TEST
Offline 104.28.204.95:28015 checked 2d ago
Li2Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Li3Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Li4Rank
daily · 1 is bestTop 69% of all ranked servers. Ranked on player hours over the last seven days.
Bx1Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Bx2Wipes
newest first · each peak a flare-up, on one √ span to its biggest| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Bx6Similar servers
the same kind of game, then region, group limit, rate and wipesLogQuick answers
from the figures on this pageWipe schedule
What is the wipe schedule on TEST?
The record of TEST's wipes is not yet long enough to show a rhythm. Next on Thursday 5 November at 19:00 UTC, the monthly force wipe resets every Rust server. 3 days 20 hours ago the server made the world it is on now.
Population
How busy is TEST?
TEST went quiet 2 days 13 hours ago and is offline right now. The average across the last seven days is 0 players.
How does TEST rank against other Rust servers?
Player hours over seven days put TEST at #15,373, in the top 69% of ranked servers.
Map and rules
Which map does TEST run?
A procedural map, generated by the game, runs on TEST.
What are the rules and settings on TEST?
A gather rate is not given in the name TEST. The group limit is 8 players, which is the game's default. The server runs survival, standard play: gathering, building and raiding. You can fight other players and raid their bases. Plugins or settings change the game, and it is listed under Modded in the server browser. Plugin count: Oxide. The server has VAC, Valve's anti-cheat, turned on.
Location and uptime
Which version of Rust does TEST run?
Rust network protocol 2635 and build 168909 on Windows is what TEST runs. Steam updates your game for you, and the protocol has to match for you to join.
Is TEST online, and how reliable is it?
TEST is down just now; the last sighting was 2 days 13 hours ago. 0 of 24 hours up in the last 1 full day, which is 0%. Rust Heatmap has had it on record since 26 October 2026.
Where is TEST located?
A region is not published for TEST. What Rust Heatmap shows is where a server says it is. Where the machine stands is not looked up. 104.28.204.95:28015 is its address.
Tags
Which Rust Heatmap lists and filters include TEST?
The Rust Heatmap lists that TEST fits are: Modded Rust servers, by live population. You will find it under these filters on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last week.
What do the server tags on TEST mean?
gmrust (Game mode): Survival in the standard Rust form; mp10 (Max players): The slot count is 10; ts8 (Group limit): At most 8 per team: the default the game ships with; v2635 (Protocol): Your game must match protocol 2635 to get in; cs168909 (Build): The game build here is 168909; ptrak (Networking): Standard game networking here, which is RakNet; $r? (Region code): A region code is not set; ^o (Oxide): The plugin framework in use is Oxide (uMod); ^z (Modded): Settings or plugins alter the game, which puts it under Modded are the tags TEST publishes, and the server browser reads them. The top of this page also shows the tags for players now, the queue and when the world was made.
Connect
How do I join TEST?
Enter client.connect 104.28.204.95:28015 in the console, opened with F1 in Rust. Or use Launch Rust here, which opens the game through Steam and connects you.