Rust HeatmapInfrared · players
IR live Players45,403 Servers11,694 Warm3,140 Fresh wipes · 3h97 Frameevery 5 min
‹ All serversThermal scan
REC Thermal scan · 48 h Sp1 1° now Linear · 0–15° · slots

GlukozaTEST

Offline 104.28.198.245:28015 checked 2d ago

moddedoxide
Sp1 · players now 1/ 15
7% full
Li1 · players, the last 48 hours · hourly average, UTC
No hourly readings in the last 48 hours
1
7-day average
peak 1
#14,058
rank
top 63%
3d ago
last wipe
no schedule published
–
next wipe
too few wipes seen yet
UTC checked 2d ago

Li2Players

No hourly history yet.

Hourly average and peak, UTC.

Li3Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Li4Rank

daily · 1 is best
RankRank in region
15k10k15k20k7 Oct10 Oct14 Oct21 Oct25 Oct28 Oct

Top 63% of all ranked servers. Ranked on player hours over the last seven days.

Bx1Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

18.2 days
usual gap
between real wipes
1
wipe-day peak
players, last three wipes
100%
crowd held
of its cycles kept half the crowd

The first 48 hours of its last wipes

Sun 25 OctWed 7 Oct
00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 11 hours in.

Bx2Wipes

newest first · each peak a flare-up, on one √ span to its biggest
WipedPeakCrowdLastedPlayers before
Sun 25 Oct, 19:36 UTC3d ago 1 – running 1
Wed 7 Oct, 15:00 UTC21d ago 1 held half 18.2 days 1

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Bx6Similar servers

the same kind of game, then region, group limit, rate and wipes
ShockRust | Blue | NoLimit
no group limit · 156 on average
36 / 500
МИНИ-КАРТА 2Х | STORM | FPS+ 28.10
EU · groups of 8+ · weekly · 128 on average
133 / 100
RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10
EU · groups of 16+ · weekly · 117 on average
43 / 225
404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10
EU · groups of 16+ · monthly · 92 on average
34 / 700
RustSpain.com | EU Main
EU · groups of 12+ · weekly · 88 on average
7 / 200
404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10
EU · groups of 16+ · monthly · 84 on average
5 / 1000

LogQuick answers

from the figures on this page

Wipe schedule

What does wipe day look like on GlukozaTEST?

The average peak across its recent wipes is 1 players. 11 hours after the latest wipe, the crowd peaked. Above half the peak until the next wipe: that held in 100% of its recent wipes.

What is the wipe schedule on GlukozaTEST?

GlukozaTEST has too few wipes on record yet for its rhythm to show. Thursday 5 November at 19:00 UTC is the next monthly force wipe, when every Rust server wipes. 3 days 5 hours ago the server made the world it is on now.

Player counts

How busy is GlukozaTEST?

Last seen 2 days 18 hours ago, GlukozaTEST is offline at the moment. The average across the last seven days is 1 players; the peak reached 1.

How does GlukozaTEST rank against other Rust servers?

Player hours over seven days put GlukozaTEST at #14,058, in the top 63% of ranked servers.

Settings and rules

What are the rules and settings on GlukozaTEST?

A gather rate is not given in the name GlukozaTEST. 8 players is the default group size, and that is the limit here. The server runs survival, standard play: gathering, building and raiding. Combat between players and raiding are both possible. In the server browser it is Modded, meaning plugins or settings modify the game. Oxide plugins run on this server. VAC is on, which is Valve's anti-cheat.

Location and uptime

Which version of Rust does GlukozaTEST run?

The build on GlukozaTEST is Rust network protocol 2635 and build 168909, running on Windows. Steam updates your game for you, and the protocol has to match for you to join.

Is GlukozaTEST online, and how reliable is it?

Offline at the moment: GlukozaTEST was last seen 2 days 18 hours ago. 1 of 168 hours up over the last 7 full days, which is 1%. It first appears in Rust Heatmap records on 7 October 2026.

Where is GlukozaTEST located?

A region is not published for GlukozaTEST. Rust Heatmap shows the location a server states. It does not look up the machine's location. To connect, use 104.28.198.245:28015.

Lists and filters

Which Rust Heatmap lists and filters include GlukozaTEST?

Modded Rust servers, by live population are the Rust Heatmap lists that GlukozaTEST fits. Filtering the list by Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last week brings it up.

What do the server tags on GlukozaTEST mean?

The game's server browser reads the tags GlukozaTEST publishes: gmrust (Game mode): Survival in the standard Rust form; mp15 (Max players): The slot count is 15; ts8 (Group limit): At most 8 per team: the default the game ships with; v2635 (Protocol): The server runs game protocol 2635, so your game has to match it; cs168909 (Build): The game build here is 168909; ptrak (Networking): The network layer is RakNet, the game's standard one; $r? (Region code): A region code is not set; ^o (Oxide): Oxide (uMod) provides the plugin framework here; ^z (Modded): The game is changed by settings or plugins, so it sits under Modded. Also in the tags, shown at the top of this page: players now, the queue and the time the world was made.

Connect

How do I join GlukozaTEST?

Enter client.connect 104.28.198.245:28015 in the console, opened with F1 in Rust. Or use Launch Rust here, which opens the game through Steam and connects you.

KeyServer tags

what each one means

Published as mp15,ptrak,$r?,v2635,gmrust,cs168909,ts8,^o^z

Game

gmrust
Game mode Survival in the standard Rust form.
mp15
Max players The slot count is 15.
ts8
Group limit At most 8 per team: the default the game ships with.
v2635
Protocol The server runs game protocol 2635, so your game has to match it.
cs168909
Build The game build here is 168909.
ptrak
Networking The network layer is RakNet, the game's standard one.
$r?
Region code A region code is not set.

Mods and access

^o
Oxide Oxide (uMod) provides the plugin framework here.
^z
Modded The game is changed by settings or plugins, so it sits under Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.