MixMods Test (oxide)
Offline 104.28.250.150:28025 checked 18d ago
Li2Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Li3Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Li4Rank
daily · 1 is bestTop 62% of all ranked servers. Ranked on player hours over the last seven days.
Bx1Wipe schedule
too few wipes seen yetNot enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 3, 0 hours in.
Bx2Wipes
newest first · each peak a flare-up, on one √ span to its biggest| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Fri 9 Oct, 02:16 UTC20d ago | 3° | – | running | 2 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Bx6Similar servers
the same kind of game, then region, group limit, rate and wipesLogQuick answers
from the figures on this pageWipe schedule
What does wipe day look like on MixMods Test (oxide)?
At their busiest, its recent wipes averaged 3 players. The crowd on the latest wipe reached its peak 0 hours in.
What is the wipe schedule on MixMods Test (oxide)?
MixMods Test (oxide) has too few wipes on record yet for its rhythm to show. Thursday 5 November at 19:00 UTC is the next monthly force wipe, when every Rust server wipes. 22 days ago the server made the world it is on now.
Population
How busy is MixMods Test (oxide)?
MixMods Test (oxide) went quiet 18 days 21 hours ago and is offline right now.
How does MixMods Test (oxide) rank against other Rust servers?
Ranked #13,618 on seven-day player hours, MixMods Test (oxide) is in the top 62% of all ranked servers.
Settings and rules
Which map does MixMods Test (oxide) run?
The game generates the procedural map on MixMods Test (oxide).
What are the rules and settings on MixMods Test (oxide)?
The name MixMods Test (oxide) does not specify a gather rate. Groups can contain up to 8 players, the default in the game. survival is the game mode, gather, build and raid in the standard game. You can fight other players and raid their bases. Plugins or settings change the game, and it is listed under Modded in the server browser. Oxide plugins are in use. Anti-cheat: Valve's VAC is on.
Location and uptime
Which version of Rust does MixMods Test (oxide) run?
Rust network protocol 2634 and build 166652 on Linux is what MixMods Test (oxide) runs. Steam updates your game for you, and the protocol has to match for you to join.
Is MixMods Test (oxide) online, and how reliable is it?
Last seen 18 days 21 hours ago, MixMods Test (oxide) is offline right now. It was up 0 of 168 hours across the last 7 full days, or 0% of the time. The first record of it on Rust Heatmap is 8 October 2026.
Where is MixMods Test (oxide) located?
No region is published by MixMods Test (oxide). Rust Heatmap shows the location a server states. It does not look up the machine's location. You can reach it at 104.28.250.150:28025.
Lists and filters
Which Rust Heatmap lists and filters include MixMods Test (oxide)?
Modded Rust servers, by live population are the Rust Heatmap lists that MixMods Test (oxide) fits. These are the filters that return it on the list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
What do the server tags on MixMods Test (oxide) mean?
These are the tags MixMods Test (oxide) publishes for the game's server browser to read: gmrust (Game mode): Survival in the standard Rust form; mp4 (Max players): Slot count: 4; ts8 (Group limit): At most 8 per team: the default the game ships with; v2634 (Protocol): The server runs game protocol 2634, so your game has to match it; cs166652 (Build): The game build here is 166652; ptrak (Networking): Standard game networking here, which is RakNet; $r? (Region code): No region code is set; ^o (Oxide): Plugins run through Oxide (uMod); ^z (Modded): Listed as Modded, since settings or plugins change the game. Also in the tags, shown at the top of this page: players now, the queue and the time the world was made.
Connect
How do I join MixMods Test (oxide)?
To join by console, open it with F1 in Rust and enter client.connect 104.28.250.150:28025. Or press Launch Rust on this page, which connects you through Steam.