MixMods Test (carbon)
Offline 104.28.250.147:28015 checked 19d ago
Li2Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Li3Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Li4Rank
daily · 1 is bestTop 59% of all ranked servers. Ranked on player hours over the last seven days.
Bx1Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Bx2Wipes
newest first · each peak a flare-up, on one √ span to its biggest| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Bx6Similar servers
the same kind of game, then region, group limit, rate and wipesLogQuick answers
from the figures on this pageWipe schedule
What is the wipe schedule on MixMods Test (carbon)?
MixMods Test (carbon) has too few wipes on record yet for its rhythm to show. Thursday 5 November at 19:00 UTC is the next monthly force wipe, when every Rust server wipes. The world it runs now dates from 21 days 8 hours ago.
Player counts
How busy is MixMods Test (carbon)?
The last time MixMods Test (carbon) was seen was 19 days ago, and it is offline now.
How does MixMods Test (carbon) rank against other Rust servers?
Player hours over seven days put MixMods Test (carbon) at #12,981, in the top 59% of ranked servers.
Rules and settings
Which map does MixMods Test (carbon) run?
A procedural map, generated by the game, runs on MixMods Test (carbon).
What are the rules and settings on MixMods Test (carbon)?
A gather rate is not given in the name MixMods Test (carbon). 8 players is the default group size, and that is the limit here. The server runs survival, gather, build and raid in the standard game. Players can fight each other, and raids are allowed. In the server browser it is Modded, meaning plugins or settings modify the game. Carbon plugins run on this server. The server has VAC, Valve's anti-cheat, turned on.
Server details
Which version of Rust does MixMods Test (carbon) run?
Rust network protocol 2634 and build 166652 is the build MixMods Test (carbon) runs, on Linux. Steam updates your game for you, and the protocol has to match for you to join.
Is MixMods Test (carbon) online, and how reliable is it?
MixMods Test (carbon) is down just now; the last sighting was 19 days ago. 0 of 168 hours up over the last 7 full days, which is 0%. The first record of it on Rust Heatmap is 8 October 2026.
Where is MixMods Test (carbon) located?
A region is not published for MixMods Test (carbon). Rust Heatmap shows the location a server states. It does not look up the machine's location. To connect, use 104.28.250.147:28015.
Tags
Which Rust Heatmap lists and filters include MixMods Test (carbon)?
Modded Rust servers, by live population are the Rust Heatmap lists that MixMods Test (carbon) fits. You will find it under these filters on the server list: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more.
What do the server tags on MixMods Test (carbon) mean?
gmrust (Game mode): Survival in the standard Rust form; mp4 (Max players): Slot count: 4; ts8 (Group limit): Teams cap at 8, which is the game default; v2634 (Protocol): Your game must match protocol 2634 to get in; cs166652 (Build): The game build here is 166652; ptrak (Networking): Standard game networking here, which is RakNet; $r? (Region code): A region code is not set; ^z (Modded): Settings or plugins alter the game, which puts it under Modded; ^y (Carbon): The plugin framework in use is Carbon are the tags MixMods Test (carbon) publishes, and the server browser reads them. Players now, the queue and the world's creation time sit in the tags as well and appear at the top of this page.
Connect
How do I join MixMods Test (carbon)?
To join by console, open it with F1 in Rust and enter client.connect 104.28.250.147:28015. Or press Launch Rust on this page, which connects you through Steam.