Rust HeatmapInfrared · players
IR live Players49,738 Servers11,679 Warm3,164 Fresh wipes · 3h118 Frameevery 5 min
‹ All serversThermal scan
REC Thermal scan · 48 h Sp1 0° now Linear · 0–10° · slots

Local Sandbox

Offline 104.28.224.66:28015 checked 3d ago

moddedcarbon
Sp1 · players now 0/ 10
0% full
Li1 · players, the last 48 hours · hourly average, UTC
No hourly readings in the last 48 hours
0
7-day average
peak 1
#14,045
rank
top 63%
4d ago
last wipe
no schedule published
–
next wipe
no wipe seen yet
UTC checked 3d ago

Li2Players

No hourly history yet.

Hourly average and peak, UTC.

Li3Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Li4Rank

daily · 1 is best
RankRank in region
15k10k15k20k24 Oct25 Oct26 Oct27 Oct28 Oct29 Oct

Top 63% of all ranked servers. Ranked on player hours over the last seven days.

Bx1Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Bx2Wipes

newest first · each peak a flare-up, on one √ span to its biggest
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Bx6Similar servers

the same kind of game, then region, group limit, rate and wipes
82 / 999
38 / 999
80 / 150
Atlas // CSL - Ranked | Battlefield | Aimtrain | Scrims | FFA
EU · groups of 30+ · weekly · 37 on average
2 / 100
AQRUX RUST BUILD | CREATIVE | SANDBOX
EU · groups of 8+ · monthly · 24 on average
21 / 100
29 / 100

LogQuick answers

from the figures on this page

Wipe day

What is the wipe schedule on Local Sandbox?

Local Sandbox has too few wipes on record yet for its rhythm to show. Next on Thursday 5 November at 19:00 UTC, the monthly force wipe resets every Rust server. The world in play now was made 4 days 14 hours ago.

Player counts

How busy is Local Sandbox?

Local Sandbox went quiet 3 days 8 hours ago and is offline right now. A seven-day average of 0 players, with a peak of 1.

How does Local Sandbox rank against other Rust servers?

The top 63% of ranked servers includes Local Sandbox, at #14,045 for player hours over the last seven days.

Rules and settings

Which map does Local Sandbox run?

A procedural map, generated by the game, runs on Local Sandbox.

What are the rules and settings on Local Sandbox?

A gather rate is not given in the name Local Sandbox. 8 players is the default group size, and that is the limit here. The server runs survival, standard play: gathering, building and raiding. Players can fight each other, and raids are allowed. Plugins or settings change the game, and it is listed under Modded in the server browser. Carbon plugins are in use. Anti-cheat: Valve's VAC is off.

About the server

Which version of Rust does Local Sandbox run?

Rust network protocol 2635 and build 168909 on Windows is what Local Sandbox runs. Your game must run the same protocol to join, and Steam takes care of updating it.

Is Local Sandbox online, and how reliable is it?

Offline at the moment: Local Sandbox was last seen 3 days 8 hours ago. 1 of 96 hours up over the last 4 full days, which is 1%. It first appears in Rust Heatmap records on 24 October 2026.

Where is Local Sandbox located?

Nothing about a region comes from Local Sandbox. What Rust Heatmap shows is where a server says it is. Where the machine stands is not looked up. 104.28.224.66:28015 is its address.

Lists and filters

Which Rust Heatmap lists and filters include Local Sandbox?

The Rust Heatmap lists that Local Sandbox fits are: Rust build servers and Modded Rust servers, by live population. Filtering the list by Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more; Last wipe: In the last week brings it up.

What do the server tags on Local Sandbox mean?

These are the tags Local Sandbox publishes for the game's server browser to read: gmrust (Game mode): Survival in the standard Rust form; mp10 (Max players): This server has 10 slots; ts8 (Group limit): At most 8 per team: the default the game ships with; v2635 (Protocol): The server runs game protocol 2635, so your game has to match it; cs168909 (Build): The game build here is 168909; ptrak (Networking): The network layer is RakNet, the game's standard one; $r? (Region code): No region code is set; ^z (Modded): Listed as Modded, since settings or plugins change the game; ^y (Carbon): Carbon provides the plugin framework here. The top of this page also shows the tags for players now, the queue and when the world was made.

How to join

How do I join Local Sandbox?

Enter client.connect 104.28.224.66:28015 in the console, opened with F1 in Rust. Or use Launch Rust here, which opens the game through Steam and connects you.

KeyServer tags

what each one means

Published as mp10,ptrak,$r?,v2635,gmrust,cs168909,ts8,^z,^y

Game

gmrust
Game mode Survival in the standard Rust form.
mp10
Max players This server has 10 slots.
ts8
Group limit At most 8 per team: the default the game ships with.
v2635
Protocol The server runs game protocol 2635, so your game has to match it.
cs168909
Build The game build here is 168909.
ptrak
Networking The network layer is RakNet, the game's standard one.
$r?
Region code No region code is set.

Mods and access

^z
Modded Listed as Modded, since settings or plugins change the game.
^y
Carbon Carbon provides the plugin framework here.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.