Unity Wasteland PVE
Online 104.224.55.71:28018 checked 11m ago
Li2Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Li3Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Li4Rank
daily · 1 is bestTop 69% of all ranked servers. Ranked on player hours over the last seven days.
Bx1Wipe schedule
too few wipes seen yetNot enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.
Bx2Wipes
newest first · each peak a flare-up, on one √ span to its biggest| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Sat 3 Oct, 10:21 UTC25d ago | 0° | – | running | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Bx6Similar servers
the same kind of game, then region, group limit, rate and wipesLogQuick answers
from the figures on this pageWipe schedule
What does wipe day look like on Unity Wasteland PVE?
The average peak across its recent wipes is 0 players. The crowd on the latest wipe reached its peak 0 hours in.
What is the wipe schedule on Unity Wasteland PVE?
The record of Unity Wasteland PVE's wipes is not yet long enough to show a rhythm. Next on Thursday 5 November at 19:00 UTC, the monthly force wipe resets every Rust server. The world in play now was made 25 days 20 hours ago.
Player counts
How busy is Unity Wasteland PVE?
Unity Wasteland PVE currently has 0 of its 40 slots filled. A seven-day average of 0 players.
How does Unity Wasteland PVE rank against other Rust servers?
The top 69% of ranked servers includes Unity Wasteland PVE, at #15,341 for player hours over the last seven days.
Settings and rules
Which map does Unity Wasteland PVE run?
The map on Unity Wasteland PVE is procedural, size 4,500 with seed 715936655, generated by the game. You can look at the map on RustMaps from this page: the same size and seed give the same map.
What are the rules and settings on Unity Wasteland PVE?
A gather rate is not given in the name Unity Wasteland PVE. The group limit is 8 players, which is the game's default. survival is the game mode, gather, build and raid in the standard game. Players can fight each other, and raids are allowed. The server browser lists it as Modded: plugins or settings change the game. Plugin count: Oxide. Anti-cheat: Valve's VAC is on.
Server details
Which version of Rust does Unity Wasteland PVE run?
Rust network protocol 2635 and build 168909 on Linux is what Unity Wasteland PVE runs. Your game must run the same protocol to join, and Steam takes care of updating it.
Is Unity Wasteland PVE online, and how reliable is it?
Online now: Unity Wasteland PVE. Its reported uptime dates the last restart to about 18 hours ago. It was up 167 of 168 hours across the last 7 full days, or 99% of the time. The first record of it on Rust Heatmap is 13 September 2026.
Where is Unity Wasteland PVE located?
Nothing about a region comes from Unity Wasteland PVE. What Rust Heatmap shows is where a server says it is. Where the machine stands is not looked up. You can reach it at 104.224.55.71:28018.
Does Unity Wasteland PVE run smoothly?
Average server fps over the last 48 hours was 224; it never dropped below 194. The world held as many as 121,713 entities, buildings and deployables included. Memory use reached 4,064 MB at most. What players call lag is low fps together with a growing entity count.
Lists and filters
Which Rust Heatmap lists and filters include Unity Wasteland PVE?
Modded Rust servers, by live population are the Rust Heatmap lists that Unity Wasteland PVE fits. You will find it under these filters on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
What do the server tags on Unity Wasteland PVE mean?
These are the tags Unity Wasteland PVE publishes for the game's server browser to read: gmrust (Game mode): Rust survival, standard rules; mp40 (Max players): This server has 40 slots; ts8 (Group limit): Teams cap at 8, which is the game default; v2635 (Protocol): The server runs game protocol 2635, so your game has to match it; cs168909 (Build): The game build here is 168909; ptrak (Networking): Standard game networking here, which is RakNet; $r? (Region code): The region code is blank; ^o (Oxide): The plugin framework in use is Oxide (uMod); ^z (Modded): Settings or plugins alter the game, which puts it under Modded. Players now, the queue and the world's creation time sit in the tags as well and appear at the top of this page.
Connect
How do I join Unity Wasteland PVE?
Enter client.connect 104.224.55.71:28018 in the console, opened with F1 in Rust. Or use Launch Rust here, which opens the game through Steam and connects you. https://discord.com/invite/PymfsRnFyv is where its website is.