Rust HeatmapInfrared · players
IR live Players63,000 Servers11,748 Warm3,404 Fresh wipes · 3h200 Frameevery 5 min
‹ All serversThermal scan
REC Thermal scan · 48 h Sp1 1° now Linear · 0–8° · slots

Oil Trainer - Carbon Development

Offline 104.249.44.27:28115 checked 5d ago

moddedcarbon
Sp1 · players now 1/ 8
12% full
Li1 · players, the last 48 hours · hourly average, UTC
No hourly readings in the last 48 hours
1
7-day average
peak 1
#10,072
rank
top 45%
9d ago
last wipe
no schedule published
–
next wipe
no wipe seen yet
UTC checked 5d ago

Li2Players

No hourly history yet.

Hourly average and peak, UTC.

Li3Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Li4Rank

daily · 1 is best
RankRank in region
15k10k15k20k23 Oct24 Oct25 Oct27 Oct28 Oct29 Oct

Top 45% of all ranked servers. Ranked on player hours over the last seven days.

Bx1Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Bx2Wipes

newest first · each peak a flare-up, on one √ span to its biggest
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Bx6Similar servers

the same kind of game, then region, group limit, rate and wipes
ShockRust | Blue | NoLimit
no group limit · 149 on average
167 / 500
МИНИ-КАРТА 2Х | STORM | FPS+ 28.10
EU · groups of 8+ · weekly · 128 on average
123 / 100
RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10
EU · groups of 16+ · weekly · 118 on average
192 / 225
404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10
EU · groups of 16+ · monthly · 93 on average
67 / 700
RustSpain.com | EU Main
EU · groups of 12+ · weekly · 88 on average
12 / 200
404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10
EU · groups of 16+ · monthly · 84 on average
17 / 1000

LogQuick answers

from the figures on this page

Wipe day

What is the wipe schedule on Oil Trainer - Carbon Development?

The record of Oil Trainer - Carbon Development's wipes is not yet long enough to show a rhythm. Thursday 5 November at 19:00 UTC is the next monthly force wipe, when every Rust server wipes. 9 days ago the server made the world it is on now.

Player counts

How busy is Oil Trainer - Carbon Development?

The last time Oil Trainer - Carbon Development was seen was 5 days 11 hours ago, and it is offline now. Averaged over the past week: 1 players, peaking at 1.

How does Oil Trainer - Carbon Development rank against other Rust servers?

Player hours over seven days put Oil Trainer - Carbon Development at #10,072, in the top 45% of ranked servers.

Map and rules

Which map does Oil Trainer - Carbon Development run?

Oil Trainer - Carbon Development runs a procedural map, which the game generates.

What are the rules and settings on Oil Trainer - Carbon Development?

A gather rate is not given in the name Oil Trainer - Carbon Development. 8 players is the default group size, and that is the limit here. The server runs survival, standard play: gathering, building and raiding. Players can fight each other, and raids are allowed. The server browser lists it as Modded: plugins or settings change the game. Carbon plugins run on this server. Anti-cheat: Valve's VAC is on.

Server details

Which version of Rust does Oil Trainer - Carbon Development run?

Rust network protocol 2635 and build 168909 on Windows is what Oil Trainer - Carbon Development runs. To join, your game must match the protocol; Steam handles the update.

Is Oil Trainer - Carbon Development online, and how reliable is it?

Oil Trainer - Carbon Development is down just now; the last sighting was 5 days 11 hours ago. It was up 1 of 120 hours across the last 5 full days, or 1% of the time. It first appears in Rust Heatmap records on 23 October 2026.

Where is Oil Trainer - Carbon Development located?

A region is not published for Oil Trainer - Carbon Development. What Rust Heatmap shows is where a server says it is. Where the machine stands is not looked up. 104.249.44.27:28115 is its address.

Lists and filters

Which Rust Heatmap lists and filters include Oil Trainer - Carbon Development?

Modded Rust servers, by live population are the Rust Heatmap lists that Oil Trainer - Carbon Development fits. Filtering the list by Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more; Last wipe: In the last 2 weeks brings it up.

What do the server tags on Oil Trainer - Carbon Development mean?

These are the tags Oil Trainer - Carbon Development publishes for the game's server browser to read: gmrust (Game mode): Survival in the standard Rust form; mp8 (Max players): Slot count: 8; ts8 (Group limit): Teams cap at 8, which is the game default; v2635 (Protocol): To join, run the same version: game protocol 2635; cs168909 (Build): This build is 168909; ptrak (Networking): The network layer is RakNet, the game's standard one; $r? (Region code): No region code is set; ^z (Modded): Settings or plugins alter the game, which puts it under Modded; ^y (Carbon): Carbon provides the plugin framework here. The top of this page also shows the tags for players now, the queue and when the world was made.

Connect

How do I join Oil Trainer - Carbon Development?

Press F1 in Rust to open the console, then enter client.connect 104.249.44.27:28115. Alternatively, join from this page with Launch Rust: it opens Rust through Steam and connects you.

KeyServer tags

what each one means

Published as mp8,ptrak,$r?,v2635,gmrust,cs168909,ts8,^z,^y

Game

gmrust
Game mode Survival in the standard Rust form.
mp8
Max players Slot count: 8.
ts8
Group limit Teams cap at 8, which is the game default.
v2635
Protocol To join, run the same version: game protocol 2635.
cs168909
Build This build is 168909.
ptrak
Networking The network layer is RakNet, the game's standard one.
$r?
Region code No region code is set.

Mods and access

^z
Modded Settings or plugins alter the game, which puts it under Modded.
^y
Carbon Carbon provides the plugin framework here.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.