ArchMC
Offline 104.28.205.217:39117 checked 37d ago
Li2Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Li3Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Li4Rank
daily · 1 is bestTop 60% of all ranked servers. Ranked on player hours over the last seven days.
Bx1Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Bx2Wipes
newest first · each peak a flare-up, on one √ span to its biggest| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Bx6Similar servers
the same kind of game, then region, group limit, rate and wipesLogQuick answers
from the figures on this pageWipe schedule
What is the wipe schedule on ArchMC?
The record of ArchMC's wipes is not yet long enough to show a rhythm. Thursday 5 November at 19:00 UTC is the next monthly force wipe, when every Rust server wipes. The world it runs now dates from 47 days 23 hours ago.
Player counts
How busy is ArchMC?
Last seen 37 days 2 hours ago, ArchMC is offline at the moment.
How does ArchMC rank against other Rust servers?
Player hours over seven days put ArchMC at #13,810, in the top 60% of ranked servers.
Rules and settings
What are the rules and settings on ArchMC?
The name ArchMC does not specify a gather rate. 8 players is the default group size, and that is the limit here. survival is the game mode, standard play: gathering, building and raiding. Combat between players and raiding are both possible. The server browser lists it as Modded: plugins or settings change the game. Plugin count: Carbon. Anti-cheat: Valve's VAC is on.
Location and uptime
Which version of Rust does ArchMC run?
Rust network protocol 2633 and build 164530 is the build ArchMC runs, on Windows. Your game must run the same protocol to join, and Steam takes care of updating it.
Is ArchMC online, and how reliable is it?
Offline at the moment: ArchMC was last seen 37 days 2 hours ago. 0 of 168 hours up over the last 7 full days, which is 0%. It first appears in Rust Heatmap records on 13 September 2026.
Where is ArchMC located?
A region is not published for ArchMC. Rust Heatmap shows the location a server states. It does not look up the machine's location. You can reach it at 104.28.205.217:39117.
Lists and filters
Which Rust Heatmap lists and filters include ArchMC?
Modded Rust servers, by live population are the Rust Heatmap lists that ArchMC fits. You will find it under these filters on the server list: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more.
What do the server tags on ArchMC mean?
The game's server browser reads the tags ArchMC publishes: gmrust (Game mode): Rust survival, standard rules; mp2 (Max players): The slot count is 2; ts8 (Group limit): The game default applies: 8 per team at most; v2633 (Protocol): To join, run the same version: game protocol 2633; cs164530 (Build): Build 164530; ptrak (Networking): Standard game networking here, which is RakNet; $r? (Region code): A region code is not set; ^z (Modded): The game is changed by settings or plugins, so it sits under Modded; ^y (Carbon): Plugins run through Carbon. Also in the tags, shown at the top of this page: players now, the queue and the time the world was made.
Connect
How do I join ArchMC?
Press F1 in Rust to open the console, then enter client.connect 104.28.205.217:39117. Alternatively, join from this page with Launch Rust: it opens Rust through Steam and connects you.