Rust HeatmapInfrared · players
IR live Players34,720 Servers11,597 Warm2,891 Fresh wipes · 3h65 Frameevery 5 min
‹ All serversThermal scan
REC Thermal scan · 48 h Sp1 1° now Linear · 0–15° · slots

nameserver

Offline 104.28.200.201:28015 checked 17d ago

moddedoxide
Sp1 · players now 1/ 15
7% full
Li1 · players, the last 48 hours · hourly average, UTC
No hourly readings in the last 48 hours
0
7-day average
peak –
#13,627
rank
top 62%
17d ago
last wipe
no schedule published
–
next wipe
no rhythm it keeps
UTC checked 17d ago

Li2Players

No hourly history yet.

Hourly average and peak, UTC.

Li3Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Li4Rank

daily · 1 is best
RankRank in region
15k10k15k20k25 Sep29 Sep4 Oct8 Oct13 Oct17 Oct

Top 62% of all ranked servers. Ranked on player hours over the last seven days.

Bx1Wipe schedule

no rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

7.1 days
usual gap
between real wipes
100%
on rhythm
of its recent wipes
1
wipe-day peak
players, last three wipes
100%
crowd held
of its cycles kept half the crowd

The first 48 hours of its last wipes

Sat 10 OctFri 2 OctSat 26 Sep
00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 1 hours in.

Bx2Wipes

newest first · each peak a flare-up, on one √ span to its biggest
WipedPeakCrowdLastedPlayers before
Sat 10 Oct, 12:46 UTC17d ago 1 – running 0
Fri 2 Oct, 13:27 UTC25d ago 0 – 8 days 1
Sat 26 Sep, 08:38 UTC31d ago 1 held half 6.2 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Bx6Similar servers

the same kind of game, then region, group limit, rate and wipes
ShockRust | Blue | NoLimit
no group limit · 157 on average
72 / 500
МИНИ-КАРТА 2Х | STORM | FPS+ 24.10
EU · groups of 8+ · weekly · 128 on average
129 / 100
RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10
EU · groups of 16+ · weekly · 115 on average
77 / 225
404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10
EU · groups of 16+ · monthly · 88 on average
34 / 700
RustSpain.com | EU Main
EU · groups of 12+ · weekly · 87 on average
4 / 200
404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10
EU · groups of 16+ · monthly · 83 on average
9 / 1000

LogQuick answers

from the figures on this page

Wipe schedule

What does wipe day look like on nameserver?

At their busiest, its recent wipes averaged 1 players. The crowd on the latest wipe reached its peak 1 hours in. Above half the peak until the next wipe: that held in 100% of its recent wipes.

What is the wipe schedule on nameserver?

There is no next wipe to predict on nameserver, which wipes at irregular times. Thursday 5 November at 19:00 UTC is the next monthly force wipe, when every Rust server wipes. The world it runs now dates from 17 days 17 hours ago.

Player counts

How busy is nameserver?

Last seen 17 days 10 hours ago, nameserver is offline at the moment.

How does nameserver rank against other Rust servers?

Player hours over seven days put nameserver at #13,627, in the top 62% of ranked servers.

Settings and rules

Which map does nameserver run?

The game generates the procedural map on nameserver.

What are the rules and settings on nameserver?

A gather rate is not given in the name nameserver. Groups can contain up to 8 players, the default in the game. survival is the game mode, standard play: gathering, building and raiding. You can fight other players and raid their bases. In the server browser it is Modded, meaning plugins or settings modify the game. Oxide plugins run on this server. The server has VAC, Valve's anti-cheat, turned on.

About the server

Which version of Rust does nameserver run?

Rust network protocol 2634 and build 167398 is the build nameserver runs, on Windows. Steam updates your game for you, and the protocol has to match for you to join.

Is nameserver online, and how reliable is it?

Last seen 17 days 10 hours ago, nameserver is offline right now. 0 of 168 hours up over the last 7 full days, which is 0%. The first record of it on Rust Heatmap is 25 September 2026.

Where is nameserver located?

A region is not published for nameserver. A server says where it is, and Rust Heatmap shows that. The machine's actual location is not looked up. You can reach it at 104.28.200.201:28015.

Tags

Which Rust Heatmap lists and filters include nameserver?

The Rust Heatmap lists that nameserver fits are: Modded Rust servers, by live population. Filtering the list by Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more brings it up.

What do the server tags on nameserver mean?

These are the tags nameserver publishes for the game's server browser to read: gmrust (Game mode): Rust survival, standard rules; mp15 (Max players): The slot count is 15; ts8 (Group limit): At most 8 per team: the default the game ships with; v2634 (Protocol): Your game must match protocol 2634 to get in; cs167398 (Build): The game build here is 167398; ptrak (Networking): Standard game networking here, which is RakNet; $r? (Region code): No region code is set; ^o (Oxide): The plugin framework in use is Oxide (uMod); ^z (Modded): Listed as Modded, since settings or plugins change the game. Players now, the queue and the world's creation time sit in the tags as well and appear at the top of this page.

Connect

How do I join nameserver?

Press F1 in Rust to open the console, then enter client.connect 104.28.200.201:28015. Alternatively, join from this page with Launch Rust: it opens Rust through Steam and connects you.

KeyServer tags

what each one means

Published as mp15,ptrak,$r?,v2634,gmrust,cs167398,ts8,^o^z

Game

gmrust
Game mode Rust survival, standard rules.
mp15
Max players The slot count is 15.
ts8
Group limit At most 8 per team: the default the game ships with.
v2634
Protocol Your game must match protocol 2634 to get in.
cs167398
Build The game build here is 167398.
ptrak
Networking Standard game networking here, which is RakNet.
$r?
Region code No region code is set.

Mods and access

^o
Oxide The plugin framework in use is Oxide (uMod).
^z
Modded Listed as Modded, since settings or plugins change the game.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.