Test Server
Offline 106.178.130.181:28015 checked 17d ago
Li2Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Li3Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Li4Rank
daily · 1 is bestTop 61% of all ranked servers. Ranked on player hours over the last seven days.
Bx1Wipe schedule
too few wipes seen yetNot enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.
Bx2Wipes
newest first · each peak a flare-up, on one √ span to its biggest| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Mon 12 Oct, 11:11 UTC17d ago | 1° | – | running | 1 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Bx6Similar servers
the same kind of game, then region, group limit, rate and wipesLogQuick answers
from the figures on this pageWipe schedule
What does wipe day look like on Test Server?
At their busiest, its recent wipes averaged 1 players. 0 hours after the latest wipe, the crowd peaked.
What is the wipe schedule on Test Server?
Test Server has too few wipes on record yet for its rhythm to show. Thursday 5 November at 19:00 UTC is the next monthly force wipe, when every Rust server wipes. The world it runs now dates from 17 days 13 hours ago.
Population
How busy is Test Server?
The last time Test Server was seen was 17 days 10 hours ago, and it is offline now.
How does Test Server rank against other Rust servers?
Player hours over seven days put Test Server at #13,364, in the top 61% of ranked servers.
Map and rules
Which map does Test Server run?
Test Server runs a procedural map, which the game generates.
What are the rules and settings on Test Server?
No gather rate appears in the name Test Server. A maximum of 32 players is allowed per group. The server runs survival, gather, build and raid in the standard game. Combat between players and raiding are both possible. In the server browser it is Modded, meaning plugins or settings modify the game. Oxide plugins run on this server. VAC is on, which is Valve's anti-cheat.
About the server
Which version of Rust does Test Server run?
The build on Test Server is Rust network protocol 2634 and build 167584, running on Windows. Your game must run the same protocol to join, and Steam takes care of updating it.
Is Test Server online, and how reliable is it?
Offline at the moment: Test Server was last seen 17 days 10 hours ago. 0 of 168 hours up over the last 7 full days, which is 0%. The first record of it on Rust Heatmap is 21 September 2026.
Where is Test Server located?
A region is not published for Test Server. What Rust Heatmap shows is where a server says it is. Where the machine stands is not looked up. You can reach it at 106.178.130.181:28015.
Lists and filters
Which Rust Heatmap lists and filters include Test Server?
Modded Rust servers, by live population are the Rust Heatmap lists that Test Server fits. You will find it under these filters on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
What do the server tags on Test Server mean?
These are the tags Test Server publishes for the game's server browser to read: gmrust (Game mode): Rust survival, standard rules; mp32 (Max players): Slot count: 32; ts32 (Group limit): The team limit is 32; v2634 (Protocol): The server runs game protocol 2634, so your game has to match it; cs167584 (Build): Build 167584; ptrak (Networking): Standard game networking here, which is RakNet; $r? (Region code): A region code is not set; ^o (Oxide): The plugin framework in use is Oxide (uMod); ^z (Modded): Listed as Modded, since settings or plugins change the game. Players now, the queue and the world's creation time sit in the tags as well and appear at the top of this page.
How to join
How do I join Test Server?
To join by console, open it with F1 in Rust and enter client.connect 106.178.130.181:28015. Or press Launch Rust on this page, which connects you through Steam.