Rust HeatmapInfrared · players
IR live Players66,598 Servers11,790 Warm3,624 Fresh wipes · 3h126 Frameevery 5 min
‹ All serversThermal scan
REC Thermal scan · 48 h Sp1 0° now Linear · 0–10° · slots

Local Sandbox

Offline 104.28.192.67:28015 checked 4d ago

moddedcarbon
Sp1 · players now 0/ 10
0% full
Li1 · players, the last 48 hours · hourly average, UTC
No hourly readings in the last 48 hours
0
7-day average
peak –
#15,339
rank
top 69%
4d ago
last wipe
no schedule published
–
next wipe
no wipe seen yet
UTC checked 4d ago

Li2Players

No hourly history yet.

Hourly average and peak, UTC.

Li3Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Li4Rank

daily · 1 is best
RankRank in region
15k10k15k20k24 Oct25 Oct26 Oct27 Oct28 Oct

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

Bx1Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Bx2Wipes

newest first · each peak a flare-up, on one √ span to its biggest
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Bx6Similar servers

the same kind of game, then region, group limit, rate and wipes
215 / 999
167 / 999
35 / 150
Atlas // CSL - Ranked | Battlefield | Aimtrain | Scrims | FFA
EU · groups of 30+ · weekly · 37 on average
39 / 100
AQRUX RUST BUILD | CREATIVE | SANDBOX
EU · groups of 8+ · monthly · 24 on average
21 / 100
43 / 100

LogQuick answers

from the figures on this page

Wipe schedule

What is the wipe schedule on Local Sandbox?

The record of Local Sandbox's wipes is not yet long enough to show a rhythm. Thursday 5 November at 19:00 UTC is the next monthly force wipe, when every Rust server wipes. 4 days 3 hours ago the server made the world it is on now.

Population

How busy is Local Sandbox?

The last time Local Sandbox was seen was 4 days 1 hours ago, and it is offline now. A seven-day average of 0 players.

How does Local Sandbox rank against other Rust servers?

Player hours over seven days put Local Sandbox at #15,339, in the top 69% of ranked servers.

Settings and rules

Which map does Local Sandbox run?

The game generates the procedural map on Local Sandbox.

What are the rules and settings on Local Sandbox?

The name Local Sandbox does not specify a gather rate. 8 players is the default group size, and that is the limit here. The server runs survival, standard play: gathering, building and raiding. You can fight other players and raid their bases. The server browser lists it as Modded: plugins or settings change the game. Carbon plugins run on this server. The server has VAC, Valve's anti-cheat, turned off.

Location and uptime

Which version of Rust does Local Sandbox run?

Rust network protocol 2635 and build 168909 is the build Local Sandbox runs, on Windows. Steam updates your game for you, and the protocol has to match for you to join.

Is Local Sandbox online, and how reliable is it?

Local Sandbox is down just now; the last sighting was 4 days 1 hours ago. 0 of 72 hours up over the last 3 full days, which is 0%. It first appears in Rust Heatmap records on 24 October 2026.

Where is Local Sandbox located?

A region is not published for Local Sandbox. A server says where it is, and Rust Heatmap shows that. The machine's actual location is not looked up. To connect, use 104.28.192.67:28015.

Tags

Which Rust Heatmap lists and filters include Local Sandbox?

These Rust Heatmap lists include Local Sandbox: Rust build servers and Modded Rust servers, by live population. Filtering the list by Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more; Last wipe: In the last week brings it up.

What do the server tags on Local Sandbox mean?

gmrust (Game mode): Rust survival, standard rules; mp10 (Max players): This server has 10 slots; ts8 (Group limit): At most 8 per team: the default the game ships with; v2635 (Protocol): The server runs game protocol 2635, so your game has to match it; cs168909 (Build): Build 168909; ptrak (Networking): The network layer is RakNet, the game's standard one; $r? (Region code): A region code is not set; ^z (Modded): The game is changed by settings or plugins, so it sits under Modded; ^y (Carbon): Plugins run through Carbon are the tags Local Sandbox publishes, and the server browser reads them. Players now, the queue and the world's creation time sit in the tags as well and appear at the top of this page.

Connect

How do I join Local Sandbox?

Enter client.connect 104.28.192.67:28015 in the console, opened with F1 in Rust. Or use Launch Rust here, which opens the game through Steam and connects you.

KeyServer tags

what each one means

Published as mp10,ptrak,$r?,v2635,gmrust,cs168909,ts8,^z,^y

Game

gmrust
Game mode Rust survival, standard rules.
mp10
Max players This server has 10 slots.
ts8
Group limit At most 8 per team: the default the game ships with.
v2635
Protocol The server runs game protocol 2635, so your game has to match it.
cs168909
Build Build 168909.
ptrak
Networking The network layer is RakNet, the game's standard one.
$r?
Region code A region code is not set.

Mods and access

^z
Modded The game is changed by settings or plugins, so it sits under Modded.
^y
Carbon Plugins run through Carbon.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.