dill.moe
Offline 104.130.220.23:28015 checked 19d ago
Li2Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Li3Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 7 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
Li4Rank
daily · 1 is bestTop 72% of all ranked servers. Ranked on player hours over the last seven days.
Bx1Wipe schedule
Next wipe Thursday 5 November, 19:00 UTC, in 7d 12h. The force wipe
Bx2Wipes
newest first · each peak a flare-up, on one √ span to its biggest| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Bx6Similar servers
the same kind of game, then region, group limit, rate and wipesLogQuick answers
from the figures on this pageWipe day
What is the wipe schedule on dill.moe?
An estimate from the force wipe gives dill.moe's next wipe. Its next wipe falls on Thursday 5 November at 19:00 UTC with the force wipe, when all Rust servers wipe. The world in play now was made 21 days 9 hours ago. A monthly wipe is what its tags declare.
Player counts
How busy is dill.moe?
Last seen 19 days 5 hours ago, dill.moe is offline at the moment.
How does dill.moe rank against other Rust servers?
Player hours over seven days put dill.moe at #15,829, in the top 72% of ranked servers.
Settings and rules
Which map does dill.moe run?
dill.moe runs a procedural map of size 6,000 with seed 345028188, generated by the game. The map is the same for a given size and seed, so RustMaps can show it from this page.
What are the rules and settings on dill.moe?
No gather rate appears in the name dill.moe. The group limit is 8 players, which is the game's default. survival is the game mode, standard play: gathering, building and raiding. Combat between players and raiding are both possible. The server browser lists it under Community. Its own label is vanilla: no changed rates, kits or rules: this is the game as Facepunch ships it. VAC is on, which is Valve's anti-cheat.
About the server
Which version of Rust does dill.moe run?
Rust network protocol 2634 and build 167231 on Linux is what dill.moe runs. Steam updates your game for you, and the protocol has to match for you to join.
Is dill.moe online, and how reliable is it?
dill.moe is down just now; the last sighting was 19 days 5 hours ago. 0 of 168 hours up over the last 7 full days, which is 0%. It first appears in Rust Heatmap records on 7 October 2026.
Where is dill.moe located?
No region is published by dill.moe. Rust Heatmap shows the location a server states. It does not look up the machine's location. You can reach it at 104.130.220.23:28015.
Lists and filters
Which Rust Heatmap lists and filters include dill.moe?
Best Rust community servers and Vanilla Rust servers, busiest first are the Rust Heatmap lists that dill.moe fits. These are the filters that return it on the list: Type: Vanilla, Community (not modded, not official) and No plugins at all; Server tag: Monthly ^m and Vanilla ^v; Group limit: 5 or more; Wipe schedule: Monthly.
What do the server tags on dill.moe mean?
gmrust (Game mode): Rust survival, standard rules; mp350 (Max players): This server has 350 slots; ts8 (Group limit): Teams cap at 8, which is the game default; v2634 (Protocol): The server runs game protocol 2634, so your game has to match it; cs167231 (Build): This build is 167231; ptrak (Networking): Standard game networking here, which is RakNet; $r? (Region code): No region code is set; ^m (Monthly): Facepunch's force wipe marks the monthly wipe here; ^v (Vanilla): No changed rates, kits or rules: this is the game as Facepunch ships it are the tags dill.moe publishes, and the server browser reads them. Players now, the queue and the world's creation time sit in the tags as well and appear at the top of this page.
How to join
How do I join dill.moe?
Press F1 in Rust to open the console, then enter client.connect 104.130.220.23:28015. Alternatively, join from this page with Launch Rust: it opens Rust through Steam and connects you.