nameserver
Online 104.28.200.203:28015 checked 1h ago
Li2Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Li3Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Li4Rank
daily · 1 is bestTop 69% of all ranked servers. Ranked on player hours over the last seven days.
Bx1Wipe schedule
no rhythm it keepsIts wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 0, 5 hours in.
Bx2Wipes
newest first · each peak a flare-up, on one √ span to its biggest| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Wed 28 Oct, 14:35 UTC4h ago | – | – | running | 0 |
| Tue 13 Oct, 12:26 UTC15d ago | 0° | – | 15.1 days | 0 |
| Sat 10 Oct, 18:20 UTC18d ago | – | – | 2.8 days | 0 |
| Wed 7 Oct, 19:15 UTC20d ago | 1° | – | 3 days | 0 |
| Fri 2 Oct, 10:45 UTC26d ago | 0° | – | 5.4 days | 1 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Bx6Similar servers
the same kind of game, then region, group limit, rate and wipesLogQuick answers
from the figures on this pageWipe schedule
What does wipe day look like on nameserver?
At their busiest, its recent wipes averaged 0 players. The crowd on the latest wipe reached its peak 5 hours in.
What is the wipe schedule on nameserver?
There is no next wipe to predict on nameserver, which wipes at irregular times. Next on Thursday 5 November at 19:00 UTC, the monthly force wipe resets every Rust server. The world it runs now dates from 4 hours ago.
Population
How busy is nameserver?
nameserver currently has 0 of its 15 slots filled. A seven-day average of 0 players.
How does nameserver rank against other Rust servers?
The top 69% of ranked servers includes nameserver, at #15,426 for player hours over the last seven days.
Rules and settings
Which map does nameserver run?
nameserver runs a procedural map, which the game generates.
What are the rules and settings on nameserver?
No gather rate appears in the name nameserver. 8 players is the default group size, and that is the limit here. survival is the game mode, gather, build and raid in the standard game. You can fight other players and raid their bases. In the server browser it is Modded, meaning plugins or settings modify the game. Oxide plugins are in use. VAC is on, which is Valve's anti-cheat.
About the server
Which version of Rust does nameserver run?
Rust network protocol 2635 and build 168909 is the build nameserver runs, on Windows. Your game must run the same protocol to join, and Steam takes care of updating it.
Is nameserver online, and how reliable is it?
Right now nameserver shows as online. 1 of 168 hours up over the last 7 full days, which is 1%. It first appears in Rust Heatmap records on 17 September 2026.
Where is nameserver located?
A region is not published for nameserver. Rust Heatmap shows the location a server states. It does not look up the machine's location. 104.28.200.203:28015 is its address.
Tags
Which Rust Heatmap lists and filters include nameserver?
These Rust Heatmap lists include nameserver: Modded Rust servers, by live population. Filtering the list by Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 24 hours brings it up.
What do the server tags on nameserver mean?
These are the tags nameserver publishes for the game's server browser to read: gmrust (Game mode): Rust survival, standard rules; mp15 (Max players): Slot count: 15; ts8 (Group limit): Teams cap at 8, which is the game default; v2635 (Protocol): Your game must match protocol 2635 to get in; cs168909 (Build): The game build here is 168909; ptrak (Networking): The network layer is RakNet, the game's standard one; $r? (Region code): No region code is set; ^o (Oxide): The plugin framework in use is Oxide (uMod); ^z (Modded): The game is changed by settings or plugins, so it sits under Modded. Players now, the queue and the world's creation time sit in the tags as well and appear at the top of this page.
Connect
How do I join nameserver?
Press F1 in Rust to open the console, then enter client.connect 104.28.200.203:28015. Alternatively, join from this page with Launch Rust: it opens Rust through Steam and connects you.