Rust HeatmapInfrared · players
IR live Players66,925 Servers11,786 Warm3,511 Fresh wipes · 3h190 Frameevery 5 min
‹ All serversThermal scan
REC Thermal scan · 48 h Sp1 0° now Linear · 0–100° · slots

Reflex PVP

Offline 104.169.154.191:28019 checked 1d ago

moddedoxide
Sp1 · players now 0/ 100
0% full
Li1 · players, the last 48 hours · hourly average, UTC
Tue 13:00flare: a wipe in that hourTue 23:00
0
7-day average
peak –
#15,318
rank
top 69%
25d ago
last wipe
no schedule published
–
next wipe
no wipe seen yet
UTC checked 1d ago

Li2Players

AveragePeak
0123413:0015:0017:0019:0021:0023:00

Hourly average and peak, UTC.

Li3Server performance

02040608013:0015:0017:0019:0021:0023:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 3 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

Li4Rank

daily · 1 is best
RankRank in region
15k10k15k20k3 Oct8 Oct13 Oct19 Oct24 Oct29 Oct

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

Bx1Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Bx2Wipes

newest first · each peak a flare-up, on one √ span to its biggest
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Bx6Similar servers

the same kind of game, then region, group limit, rate and wipes
ShockRust | Blue | NoLimit
no group limit · 149 on average
159 / 500
МИНИ-КАРТА 2Х | STORM | FPS+ 28.10
EU · groups of 8+ · weekly · 128 on average
128 / 100
RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10
EU · groups of 16+ · weekly · 118 on average
184 / 225
404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10
EU · groups of 16+ · monthly · 93 on average
71 / 700
RustSpain.com | EU Main
EU · groups of 12+ · weekly · 88 on average
15 / 200
404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10
EU · groups of 16+ · monthly · 84 on average
22 / 1000

LogQuick answers

from the figures on this page

Wipe day

What is the wipe schedule on Reflex PVP?

The record of Reflex PVP's wipes is not yet long enough to show a rhythm. Next on Thursday 5 November at 19:00 UTC, the monthly force wipe resets every Rust server. 25 days 20 hours ago the server made the world it is on now.

Player counts

How busy is Reflex PVP?

Last seen 37 hours ago, Reflex PVP is offline at the moment. A seven-day average of 0 players.

How does Reflex PVP rank against other Rust servers?

The top 69% of ranked servers includes Reflex PVP, at #15,318 for player hours over the last seven days.

Rules and settings

Which map does Reflex PVP run?

The map on Reflex PVP is procedural, size 4,500 with seed 6738, generated by the game. The map is the same for a given size and seed, so RustMaps can show it from this page.

What are the rules and settings on Reflex PVP?

A gather rate is not given in the name Reflex PVP. Groups can contain up to 8 players, the default in the game. The server runs survival, gather, build and raid in the standard game. You can fight other players and raid their bases. Plugins or settings change the game, and it is listed under Modded in the server browser. Oxide plugins are in use. Anti-cheat: Valve's VAC is on.

Location and uptime

Which version of Rust does Reflex PVP run?

The build on Reflex PVP is Rust network protocol 2635 and build 167781, running on Linux. Your game must run the same protocol to join, and Steam takes care of updating it.

Is Reflex PVP online, and how reliable is it?

Last seen 37 hours ago, Reflex PVP is offline right now. Its reported uptime dates the last restart to about 22 hours ago. 132 of 168 hours up over the last 7 full days, which is 79%. Rust Heatmap has had it on record since 3 October 2026.

Where is Reflex PVP located?

Nothing about a region comes from Reflex PVP. Rust Heatmap shows the location a server states. It does not look up the machine's location. You can reach it at 104.169.154.191:28019.

Does Reflex PVP run smoothly?

It averaged 33 server fps over the last 48 hours, with a low of 16. Entities peaked at 112,999, counting buildings, deployables and all the rest of the world. The highest memory use was 3,959 MB. Lag, as players experience it, comes from low fps and a rising entity count.

Lists and filters

Which Rust Heatmap lists and filters include Reflex PVP?

Modded Rust servers, by live population are the Rust Heatmap lists that Reflex PVP fits. You will find it under these filters on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.

What do the server tags on Reflex PVP mean?

These are the tags Reflex PVP publishes for the game's server browser to read: gmrust (Game mode): Survival in the standard Rust form; mp100 (Max players): This server has 100 slots; ts8 (Group limit): At most 8 per team: the default the game ships with; v2635 (Protocol): Your game must match protocol 2635 to get in; cs167781 (Build): The game build here is 167781; ptrak (Networking): The network layer is RakNet, the game's standard one; $r? (Region code): A region code is not set; ^o (Oxide): The plugin framework in use is Oxide (uMod); ^z (Modded): Settings or plugins alter the game, which puts it under Modded. Also in the tags, shown at the top of this page: players now, the queue and the time the world was made.

How to join

How do I join Reflex PVP?

Enter client.connect 104.169.154.191:28019 in the console, opened with F1 in Rust. Or use Launch Rust here, which opens the game through Steam and connects you.

KeyServer tags

what each one means

Published as mp100,ptrak,$r?,v2635,gmrust,cs167781,ts8,^o^z

Game

gmrust
Game mode Survival in the standard Rust form.
mp100
Max players This server has 100 slots.
ts8
Group limit At most 8 per team: the default the game ships with.
v2635
Protocol Your game must match protocol 2635 to get in.
cs167781
Build The game build here is 167781.
ptrak
Networking The network layer is RakNet, the game's standard one.
$r?
Region code A region code is not set.

Mods and access

^o
Oxide The plugin framework in use is Oxide (uMod).
^z
Modded Settings or plugins alter the game, which puts it under Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.