Rust HeatmapInfrared · players
IR live Players38,895 Servers11,615 Warm2,943 Fresh wipes · 3h85 Frameevery 5 min
‹ All serversThermal scan
REC Thermal scan · 48 h Sp1 0° now Linear · 0–101° · slots

Rust Gaming Nation | Achievement Unlock | PvE

Online NA 104.143.3.5:30015 checked 8m ago

monthly wipes moddedcarbonpve
Sp1 · players now 0/ 101
0% full
Li1 · players, the last 48 hours · hourly average, UTC
Tue 08:00flare: a wipe in that hourThu 06:00
0
7-day average
peak 2
#8,464
rank
top 38% · #1194 in NA
5d ago
last wipe
monthly schedule
1d 7h
next wipe
Fri 30 Oct, 14:35 UTC
UTC checked 8m ago

Li2Players

AveragePeak
0123408:0017:0002:0011:0021:0006:00

Hourly average and peak, UTC.

Li3Server performance

05010015020008:0017:0002:0011:0021:0006:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Li4Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep28 Sep6 Oct13 Oct21 Oct29 Oct

Top 38% of all ranked servers, top 64% in NA. Ranked on player hours over the last seven days.

Bx1Wipe schedule

fixed weekdays

Next wipe Friday 30 October, 14:35 UTC, in 1d 7h. Every Friday at 14:35 UTC · high confidence

7 days
usual gap
between real wipes
83%
on rhythm
of its recent wipes
2
wipe-day peak
players, last three wipes
25%
crowd held
else halves by day 4

Coming wipes

1d 7h
Fri 30 Oct, 14:35 UTC
7d 11h
Thu 5 Nov, 19:00 UTC
FW
8d 7h
Fri 6 Nov, 14:35 UTC
15d 7h
Fri 13 Nov, 14:35 UTC
22d 7h
Fri 20 Nov, 14:35 UTC
29d 7h
Fri 27 Nov, 14:35 UTC
35d 11h
Thu 3 Dec, 19:00 UTC
FW
36d 7h
Fri 4 Dec, 14:35 UTC

The first 48 hours of its last wipes

Fri 23 OctFri 16 OctFri 9 Oct
01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 2, 4 hours in.

Bx2Wipes

newest first · each peak a flare-up, on one √ span to its biggest
WipedPeakCrowdLastedPlayers before
Fri 23 Oct, 14:35 UTC5d ago 2 – running 0
Fri 16 Oct, 13:46 UTC12d ago 1 halved by day 4 7 days 0
Fri 9 Oct, 13:54 UTC19d ago 4 halved by day 4 7 days 0
Wed 7 Oct, 11:40 UTC21d ago 1 held half 2.1 days 0
Thu 1 Oct, 18:09 UTC FW27d ago 0 – 5.7 days 0
Fri 25 Sep, 15:18 UTC33d ago 2 halved by day 2 6.1 days 0
Fri 18 Sep, 14:08 UTC40d ago 1 halved by day 2 7 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Bx6Similar servers

the same kind of game, then region, group limit, rate and wipes
[US] RustEZ Scourge PvE | Zombies | No Raiding | No Killing
NA · groups of 8+ · monthly · 50 on average
32 / 200
[US] RustEZ Survival PvE | No Decay | No Raiding | No Killing
NA · groups of 8+ · monthly · 38 on average
23 / 200
Zombie Land PVE Monthly | Raids | Skills | Custom Maps
NA · groups of 14+ · monthly · 34 on average
21 / 100
Hex US PVE Monthly 1X BiWeekly 5X | RPG | Custom Weapons | Jet
NA · no group limit · 1x · monthly · 33 on average
63 / 100
[US] Salty Zombies PvE #1 | Skills | Raid | Quests | Jetpack |
NA · groups of 20+ · monthly · 24 on average
14 / 150
US | For all Mankind PVE | No Raiding/Killing/Stealing
NA · groups of 8+ · monthly · 12 on average
3 / 200

LogQuick answers

from the figures on this page

Wipe schedule

What does wipe day look like on Rust Gaming Nation | Achievement Unlock | PvE?

The average peak across its recent wipes is 2 players. 4 hours into the latest wipe, player numbers topped out. Above half the peak until the next wipe: that held in 25% of its recent wipes. By day 4 it was below half in the wipes that did not hold.

What is the wipe schedule on Rust Gaming Nation | Achievement Unlock | PvE?

Wipes on Rust Gaming Nation | Achievement Unlock | PvE follow this rhythm: every Friday at 14:35 UTC. Friday 30 October at 14:35 UTC is when its next wipe is due. The world it runs now dates from 5 days 16 hours ago. Its tags state a wipe each month.

Population

How busy is Rust Gaming Nation | Achievement Unlock | PvE?

Of 101 slots on Rust Gaming Nation | Achievement Unlock | PvE, 0 are in use right now. A seven-day average of 0 players, with a peak of 2.

