Rust HeatmapInfrared · players
IR live Players35,149 Servers11,607 Warm2,874 Fresh wipes · 3h60 Frameevery 5 min
‹ All serversThermal scan
REC Thermal scan · 48 h Sp1 0° now Linear · 0–1° · peak

My Untitled Rust Server

Online 104.237.6.39:28014 checked 8m ago

moddedcarbon
Sp1 · players now 0/ ?
Li1 · players, the last 48 hours · hourly average, UTC
Mon 05:00flare: a wipe in that hourWed 02:00
0
7-day average
peak –
#15,425
rank
top 69%
33d ago
last wipe
no schedule published
–
next wipe
too few wipes seen yet
UTC checked 8m ago

Li2Players

AveragePeak
0123405:0013:0020:0004:0011:0002:00

Hourly average and peak, UTC.

Li3Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Li4Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep28 Sep5 Oct13 Oct20 Oct28 Oct

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

Bx1Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

0
wipe-day peak
players, last three wipes

The first 48 hours of its last wipes

01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.

Bx2Wipes

newest first · each peak a flare-up, on one √ span to its biggest
WipedPeakCrowdLastedPlayers before
Thu 24 Sep, 10:38 UTC33d ago 0 – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Bx6Similar servers

the same kind of game, then region, group limit, rate and wipes
ShockRust | Blue | NoLimit
no group limit · 159 on average
44 / 500
МИНИ-КАРТА 2Х | STORM | FPS+ 24.10
EU · groups of 8+ · weekly · 128 on average
125 / 100
RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10
EU · groups of 16+ · weekly · 114 on average
47 / 225
404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10
EU · groups of 16+ · monthly · 88 on average
21 / 700
RustSpain.com | EU Main
EU · groups of 12+ · weekly · 87 on average
6 / 200
404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10
EU · groups of 16+ · monthly · 83 on average
7 / 1000

LogQuick answers

from the figures on this page

Wipe schedule

What does wipe day look like on My Untitled Rust Server?

At their busiest, its recent wipes averaged 0 players. The crowd on the latest wipe reached its peak 0 hours in.

What is the wipe schedule on My Untitled Rust Server?

My Untitled Rust Server has too few wipes on record yet for its rhythm to show. Thursday 5 November at 19:00 UTC is the next monthly force wipe, when every Rust server wipes. 33 days 17 hours ago the server made the world it is on now.

Player counts

How busy is My Untitled Rust Server?

The current count for My Untitled Rust Server is 0 players. The average across the last seven days is 0 players.

How does My Untitled Rust Server rank against other Rust servers?

Player hours over seven days put My Untitled Rust Server at #15,425, in the top 69% of ranked servers.

Map and rules

What are the rules and settings on My Untitled Rust Server?

No gather rate appears in the name My Untitled Rust Server. Groups can contain up to 8 players, the default in the game. The server runs survival, gather, build and raid in the standard game. Players can fight each other, and raids are allowed. Plugins or settings change the game, and it is listed under Modded in the server browser. Carbon plugins are in use. The server has VAC, Valve's anti-cheat, turned off.

Location and uptime

Which version of Rust does My Untitled Rust Server run?

Rust network protocol 2635 and build 169456 on Windows is what My Untitled Rust Server runs. Steam updates your game for you, and the protocol has to match for you to join.

Is My Untitled Rust Server online, and how reliable is it?

Right now My Untitled Rust Server shows as online. It was up 161 of 168 hours across the last 7 full days, or 96% of the time. The first record of it on Rust Heatmap is 13 September 2026.

Where is My Untitled Rust Server located?

Nothing about a region comes from My Untitled Rust Server. What Rust Heatmap shows is where a server says it is. Where the machine stands is not looked up. To connect, use 104.237.6.39:28014.

Lists and filters

Which Rust Heatmap lists and filters include My Untitled Rust Server?

Modded Rust servers, by live population are the Rust Heatmap lists that My Untitled Rust Server fits. These are the filters that return it on the list: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more.

What do the server tags on My Untitled Rust Server mean?

These are the tags My Untitled Rust Server publishes for the game's server browser to read: gmvanilla (Game mode): Survival in vanilla form; mp0 (Max players): The slot count is 0; ts8 (Group limit): Teams cap at 8, which is the game default; v2635 (Protocol): To join, run the same version: game protocol 2635; cs169456 (Build): Build 169456; ptrak (Networking): The network layer is RakNet, the game's standard one; $r? (Region code): A region code is not set; ^z (Modded): The game is changed by settings or plugins, so it sits under Modded; ^y (Carbon): The plugin framework in use is Carbon. Also in the tags, shown at the top of this page: players now, the queue and the time the world was made.

Connect

How do I join My Untitled Rust Server?

Press F1 in Rust to open the console, then enter client.connect 104.237.6.39:28014. Alternatively, join from this page with Launch Rust: it opens Rust through Steam and connects you.

KeyServer tags

what each one means

Published as mp0,ptrak,$r?,v2635,gmvanilla,cs169456,ts8,^z,^y

Game

gmvanilla
Game mode Survival in vanilla form.
mp0
Max players The slot count is 0.
ts8
Group limit Teams cap at 8, which is the game default.
v2635
Protocol To join, run the same version: game protocol 2635.
cs169456
Build Build 169456.
ptrak
Networking The network layer is RakNet, the game's standard one.
$r?
Region code A region code is not set.

Mods and access

^z
Modded The game is changed by settings or plugins, so it sits under Modded.
^y
Carbon The plugin framework in use is Carbon.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.