says where it is, and Rust Heatmap shows that. The machine's actual location is not looked up. You can reach it at 106.73.25.131:28015.
Tags
Which Rust Heatmap lists and filters include LinuxGSM?
Modded Rust servers, by live population are the Rust Heatmap lists that LinuxGSM fits. You will find it under these filters on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
What do the server tags on LinuxGSM mean?
The game's server browser reads the tags LinuxGSM publishes: gmvanilla (Game mode): This is vanilla survival; mp50 (Max players): The slot count is 50; ts8 (Group limit): At most 8 per team: the default the game ships with; v2633 (Protocol): The server runs game protocol 2633, so your game has to match it; cs163794 (Build): This build is 163794; ptrak (Networking): The network layer is RakNet, the game's standard one; $r? (Region code): No region code is set; ^o (Oxide): Oxide (uMod) provides the plugin framework here; ^z (Modded): Listed as Modded, since settings or plugins change the game. Also in the tags, shown at the top of this page: players now, the queue and the time the world was made.
Connect
How do I join LinuxGSM?
To join by console, open it with F1 in Rust and enter client.connect 106.73.25.131:28015. Or press Launch Rust on this page, which connects you through Steam.