Rust HeatmapInfrared · players
IR live Players61,329 Servers11,721 Warm3,285 Fresh wipes · 3h177 Frameevery 5 min
‹ All serversThermal scan
REC Thermal scan · 48 h Sp1 6° now Linear · 0–13° · slots

Johnnys Long John

Offline 104.204.216.212:25565 checked 8d ago

moddedoxide
Sp1 · players now 6/ 13
46% full
Li1 · players, the last 48 hours · hourly average, UTC
No hourly readings in the last 48 hours
0
7-day average
peak –
#8,933
rank
top 40%
8d ago
last wipe
no schedule published
–
next wipe
too few wipes seen yet
UTC checked 8d ago

Li2Players

No hourly history yet.

Hourly average and peak, UTC.

Li3Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 21 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

Li4Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Oct22 Oct23 Oct25 Oct26 Oct28 Oct

Top 40% of all ranked servers. Ranked on player hours over the last seven days.

Bx1Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

0.9 days
usual gap
between real wipes
8
wipe-day peak
players, last three wipes

The first 48 hours of its last wipes

Wed 21 OctTue 20 Oct
02468+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 8, 1 hours in.

Bx2Wipes

newest first · each peak a flare-up, on one √ span to its biggest
WipedPeakCrowdLastedPlayers before
Wed 21 Oct, 17:51 UTC8d ago 8 – running 0
Tue 20 Oct, 20:43 UTC9d ago 8 – 0.9 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Bx6Similar servers

the same kind of game, then region, group limit, rate and wipes
ShockRust | Blue | NoLimit
no group limit · 149 on average
4 / 500
МИНИ-КАРТА 2Х | STORM | FPS+ 28.10
EU · groups of 8+ · weekly · 128 on average
125 / 100
RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10
EU · groups of 16+ · weekly · 121 on average
45 / 225
404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10
EU · groups of 16+ · monthly · 96 on average
10 / 700
404 RUST 2Х|ДЛЯ НОВИЧКОВ|СИБИРСКИЙ 27.10
EU · groups of 16+ · monthly · 93 on average
45 / 700
RustSpain.com | EU Main
EU · groups of 12+ · weekly · 85 on average
207 / 215

LogQuick answers

from the figures on this page

Wipe schedule

What does wipe day look like on Johnnys Long John?

At their busiest, its recent wipes averaged 8 players. 1 hours after the latest wipe, the crowd peaked.

What is the wipe schedule on Johnnys Long John?

Johnnys Long John has too few wipes on record yet for its rhythm to show. Thursday 5 November at 19:00 UTC is the next monthly force wipe, when every Rust server wipes. The world in play now was made 8 days 6 hours ago.

Player counts

How busy is Johnnys Long John?

Johnnys Long John went quiet 8 days 1 hours ago and is offline right now.

How does Johnnys Long John rank against other Rust servers?

Ranked #8,933 on seven-day player hours, Johnnys Long John is in the top 40% of all ranked servers.

Map and rules

Which map does Johnnys Long John run?

Johnnys Long John runs a procedural map of size 2,000 with seed 1273555323, generated by the game. From this page you can view the map on RustMaps, since the same size and seed give the same map.

What are the rules and settings on Johnnys Long John?

No gather rate appears in the name Johnnys Long John. 8 players is the default group size, and that is the limit here. The server runs survival, gather, build and raid in the standard game. Players can fight each other, and raids are allowed. In the server browser it is Modded, meaning plugins or settings modify the game. Oxide plugins run on this server. Anti-cheat: Valve's VAC is on.

Server details

Which version of Rust does Johnnys Long John run?

Rust network protocol 2634 and build 167781 on Linux is what Johnnys Long John runs. To join, your game must match the protocol; Steam handles the update.

Is Johnnys Long John online, and how reliable is it?

Offline at the moment: Johnnys Long John was last seen 8 days 1 hours ago. It was up 0 of 168 hours across the last 7 full days, or 0% of the time. The first record of it on Rust Heatmap is 20 October 2026.

Where is Johnnys Long John located?

No region is published by Johnnys Long John. Rust Heatmap shows the location a server states. It does not look up the machine's location. You can reach it at 104.204.216.212:25565.

Tags

Which Rust Heatmap lists and filters include Johnnys Long John?

The Rust Heatmap lists that Johnnys Long John fits are: Modded Rust servers, by live population. You will find it under these filters on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 2 weeks.

What do the server tags on Johnnys Long John mean?

These are the tags Johnnys Long John publishes for the game's server browser to read: gmrust (Game mode): Rust survival, standard rules; mp13 (Max players): The slot count is 13; ts8 (Group limit): At most 8 per team: the default the game ships with; v2634 (Protocol): Your game must match protocol 2634 to get in; cs167781 (Build): Build 167781; ptrak (Networking): Standard game networking here, which is RakNet; $r? (Region code): The region code is blank; ^o (Oxide): Oxide (uMod) provides the plugin framework here; ^z (Modded): Settings or plugins alter the game, which puts it under Modded. Players now, the queue and the world's creation time sit in the tags as well and appear at the top of this page.

Connect

How do I join Johnnys Long John?

To join by console, open it with F1 in Rust and enter client.connect 104.204.216.212:25565. Or press Launch Rust on this page, which connects you through Steam. The server's site sits at https://bloom.host.

KeyServer tags

what each one means

Published as mp13,ptrak,$r?,v2634,gmrust,cs167781,ts8,^o^z

Game

gmrust
Game mode Rust survival, standard rules.
mp13
Max players The slot count is 13.
ts8
Group limit At most 8 per team: the default the game ships with.
v2634
Protocol Your game must match protocol 2634 to get in.
cs167781
Build Build 167781.
ptrak
Networking Standard game networking here, which is RakNet.
$r?
Region code The region code is blank.

Mods and access

^o
Oxide Oxide (uMod) provides the plugin framework here.
^z
Modded Settings or plugins alter the game, which puts it under Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.