Kuhakrew
Offline 104.234.251.164:28025 checked 1d ago
Li2Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Li3Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 19 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
Li4Rank
daily · 1 is bestTop 27% of all ranked servers. Ranked on player hours over the last seven days.
Bx1Wipe schedule
no rhythm it keepsIts wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 4, 0 hours in.
Bx2Wipes
newest first · each peak a flare-up, on one √ span to its biggest| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Sun 25 Oct, 21:22 UTC3d ago | 4° | – | running | 0 |
| Tue 20 Oct, 16:19 UTC9d ago | 4° | halved by day 1 | 5.2 days | 2 |
| Mon 19 Oct, 02:21 UTC10d ago | 4° | – | 1.6 days | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Bx6Similar servers
the same kind of game, then region, group limit, rate and wipesLogQuick answers
from the figures on this pageWipe day
What does wipe day look like on Kuhakrew?
At their busiest, its recent wipes averaged 4 players. 0 hours into the latest wipe, player numbers topped out. The crowd stayed above half that peak until the next wipe in 0% of its recent wipes. It fell below half by day 1 when it did not hold.
What is the wipe schedule on Kuhakrew?
There is no next wipe to predict on Kuhakrew, which wipes at irregular times. Thursday 5 November at 19:00 UTC is the next monthly force wipe, when every Rust server wipes. 3 days 22 hours ago the server made the world it is on now.
Player counts
How busy is Kuhakrew?
Last seen 43 hours ago, Kuhakrew is offline at the moment. Averaged over the past week: 0 players, peaking at 4. Its busiest point in the last 48 hours was 21:00 UTC, averaging 4 players.
How does Kuhakrew rank against other Rust servers?
Player hours over seven days put Kuhakrew at #5,920, in the top 27% of ranked servers.
Map and rules
Which map does Kuhakrew run?
The map on Kuhakrew is procedural, size 1,500 with seed 1141932086, generated by the game. The map is the same for a given size and seed, so RustMaps can show it from this page.
What are the rules and settings on Kuhakrew?
The name Kuhakrew does not specify a gather rate. The group limit is 8 players, which is the game's default. The server runs survival, standard play: gathering, building and raiding. Players can fight each other, and raids are allowed. The server browser lists it as Modded: plugins or settings change the game. Plugin count: Oxide. The server has VAC, Valve's anti-cheat, turned on.
About the server
Which version of Rust does Kuhakrew run?
Rust network protocol 2635 and build 168909 is the build Kuhakrew runs, on Windows. Your game must run the same protocol to join, and Steam takes care of updating it.
Is Kuhakrew online, and how reliable is it?
Last seen 43 hours ago, Kuhakrew is offline right now. About 2 days 2 hours ago is when it last restarted, by its own uptime figure. 145 of 168 hours up over the last 7 full days, which is 86%. It first appears in Rust Heatmap records on 19 October 2026.
Where is Kuhakrew located?
Nothing about a region comes from Kuhakrew. What Rust Heatmap shows is where a server says it is. Where the machine stands is not looked up. 104.234.251.164:28025 is its address.
Does Kuhakrew run smoothly?
It averaged 114 server fps over the last 48 hours, with a low of 112. The world held as many as 10,541 entities, buildings and deployables included. The highest memory use was 1,142 MB. What players call lag is low fps together with a growing entity count.
Lists and filters
Which Rust Heatmap lists and filters include Kuhakrew?
Modded Rust servers, by live population are the Rust Heatmap lists that Kuhakrew fits. You will find it under these filters on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last week.
What do the server tags on Kuhakrew mean?
The game's server browser reads the tags Kuhakrew publishes: gmrust (Game mode): Survival in the standard Rust form; mp30 (Max players): This server has 30 slots; ts8 (Group limit): At most 8 per team: the default the game ships with; v2635 (Protocol): The server runs game protocol 2635, so your game has to match it; cs168909 (Build): This build is 168909; ptrak (Networking): The network layer is RakNet, the game's standard one; $r? (Region code): A region code is not set; ^o (Oxide): The plugin framework in use is Oxide (uMod); ^z (Modded): Listed as Modded, since settings or plugins change the game. Players now, the queue and the world's creation time sit in the tags as well and appear at the top of this page.
How to join
How do I join Kuhakrew?
Press F1 in Rust to open the console, then enter client.connect 104.234.251.164:28025. Alternatively, join from this page with Launch Rust: it opens Rust through Steam and connects you.