Test Server
Offline 104.205.206.212:28015 checked 19d ago
Li2Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Li3Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Li4Rank
daily · 1 is bestTop 61% of all ranked servers. Ranked on player hours over the last seven days.
Bx1Wipe schedule
no rhythm it keepsIts wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.
Bx2Wipes
newest first · each peak a flare-up, on one √ span to its biggest| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Tue 6 Oct, 06:46 UTC23d ago | 1° | – | running | 1 |
| Mon 5 Oct, 10:21 UTC24d ago | 1° | – | 0.9 days | 1 |
| Sun 4 Oct, 00:00 UTC26d ago | 1° | – | 1.4 days | 1 |
| Sat 3 Oct, 02:23 UTC26d ago | 1° | – | 0.9 days | 1 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Bx6Similar servers
the same kind of game, then region, group limit, rate and wipesLogQuick answers
from the figures on this pageWipe day
What does wipe day look like on Test Server?
Its recent wipes drew an average peak of 1 players. 0 hours after the latest wipe, the crowd peaked.
What is the wipe schedule on Test Server?
No next wipe can be predicted: Test Server wipes when it chooses, at irregular times. Next on Thursday 5 November at 19:00 UTC, the monthly force wipe resets every Rust server. The world in play now was made 23 days 17 hours ago.
Player counts
How busy is Test Server?
The last time Test Server was seen was 19 days 21 hours ago, and it is offline now.
How does Test Server rank against other Rust servers?
Player hours over seven days put Test Server at #13,593, in the top 61% of ranked servers.
Settings and rules
Which map does Test Server run?
Test Server runs a procedural map, which the game generates.
What are the rules and settings on Test Server?
No gather rate appears in the name Test Server. The group limit is 8 players, which is the game's default. survival is the game mode, gather, build and raid in the standard game. Players can fight each other, and raids are allowed. The server browser lists it as Modded: plugins or settings change the game. Plugin count: Oxide. The server has VAC, Valve's anti-cheat, turned on.
Location and uptime
Which version of Rust does Test Server run?
Rust network protocol 2634 and build 166652 on Windows is what Test Server runs. To join, your game must match the protocol; Steam handles the update.
Is Test Server online, and how reliable is it?
Test Server is down just now; the last sighting was 19 days 21 hours ago. 0 of 168 hours up over the last 7 full days, which is 0%. The first record of it on Rust Heatmap is 3 October 2026.
Where is Test Server located?
No region is published by Test Server. A server says where it is, and Rust Heatmap shows that. The machine's actual location is not looked up. To connect, use 104.205.206.212:28015.
Lists and filters
Which Rust Heatmap lists and filters include Test Server?
The Rust Heatmap lists that Test Server fits are: Modded Rust servers, by live population. Filtering the list by Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more brings it up.
What do the server tags on Test Server mean?
The game's server browser reads the tags Test Server publishes: gmrust (Game mode): Survival in the standard Rust form; mp10 (Max players): The slot count is 10; ts8 (Group limit): At most 8 per team: the default the game ships with; v2634 (Protocol): Your game must match protocol 2634 to get in; cs166652 (Build): This build is 166652; ptrak (Networking): The network layer is RakNet, the game's standard one; $r? (Region code): The region code is blank; ^o (Oxide): The plugin framework in use is Oxide (uMod); ^z (Modded): Listed as Modded, since settings or plugins change the game. Also in the tags, shown at the top of this page: players now, the queue and the time the world was made.
Connect
How do I join Test Server?
To join by console, open it with F1 in Rust and enter client.connect 104.205.206.212:28015. Or press Launch Rust on this page, which connects you through Steam.