Private Rust Server Do Not Join
Offline 104.238.229.7:28169 checked 24d ago
Li2Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Li3Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Li4Rank
daily · 1 is bestTop 71% of all ranked servers. Ranked on player hours over the last seven days.
Bx1Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Bx2Wipes
newest first · each peak a flare-up, on one √ span to its biggest| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Bx6Similar servers
the same kind of game, then region, group limit, rate and wipesLogQuick answers
from the figures on this pageWipe schedule
What is the wipe schedule on Private Rust Server Do Not Join?
Private Rust Server Do Not Join has too few wipes on record yet for its rhythm to show. Next on Thursday 5 November at 19:00 UTC, the monthly force wipe resets every Rust server. The world it runs now dates from 50 days 23 hours ago.
Population
How busy is Private Rust Server Do Not Join?
The last time Private Rust Server Do Not Join was seen was 24 days 20 hours ago, and it is offline now.
How does Private Rust Server Do Not Join rank against other Rust servers?
Ranked #15,997 on seven-day player hours, Private Rust Server Do Not Join is in the top 71% of all ranked servers.
Rules and settings
Which map does Private Rust Server Do Not Join run?
A procedural map of size 2,000 with seed 1925664991, generated by the game, runs on Private Rust Server Do Not Join. From this page you can view the map on RustMaps, since the same size and seed give the same map.
What are the rules and settings on Private Rust Server Do Not Join?
A gather rate is not given in the name Private Rust Server Do Not Join. 8 players is the default group size, and that is the limit here. survival is the game mode, gather, build and raid in the standard game. You can fight other players and raid their bases. In the server browser it is Modded, meaning plugins or settings modify the game. Oxide plugins are in use. VAC is on, which is Valve's anti-cheat.
Location and uptime
Which version of Rust does Private Rust Server Do Not Join run?
Rust network protocol 2633 and build 163493 on Linux is what Private Rust Server Do Not Join runs. Your game must run the same protocol to join, and Steam takes care of updating it.
Is Private Rust Server Do Not Join online, and how reliable is it?
Last seen 24 days 20 hours ago, Private Rust Server Do Not Join is offline right now. 0 of 168 hours up over the last 7 full days, which is 0%. It first appears in Rust Heatmap records on 13 September 2026.
Where is Private Rust Server Do Not Join located?
No region is published by Private Rust Server Do Not Join. Rust Heatmap shows the location a server states. It does not look up the machine's location. You can reach it at 104.238.229.7:28169.
Lists and filters
Which Rust Heatmap lists and filters include Private Rust Server Do Not Join?
These Rust Heatmap lists include Private Rust Server Do Not Join: Modded Rust servers, by live population. Filtering the list by Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more brings it up.
What do the server tags on Private Rust Server Do Not Join mean?
The game's server browser reads the tags Private Rust Server Do Not Join publishes: gmrust (Game mode): Survival in the standard Rust form; mp60 (Max players): Slot count: 60; ts8 (Group limit): Teams cap at 8, which is the game default; v2633 (Protocol): To join, run the same version: game protocol 2633; cs163493 (Build): Build 163493; ptrak (Networking): The network layer is RakNet, the game's standard one; $r? (Region code): No region code is set; ^o (Oxide): The plugin framework in use is Oxide (uMod); ^z (Modded): Listed as Modded, since settings or plugins change the game. The top of this page also shows the tags for players now, the queue and when the world was made.
Connect
How do I join Private Rust Server Do Not Join?
Enter client.connect 104.238.229.7:28169 in the console, opened with F1 in Rust. Or use Launch Rust here, which opens the game through Steam and connects you.