My Local Server
Offline 104.28.223.119:28015 checked 5d ago
Li2Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Li3Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Li4Rank
daily · 1 is bestTop 64% of all ranked servers. Ranked on player hours over the last seven days.
Bx1Wipe schedule
too few wipes seen yetNot enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 0, 23 hours in.
Bx2Wipes
newest first · each peak a flare-up, on one √ span to its biggest| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Thu 22 Oct, 22:21 UTC6d ago | 0° | – | running | 1 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Bx6Similar servers
the same kind of game, then region, group limit, rate and wipesLogQuick answers
from the figures on this pageWipe day
What does wipe day look like on My Local Server?
At their busiest, its recent wipes averaged 0 players. 23 hours after the latest wipe, the crowd peaked.
What is the wipe schedule on My Local Server?
Its rhythm cannot yet be told: too few of My Local Server's wipes are on record. Thursday 5 November at 19:00 UTC is the next monthly force wipe, when every Rust server wipes. 6 days 10 hours ago the server made the world it is on now.
Player counts
How busy is My Local Server?
Last seen 5 days 11 hours ago, My Local Server is offline at the moment. A seven-day average of 0 players, with a peak of 1.
How does My Local Server rank against other Rust servers?
The top 64% of ranked servers includes My Local Server, at #14,321 for player hours over the last seven days.
Map and rules
Which map does My Local Server run?
A procedural map, generated by the game, runs on My Local Server.
What are the rules and settings on My Local Server?
The name My Local Server does not specify a gather rate. The group limit is 8 players, which is the game's default. The server runs survival, standard play: gathering, building and raiding. You can fight other players and raid their bases. The server browser lists it as Modded: plugins or settings change the game. Oxide plugins are in use. VAC is on, which is Valve's anti-cheat.
About the server
Which version of Rust does My Local Server run?
The build on My Local Server is Rust network protocol 2635 and build 168909, running on Windows. Your game must run the same protocol to join, and Steam takes care of updating it.
Is My Local Server online, and how reliable is it?
My Local Server is down just now; the last sighting was 5 days 11 hours ago. It was up 1 of 144 hours across the last 6 full days, or 1% of the time. Rust Heatmap has had it on record since 22 October 2026.
Where is My Local Server located?
No region is published by My Local Server. What Rust Heatmap shows is where a server says it is. Where the machine stands is not looked up. 104.28.223.119:28015 is its address.
Lists and filters
Which Rust Heatmap lists and filters include My Local Server?
Modded Rust servers, by live population are the Rust Heatmap lists that My Local Server fits. These are the filters that return it on the list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last week.
What do the server tags on My Local Server mean?
These are the tags My Local Server publishes for the game's server browser to read: gmrust (Game mode): Survival in the standard Rust form; mp2 (Max players): Slot count: 2; ts8 (Group limit): At most 8 per team: the default the game ships with; v2635 (Protocol): Your game must match protocol 2635 to get in; cs168909 (Build): The game build here is 168909; ptrak (Networking): The network layer is RakNet, the game's standard one; $r? (Region code): No region code is set; ^o (Oxide): The plugin framework in use is Oxide (uMod); ^z (Modded): Listed as Modded, since settings or plugins change the game. The top of this page also shows the tags for players now, the queue and when the world was made.
Connect
How do I join My Local Server?
To join by console, open it with F1 in Rust and enter client.connect 104.28.223.119:28015. Or press Launch Rust on this page, which connects you through Steam.