Rust HeatmapInfrared · players
IR live Players61,573 Servers11,733 Warm3,391 Fresh wipes · 3h186 Frameevery 5 min
‹ All serversThermal scan
REC Thermal scan · 48 h Sp1 1° now Linear · 0–10° · slots

My Custom Map Server

Offline 106.156.250.10:28015 checked 1d ago

moddedoxide
Sp1 · players now 1/ 10
10% full
Li1 · players, the last 48 hours · hourly average, UTCpeak 1°
Tue 13:00flare: a wipe in that hourTue 20:00
1
7-day average
peak 1
#5,778
rank
top 26%
4d ago
last wipe
no schedule published
–
next wipe
no rhythm it keeps
UTC checked 1d ago

Li2Players

AveragePeak
00.250.50.75113:0014:0016:0017:0019:0020:00

Hourly average and peak, UTC.

Li3Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Li4Rank

daily · 1 is best
RankRank in region
12.5k5k7.5k10k27 Sep3 Oct10 Oct16 Oct23 Oct29 Oct

Top 26% of all ranked servers. Ranked on player hours over the last seven days.

Bx1Wipe schedule

no rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

4.5 days
usual gap
between real wipes
33%
on rhythm
of its recent wipes
1
wipe-day peak
players, last three wipes
0%
crowd held
else halves by day 5.5

The first 48 hours of its last wipes

Sun 25 OctSun 4 OctTue 29 Sep
00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.

Bx2Wipes

newest first · each peak a flare-up, on one √ span to its biggest
WipedPeakCrowdLastedPlayers before
Sun 25 Oct, 06:28 UTC4d ago 1 – running 1
Sun 4 Oct, 05:12 UTC25d ago 1 halved by day 9 21.1 days 0
Tue 29 Sep, 17:12 UTC29d ago 1 halved by day 2 4.5 days 1
Sun 27 Sep, 00:48 UTC32d ago 1 – 2.7 days 1

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Bx6Similar servers

the same kind of game, then region, group limit, rate and wipes
ShockRust | Blue | NoLimit
no group limit · 149 on average
154 / 500
МИНИ-КАРТА 2Х | STORM | FPS+ 28.10
EU · groups of 8+ · weekly · 128 on average
120 / 100
RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10
EU · groups of 16+ · weekly · 118 on average
186 / 225
404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10
EU · groups of 16+ · monthly · 93 on average
72 / 700
RustSpain.com | EU Main
EU · groups of 12+ · weekly · 88 on average
11 / 200
404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10
EU · groups of 16+ · monthly · 84 on average
23 / 1000

LogQuick answers

from the figures on this page

Wipe schedule

What does wipe day look like on My Custom Map Server?

At their busiest, its recent wipes averaged 1 players. The crowd on the latest wipe reached its peak 0 hours in. Above half the peak until the next wipe: that held in 0% of its recent wipes. In the wipes that did not hold, numbers dropped below half by day 5.5.

What is the wipe schedule on My Custom Map Server?

Wipes come at irregular times on My Custom Map Server, so no next wipe can be predicted. Thursday 5 November at 19:00 UTC is the next monthly force wipe, when every Rust server wipes. The world in play now was made 4 days 3 hours ago.

Player counts

How busy is My Custom Map Server?

My Custom Map Server went quiet 38 hours ago and is offline right now. A seven-day average of 1 players, with a peak of 1. Its busiest point in the last 48 hours was 14:00 UTC, averaging 1 players.

How does My Custom Map Server rank against other Rust servers?

Ranked #5,778 on seven-day player hours, My Custom Map Server is in the top 26% of all ranked servers.

Rules and settings

Which map does My Custom Map Server run?

A procedural map, generated by the game, runs on My Custom Map Server.

What are the rules and settings on My Custom Map Server?

A gather rate is not given in the name My Custom Map Server. Groups can contain up to 8 players, the default in the game. The server runs survival, standard play: gathering, building and raiding. Players can fight each other, and raids are allowed. Plugins or settings change the game, and it is listed under Modded in the server browser. Oxide plugins are in use. The server has VAC, Valve's anti-cheat, turned on.

About the server

Which version of Rust does My Custom Map Server run?

The build on My Custom Map Server is Rust network protocol 2635 and build 168909, running on Windows. To join, your game must match the protocol; Steam handles the update.

Is My Custom Map Server online, and how reliable is it?

My Custom Map Server is down just now; the last sighting was 38 hours ago. 38 of 168 hours up over the last 7 full days, which is 23%. The first record of it on Rust Heatmap is 26 September 2026.

Where is My Custom Map Server located?

Nothing about a region comes from My Custom Map Server. What Rust Heatmap shows is where a server says it is. Where the machine stands is not looked up. You can reach it at 106.156.250.10:28015.

Tags

Which Rust Heatmap lists and filters include My Custom Map Server?

The Rust Heatmap lists that My Custom Map Server fits are: Modded Rust servers, by live population. These are the filters that return it on the list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last week.

What do the server tags on My Custom Map Server mean?

These are the tags My Custom Map Server publishes for the game's server browser to read: gmrust (Game mode): Rust survival, standard rules; mp10 (Max players): This server has 10 slots; ts8 (Group limit): The game default applies: 8 per team at most; v2635 (Protocol): To join, run the same version: game protocol 2635; cs168909 (Build): The game build here is 168909; ptrak (Networking): The network layer is RakNet, the game's standard one; $r? (Region code): A region code is not set; ^o (Oxide): Oxide (uMod) provides the plugin framework here; ^z (Modded): Settings or plugins alter the game, which puts it under Modded. Also in the tags, shown at the top of this page: players now, the queue and the time the world was made.

How to join

How do I join My Custom Map Server?

Enter client.connect 106.156.250.10:28015 in the console, opened with F1 in Rust. Or use Launch Rust here, which opens the game through Steam and connects you.

KeyServer tags

what each one means

Published as mp10,ptrak,$r?,v2635,gmrust,cs168909,ts8,^o^z

Game

gmrust
Game mode Rust survival, standard rules.
mp10
Max players This server has 10 slots.
ts8
Group limit The game default applies: 8 per team at most.
v2635
Protocol To join, run the same version: game protocol 2635.
cs168909
Build The game build here is 168909.
ptrak
Networking The network layer is RakNet, the game's standard one.
$r?
Region code A region code is not set.

Mods and access

^o
Oxide Oxide (uMod) provides the plugin framework here.
^z
Modded Settings or plugins alter the game, which puts it under Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.