MixMods Test (carbon)
Offline 104.28.250.149:28015 checked 16d ago
Li2Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Li3Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Li4Rank
daily · 1 is bestTop 71% of all ranked servers. Ranked on player hours over the last seven days.
Bx1Wipe schedule
no rhythm it keepsIts wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 0, 1 hours in.
Bx2Wipes
newest first · each peak a flare-up, on one √ span to its biggest| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Tue 13 Oct, 12:58 UTC16d ago | 0° | – | running | 0 |
| Mon 12 Oct, 14:34 UTC17d ago | 0° | – | 0.9 days | 2 |
| Thu 8 Oct, 12:54 UTC21d ago | 3° | held half | 4.1 days | 2 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Bx6Similar servers
the same kind of game, then region, group limit, rate and wipesLogQuick answers
from the figures on this pageWipe day
What does wipe day look like on MixMods Test (carbon)?
The average peak across its recent wipes is 1 players. The crowd on the latest wipe reached its peak 1 hours in. Above half the peak until the next wipe: that held in 100% of its recent wipes.
What is the wipe schedule on MixMods Test (carbon)?
Wipes come at irregular times on MixMods Test (carbon), so no next wipe can be predicted. Thursday 5 November at 19:00 UTC is the next monthly force wipe, when every Rust server wipes. 16 days ago the server made the world it is on now.
Population
How busy is MixMods Test (carbon)?
MixMods Test (carbon) went quiet 16 days ago and is offline right now.
How does MixMods Test (carbon) rank against other Rust servers?
Player hours over seven days put MixMods Test (carbon) at #15,352, in the top 71% of ranked servers.
Settings and rules
Which map does MixMods Test (carbon) run?
The game generates the procedural map on MixMods Test (carbon).
What are the rules and settings on MixMods Test (carbon)?
The name MixMods Test (carbon) does not specify a gather rate. The group limit is 8 players, which is the game's default. survival is the game mode, gather, build and raid in the standard game. Combat between players and raiding are both possible. Plugins or settings change the game, and it is listed under Modded in the server browser. Carbon plugins are in use. The server has VAC, Valve's anti-cheat, turned on.
Location and uptime
Which version of Rust does MixMods Test (carbon) run?
Rust network protocol 2634 and build 166652 is the build MixMods Test (carbon) runs, on Linux. To join, your game must match the protocol; Steam handles the update.
Is MixMods Test (carbon) online, and how reliable is it?
MixMods Test (carbon) is down just now; the last sighting was 16 days ago. 0 of 168 hours up over the last 7 full days, which is 0%. The first record of it on Rust Heatmap is 7 October 2026.
Where is MixMods Test (carbon) located?
No region is published by MixMods Test (carbon). What Rust Heatmap shows is where a server says it is. Where the machine stands is not looked up. To connect, use 104.28.250.149:28015.
Lists and filters
Which Rust Heatmap lists and filters include MixMods Test (carbon)?
These Rust Heatmap lists include MixMods Test (carbon): Modded Rust servers, by live population. Filtering the list by Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more brings it up.
What do the server tags on MixMods Test (carbon) mean?
gmrust (Game mode): Survival in the standard Rust form; mp4 (Max players): This server has 4 slots; ts8 (Group limit): The game default applies: 8 per team at most; v2634 (Protocol): To join, run the same version: game protocol 2634; cs166652 (Build): This build is 166652; ptrak (Networking): The network layer is RakNet, the game's standard one; $r? (Region code): The region code is blank; ^z (Modded): The game is changed by settings or plugins, so it sits under Modded; ^y (Carbon): Carbon provides the plugin framework here are the tags MixMods Test (carbon) publishes, and the server browser reads them. The top of this page also shows the tags for players now, the queue and when the world was made.
Connect
How do I join MixMods Test (carbon)?
Enter client.connect 104.28.250.149:28015 in the console, opened with F1 in Rust. Or use Launch Rust here, which opens the game through Steam and connects you.