A Rust Server
Online 104.143.2.107:28115 checked 9m ago
Li2Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Li3Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 26 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
Li4Rank
daily · 1 is bestTop 69% of all ranked servers. Ranked on player hours over the last seven days.
Bx1Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Bx2Wipes
newest first · each peak a flare-up, on one √ span to its biggest| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Bx6Similar servers
the same kind of game, then region, group limit, rate and wipesLogQuick answers
from the figures on this pageWipe schedule
What is the wipe schedule on A Rust Server?
A Rust Server has too few wipes on record yet for its rhythm to show. Next on Thursday 5 November at 19:00 UTC, the monthly force wipe resets every Rust server. The world it runs now dates from 2 days 3 hours ago.
Population
How busy is A Rust Server?
A Rust Server currently has 0 of its 40 slots filled. The average across the last seven days is 0 players.
How does A Rust Server rank against other Rust servers?
Player hours over seven days put A Rust Server at #15,344, in the top 69% of ranked servers.
Settings and rules
Which map does A Rust Server run?
A procedural map of size 3,000 with seed 1337, generated by the game, runs on A Rust Server. You can look at the map on RustMaps from this page: the same size and seed give the same map.
What are the rules and settings on A Rust Server?
A gather rate is not given in the name A Rust Server. The group limit is 8 players, which is the game's default. survival is the game mode, standard play: gathering, building and raiding. Players can fight each other, and raids are allowed. The server browser lists it as Modded: plugins or settings change the game. Plugin count: Oxide. The server has VAC, Valve's anti-cheat, turned on.
Location and uptime
Which version of Rust does A Rust Server run?
Rust network protocol 2635 and build 168909 on Linux is what A Rust Server runs. Your game must run the same protocol to join, and Steam takes care of updating it.
Is A Rust Server online, and how reliable is it?
Online now: A Rust Server. The uptime it reports puts the last restart at about 45 hours ago. It was up 24 of 24 hours in the last 1 full day, or 100% of the time. It first appears in Rust Heatmap records on 26 October 2026.
Where is A Rust Server located?
No region is published by A Rust Server. A server says where it is, and Rust Heatmap shows that. The machine's actual location is not looked up. To connect, use 104.143.2.107:28115.
Does A Rust Server run smoothly?
Average server fps over the last 48 hours was 5; it never dropped below 5. The world held as many as 47,093 entities, buildings and deployables included. At its peak it held 2,046 MB of memory. What players call lag is low fps together with a growing entity count.
Lists and filters
Which Rust Heatmap lists and filters include A Rust Server?
The Rust Heatmap lists that A Rust Server fits are: Modded Rust servers, by live population. Filtering the list by Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 3 days brings it up.
What do the server tags on A Rust Server mean?
These are the tags A Rust Server publishes for the game's server browser to read: gmrust (Game mode): Rust survival, standard rules; mp40 (Max players): This server has 40 slots; ts8 (Group limit): The game default applies: 8 per team at most; v2635 (Protocol): Your game must match protocol 2635 to get in; cs168909 (Build): The game build here is 168909; ptrak (Networking): The network layer is RakNet, the game's standard one; $r? (Region code): The region code is blank; ^o (Oxide): The plugin framework in use is Oxide (uMod); ^z (Modded): Listed as Modded, since settings or plugins change the game. Players now, the queue and the world's creation time sit in the tags as well and appear at the top of this page.
Connect
How do I join A Rust Server?
To join by console, open it with F1 in Rust and enter client.connect 104.143.2.107:28115. Or press Launch Rust on this page, which connects you through Steam.