DEADFALL | COMING SOON | 5x PvE Zombies | Under construction
Online NA 104.143.2.107:28015 checked 8m ago
Li2Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Li3Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 10 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
Li4Rank
daily · 1 is bestTop 69% of all ranked servers, top 81% in NA. Ranked on player hours over the last seven days.
Bx1Wipe schedule
from its schedule tagNext wipe Friday 30 October, 02:37 UTC, in 16h. Its biweekly schedule tag · low confidence
Coming wipes
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.
Bx2Wipes
newest first · each peak a flare-up, on one √ span to its biggest| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Fri 16 Oct, 02:37 UTC13d ago | 1° | – | running | 1 |
| Tue 13 Oct, 00:56 UTC16d ago | 1° | held half | 3.1 days | 1 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Bx6Similar servers
the same kind of game, then region, group limit, rate and wipesLogQuick answers
from the figures on this pageWipe schedule
What does wipe day look like on DEADFALL | COMING SOON | 5x PvE Zombies | Under construction?
The average peak across its recent wipes is 1 players. The crowd on the latest wipe reached its peak 0 hours in. Half the peak was held until the next wipe in 100% of its recent wipes.
What is the wipe schedule on DEADFALL | COMING SOON | 5x PvE Zombies | Under construction?
Its tag guides the prediction because DEADFALL | COMING SOON | 5x PvE Zombies | Under construction's wipe record is too thin to confirm the schedule. Friday 30 October at 02:37 UTC is when its next wipe is due. The world in play now was made 13 days 3 hours ago. The tags declare one wipe every two weeks.
Population
How busy is DEADFALL | COMING SOON | 5x PvE Zombies | Under construction?
DEADFALL | COMING SOON | 5x PvE Zombies | Under construction currently has 0 of its 100 slots filled. A seven-day average of 0 players.
How does DEADFALL | COMING SOON | 5x PvE Zombies | Under construction rank against other Rust servers?
On player hours over the last seven days, DEADFALL | COMING SOON | 5x PvE Zombies | Under construction is #15,335 globally (top 69%) and #1,509 in North America.
Rules and settings
Which map does DEADFALL | COMING SOON | 5x PvE Zombies | Under construction run?
The map on DEADFALL | COMING SOON | 5x PvE Zombies | Under construction is procedural, size 4,500 with seed 1337, generated by the game. You can look at the map on RustMaps from this page: the same size and seed give the same map. The name of the map is: Custom Map.
What are the rules and settings on DEADFALL | COMING SOON | 5x PvE Zombies | Under construction?
DEADFALL | COMING SOON | 5x PvE Zombies | Under construction's name indicates a gather rate of 5x. Groups can contain up to 8 players, the default in the game. pve is the game mode, no combat against other players. Plugins or settings change the game, and it is listed under Modded in the server browser. Carbon plugins are in use. VAC is on, which is Valve's anti-cheat.
About the server
Which version of Rust does DEADFALL | COMING SOON | 5x PvE Zombies | Under construction run?
The build on DEADFALL | COMING SOON | 5x PvE Zombies | Under construction is Rust network protocol 2634 and build 167781, running on Linux. Steam updates your game for you, and the protocol has to match for you to join.
Is DEADFALL | COMING SOON | 5x PvE Zombies | Under construction online, and how reliable is it?
The server is up at the moment: DEADFALL | COMING SOON | 5x PvE Zombies | Under construction is online. The uptime it reports puts the last restart at about 12 days 7 hours ago. It was up 167 of 168 hours across the last 7 full days, or 99% of the time. Rust Heatmap has had it on record since 10 October 2026.
Where is DEADFALL | COMING SOON | 5x PvE Zombies | Under construction located?
The NA tag is how DEADFALL | COMING SOON | 5x PvE Zombies | Under construction lists itself in North America. What Rust Heatmap shows is where a server says it is. Where the machine stands is not looked up. 104.143.2.107:28015 is its address.
Does DEADFALL | COMING SOON | 5x PvE Zombies | Under construction run smoothly?
The last 48 hours brought an average of 5 server fps and a floor of 5. Entities peaked at 79,566, counting buildings, deployables and all the rest of the world. At its peak it held 5,370 MB of memory. What players call lag is low fps together with a growing entity count.
Tags
Which Rust Heatmap lists and filters include DEADFALL | COMING SOON | 5x PvE Zombies | Under construction?
The Rust Heatmap lists that DEADFALL | COMING SOON | 5x PvE Zombies | Under construction fits are: Rust servers with zombies in the name, 5x Rust servers, listed by population, Modded Rust servers, by live population, Best Rust PvE servers and North America server heatmap. Filtering the list by Region: North America; Type: Modded; Game mode: PvE; Server tag: Biweekly ^b, PvE ^p, Modded ^z and Carbon ^y; Group limit: 5 or more; Wipe schedule: Every two weeks; Last wipe: In the last 2 weeks; Gather rate: 5x brings it up.
What do the server tags on DEADFALL | COMING SOON | 5x PvE Zombies | Under construction mean?
These are the tags DEADFALL | COMING SOON | 5x PvE Zombies | Under construction publishes for the game's server browser to read: gmrust (Game mode): Rust survival, standard rules; mp100 (Max players): Slot count: 100; ts8 (Group limit): At most 8 per team: the default the game ships with; v2634 (Protocol): Your game must match protocol 2634 to get in; cs167781 (Build): The game build here is 167781; ptrak (Networking): Standard game networking here, which is RakNet; $r? (Region code): A region code is not set; ^b (Biweekly): Every two weeks the server wipes; ^p (PvE): The world provides the danger, since players do not fight each other; ^z (Modded): Settings or plugins alter the game, which puts it under Modded; ^y (Carbon): Plugins run through Carbon; NA (North America): The server browser lists it under North America. The top of this page also shows the tags for players now, the queue and when the world was made.
Connect
How do I join DEADFALL | COMING SOON | 5x PvE Zombies | Under construction?
Press F1 in Rust to open the console, then enter client.connect 104.143.2.107:28015. Alternatively, join from this page with Launch Rust: it opens Rust through Steam and connects you.
