T.K. Testing Server
Offline 104.157.5.85:28015 checked 6h ago
Li2Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Li3Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 18 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Li4Rank
daily · 1 is bestTop 69% of all ranked servers. Ranked on player hours over the last seven days.
Bx1Wipe schedule
too few wipes seen yetNot enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.
Bx2Wipes
newest first · each peak a flare-up, on one √ span to its biggest| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Fri 2 Oct, 05:19 UTC26d ago | 0° | – | running | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Bx6Similar servers
the same kind of game, then region, group limit, rate and wipesLogQuick answers
from the figures on this pageWipe day
What does wipe day look like on T.K. Testing Server?
At their busiest, its recent wipes averaged 0 players. 0 hours after the latest wipe, the crowd peaked.
What is the wipe schedule on T.K. Testing Server?
Its rhythm cannot yet be told: too few of T.K. Testing Server's wipes are on record. Next on Thursday 5 November at 19:00 UTC, the monthly force wipe resets every Rust server. The world in play now was made 26 days 4 hours ago.
Player counts
How busy is T.K. Testing Server?
The last time T.K. Testing Server was seen was 6 hours ago, and it is offline now. A seven-day average of 0 players.
How does T.K. Testing Server rank against other Rust servers?
Ranked #15,396 on seven-day player hours, T.K. Testing Server is in the top 69% of all ranked servers.
Map and rules
Which map does T.K. Testing Server run?
The map on T.K. Testing Server is procedural, size 6,000 with seed 488727, generated by the game. The map is the same for a given size and seed, so RustMaps can show it from this page.
What are the rules and settings on T.K. Testing Server?
The name T.K. Testing Server does not specify a gather rate. The group limit is 8 players, which is the game's default. survival is the game mode, standard play: gathering, building and raiding. You can fight other players and raid their bases. Plugins or settings change the game, and it is listed under Modded in the server browser. Plugin count: Oxide. Anti-cheat: Valve's VAC is on.
Server details
Which version of Rust does T.K. Testing Server run?
The build on T.K. Testing Server is Rust network protocol 2635 and build 168909, running on Linux. Your game must run the same protocol to join, and Steam takes care of updating it.
Is T.K. Testing Server online, and how reliable is it?
Offline at the moment: T.K. Testing Server was last seen 6 hours ago. It was up 62 of 168 hours across the last 7 full days, or 37% of the time. Rust Heatmap has had it on record since 17 September 2026.
Where is T.K. Testing Server located?
No region is published by T.K. Testing Server. What Rust Heatmap shows is where a server says it is. Where the machine stands is not looked up. To connect, use 104.157.5.85:28015.
Lists and filters
Which Rust Heatmap lists and filters include T.K. Testing Server?
Modded Rust servers, by live population are the Rust Heatmap lists that T.K. Testing Server fits. These are the filters that return it on the list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
What do the server tags on T.K. Testing Server mean?
gmrust (Game mode): Rust survival, standard rules; mp5 (Max players): Slot count: 5; ts8 (Group limit): Teams cap at 8, which is the game default; v2635 (Protocol): To join, run the same version: game protocol 2635; cs168909 (Build): The game build here is 168909; ptrak (Networking): Standard game networking here, which is RakNet; $r? (Region code): A region code is not set; ^o (Oxide): The plugin framework in use is Oxide (uMod); ^z (Modded): The game is changed by settings or plugins, so it sits under Modded are the tags T.K. Testing Server publishes, and the server browser reads them. Also in the tags, shown at the top of this page: players now, the queue and the time the world was made.
How to join
How do I join T.K. Testing Server?
To join by console, open it with F1 in Rust and enter client.connect 104.157.5.85:28015. Or press Launch Rust on this page, which connects you through Steam.