How does Rust Gaming Nation | Achievement Unlock | PvE rank against other Rust servers?

On player hours over the last seven days, Rust Gaming Nation | Achievement Unlock | PvE is #8,464 globally (top 38%) and #1,194 in North America.

Rules and settings

Which map does Rust Gaming Nation | Achievement Unlock | PvE run?

A procedural map of size 5,000 with seed 258685, generated by the game, runs on Rust Gaming Nation | Achievement Unlock | PvE. You can look at the map on RustMaps from this page: the same size and seed give the same map.

What are the rules and settings on Rust Gaming Nation | Achievement Unlock | PvE?

The name Rust Gaming Nation | Achievement Unlock | PvE does not specify a gather rate. The group limit is 8 players, which is the game's default. pve is the game mode, player combat is disabled. The server browser lists it as Modded: plugins or settings change the game. Carbon plugins are in use. Anti-cheat: Valve's VAC is on.

Server details

Which version of Rust does Rust Gaming Nation | Achievement Unlock | PvE run?

Rust network protocol 2635 and build 168909 is the build Rust Gaming Nation | Achievement Unlock | PvE runs, on Linux. Your game must run the same protocol to join, and Steam takes care of updating it.

Is Rust Gaming Nation | Achievement Unlock | PvE online, and how reliable is it?

Right now Rust Gaming Nation | Achievement Unlock | PvE shows as online. About 7 hours ago is when it last restarted, by its own uptime figure. It was up 165 of 168 hours across the last 7 full days, or 98% of the time. It first appears in Rust Heatmap records on 13 September 2026.

Where is Rust Gaming Nation | Achievement Unlock | PvE located?

With its NA tag, Rust Gaming Nation | Achievement Unlock | PvE lists itself in North America. A server says where it is, and Rust Heatmap shows that. The machine's actual location is not looked up. To connect, use 104.143.3.5:30015.

Does Rust Gaming Nation | Achievement Unlock | PvE run smoothly?

The last 48 hours brought an average of 82 server fps and a floor of 56. Entities peaked at 143,812, counting buildings, deployables and all the rest of the world. Memory use reached 4,516 MB at most. What players call lag is low fps together with a growing entity count.

Tags

Which Rust Heatmap lists and filters include Rust Gaming Nation | Achievement Unlock | PvE?

These Rust Heatmap lists include Rust Gaming Nation | Achievement Unlock | PvE: Modded Rust servers, by live population, Best Rust PvE servers and North America server heatmap. These are the filters that return it on the list: Region: North America; Type: Modded; Game mode: PvE; Server tag: Monthly ^m, PvE ^p, Modded ^z and Carbon ^y; Group limit: 5 or more; Wipe schedule: Monthly; Last wipe: In the last week.

What do the server tags on Rust Gaming Nation | Achievement Unlock | PvE mean?

gmrust (Game mode): Survival in the standard Rust form; mp101 (Max players): Slot count: 101; ts8 (Group limit): Teams cap at 8, which is the game default; v2635 (Protocol): Your game must match protocol 2635 to get in; cs168909 (Build): This build is 168909; ptrak (Networking): The network layer is RakNet, the game's standard one; $r? (Region code): The region code is blank; ^m (Monthly): Facepunch's force wipe marks the monthly wipe here; ^p (PvE): No player fighting here: the world is the danger; ^z (Modded): The game is changed by settings or plugins, so it sits under Modded; ^y (Carbon): The plugin framework in use is Carbon; NA (North America): North America is where the server browser puts it are the tags Rust Gaming Nation | Achievement Unlock | PvE publishes, and the server browser reads them. Players now, the queue and the world's creation time sit in the tags as well and appear at the top of this page.

Connect

How do I join Rust Gaming Nation | Achievement Unlock | PvE?

Enter client.connect 104.143.3.5:30015 in the console, opened with F1 in Rust. Or use Launch Rust here, which opens the game through Steam and connects you. https://www.rust-gaming-nation.com/ is where its website is.

KeyServer tags

what each one means

Published as mp101,ptrak,$r?,v2635,^z,^y,^m,NA,^p,gmrust,cs168909,ts8

Game

gmrust
Game mode Survival in the standard Rust form.
mp101
Max players Slot count: 101.
ts8
Group limit Teams cap at 8, which is the game default.
v2635
Protocol Your game must match protocol 2635 to get in.
cs168909
Build This build is 168909.
ptrak
Networking The network layer is RakNet, the game's standard one.
$r?
Region code The region code is blank.

Wipe schedule

^m
Monthly Facepunch's force wipe marks the monthly wipe here.

Gameplay

^p
PvE No player fighting here: the world is the danger.

Mods and access

^z
Modded The game is changed by settings or plugins, so it sits under Modded.
^y
Carbon The plugin framework in use is Carbon.

Region

NA
North America North America is where the server browser puts it.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.